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Trac3r-rust/doc/lzw/index.html

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `lzw` crate."><meta name="keywords" content="rust, rustlang, rust-lang, lzw"><title>lzw - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../lzw/index.html'><div class='logo-container'><img src='../rust-logo.png' alt='logo'></div></a><p class='location'>Crate lzw</p><div class="sidebar-elems"><a id='all-types' href='all.html'><p>See all lzw's items</p></a><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#traits">Traits</a></li><li><a href="#functions">Functions</a></li></ul></div><p class='location'></p><script>window.sidebarCurrent = {name: 'lzw', ty: 'mod', relpath: '../'};</script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/lzw/lib.rs.html#1-43' title='goto source code'>[src]</a></span><span class='in-band'>Crate <a class="mod" href=''>lzw</a></span></h1><div class='docblock'><h1 id="lzw-decoder-and-encoder" class="section-header"><a href="#lzw-decoder-and-encoder">LZW decoder and encoder</a></h1>
<p>This crates provides a <code>LzwEncoder</code> and <code>LzwDecoder</code>. The code words are written from
and to bit streams where it is possible to write either the most or least significant
bit first. The maximum possible code size is 16 bits. Both types rely on RAII to
produced correct results.</p>
<p>The de- and encoder expect the LZW stream to start with a clear code and end with an
end code which are defined as follows:</p>
<ul>
<li><code>CLEAR_CODE == 1 &lt;&lt; min_code_size</code></li>
<li><code>END_CODE == CLEAR_CODE + 1</code></li>
</ul>
<p>Examplary use of the encoder:</p>
<div class="example-wrap"><pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">lzw</span>::{<span class="ident">LsbWriter</span>, <span class="ident">Encoder</span>};
<span class="kw">let</span> <span class="ident">size</span> <span class="op">=</span> <span class="number">8</span>;
<span class="kw">let</span> <span class="ident">data</span> <span class="op">=</span> <span class="string">b&quot;TOBEORNOTTOBEORTOBEORNOT&quot;</span>;
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">compressed</span> <span class="op">=</span> <span class="macro">vec</span><span class="macro">!</span>[];
{
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">enc</span> <span class="op">=</span> <span class="ident">Encoder</span>::<span class="ident">new</span>(<span class="ident">LsbWriter</span>::<span class="ident">new</span>(<span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">compressed</span>), <span class="ident">size</span>).<span class="ident">unwrap</span>();
<span class="ident">enc</span>.<span class="ident">encode_bytes</span>(<span class="ident">data</span>).<span class="ident">unwrap</span>();
}</pre></div>
</div><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<table><tr class='module-item'><td><a class="struct" href="struct.Decoder.html" title='lzw::Decoder struct'>Decoder</a></td><td class='docblock-short'><p>Decoder for a LZW compressed stream (this algorithm is used for GIF files).</p>
</td></tr><tr class='module-item'><td><a class="struct" href="struct.DecoderEarlyChange.html" title='lzw::DecoderEarlyChange struct'>DecoderEarlyChange</a></td><td class='docblock-short'><p>Decoder for a LZW compressed stream using an “early change” algorithm (used in TIFF files).</p>
</td></tr><tr class='module-item'><td><a class="struct" href="struct.Encoder.html" title='lzw::Encoder struct'>Encoder</a></td><td class='docblock-short'><p>LZW encoder using the algorithm of GIF files.</p>
</td></tr><tr class='module-item'><td><a class="struct" href="struct.LsbReader.html" title='lzw::LsbReader struct'>LsbReader</a></td><td class='docblock-short'><p>Reads bits from a byte stream, LSB first.</p>
</td></tr><tr class='module-item'><td><a class="struct" href="struct.LsbWriter.html" title='lzw::LsbWriter struct'>LsbWriter</a></td><td class='docblock-short'><p>Writes bits to a byte stream, LSB first.</p>
</td></tr><tr class='module-item'><td><a class="struct" href="struct.MsbReader.html" title='lzw::MsbReader struct'>MsbReader</a></td><td class='docblock-short'><p>Reads bits from a byte stream, MSB first.</p>
</td></tr><tr class='module-item'><td><a class="struct" href="struct.MsbWriter.html" title='lzw::MsbWriter struct'>MsbWriter</a></td><td class='docblock-short'><p>Writes bits to a byte stream, MSB first.</p>
</td></tr></table><h2 id='enums' class='section-header'><a href="#enums">Enums</a></h2>
<table><tr class='module-item'><td><a class="enum" href="enum.Bits.html" title='lzw::Bits enum'>Bits</a></td><td class='docblock-short'><p>Containes either the consumed bytes and reconstructed bits or
only the consumed bytes if the supplied buffer was not bit enough</p>
</td></tr></table><h2 id='traits' class='section-header'><a href="#traits">Traits</a></h2>
<table><tr class='module-item'><td><a class="trait" href="trait.BitReader.html" title='lzw::BitReader trait'>BitReader</a></td><td class='docblock-short'><p>A bit reader.</p>
</td></tr><tr class='module-item'><td><a class="trait" href="trait.BitWriter.html" title='lzw::BitWriter trait'>BitWriter</a></td><td class='docblock-short'><p>A bit writer.</p>
</td></tr></table><h2 id='functions' class='section-header'><a href="#functions">Functions</a></h2>
<table><tr class='module-item'><td><a class="fn" href="fn.encode.html" title='lzw::encode fn'>encode</a></td><td class='docblock-short'><p>Convenience function that reads and compresses all bytes from <code>R</code>.</p>
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