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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `typenum` crate."><meta name="keywords" content="rust, rustlang, rust-lang, typenum"><title>typenum - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../typenum/index.html'><div class='logo-container'><img src='../rust-logo.png' alt='logo'></div></a><p class='location'>Crate typenum</p><div class="sidebar-elems"><a id='all-types' href='all.html'><p>See all typenum's items</p></a><div class="block items"><ul><li><a href="#reexports">Re-exports</a></li><li><a href="#modules">Modules</a></li><li><a href="#macros">Macros</a></li><li><a href="#structs">Structs</a></li></ul></div><p class='location'></p><script>window.sidebarCurrent = {name: 'typenum', ty: 'mod', relpath: '../'};</script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../src/typenum/lib.rs.html#1-135' title='goto source code'>[src]</a></span><span class='in-band'>Crate <a class="mod" href=''>typenum</a></span></h1><div class='docblock'><p>This crate provides type-level numbers evaluated at compile time. It depends only on libcore.</p>
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<p>The traits defined or used in this crate are used in a typical manner. They can be divided into
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two categories: <strong>marker traits</strong> and <strong>type operators</strong>.</p>
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<p>Many of the marker traits have functions defined, but they all do essentially the same thing:
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convert a type into its runtime counterpart, and are really just there for debugging. For
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example,</p>
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<div class="example-wrap"><pre class="rust rust-example-rendered">
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<span class="kw">use</span> <span class="ident">typenum</span>::{<span class="ident">N4</span>, <span class="ident">Integer</span>};
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<span class="macro">assert_eq</span><span class="macro">!</span>(<span class="ident">N4</span>::<span class="ident">to_i32</span>(), <span class="op">-</span><span class="number">4</span>);</pre></div>
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<p><strong>Type operators</strong> are traits that behave as functions at the type level. These are the meat of
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this library. Where possible, traits defined in libcore have been used, but their attached
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functions have not been implemented.</p>
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<p>For example, the <code>Add</code> trait is implemented for both unsigned and signed integers, but the
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<code>add</code> function is not. As there are never any objects of the types defined here, it wouldn't
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make sense to implement it. What is important is its associated type <code>Output</code>, which is where
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the addition happens.</p>
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<div class="example-wrap"><pre class="rust rust-example-rendered">
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<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">ops</span>::<span class="ident">Add</span>;
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<span class="kw">use</span> <span class="ident">typenum</span>::{<span class="ident">Integer</span>, <span class="ident">P3</span>, <span class="ident">P4</span>};
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<span class="kw">type</span> <span class="ident">X</span> <span class="op">=</span> <span class="op"><</span><span class="ident">P3</span> <span class="kw">as</span> <span class="ident">Add</span><span class="op"><</span><span class="ident">P4</span><span class="op">></span><span class="op">></span>::<span class="ident">Output</span>;
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<span class="macro">assert_eq</span><span class="macro">!</span>(<span class="op"><</span><span class="ident">X</span> <span class="kw">as</span> <span class="ident">Integer</span><span class="op">></span>::<span class="ident">to_i32</span>(), <span class="number">7</span>);</pre></div>
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<p>In addition, helper aliases are defined for type operators. For example, the above snippet
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could be replaced with</p>
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<div class="example-wrap"><pre class="rust rust-example-rendered">
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<span class="kw">use</span> <span class="ident">typenum</span>::{<span class="ident">Sum</span>, <span class="ident">Integer</span>, <span class="ident">P3</span>, <span class="ident">P4</span>};
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<span class="kw">type</span> <span class="ident">X</span> <span class="op">=</span> <span class="ident">Sum</span><span class="op"><</span><span class="ident">P3</span>, <span class="ident">P4</span><span class="op">></span>;
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<span class="macro">assert_eq</span><span class="macro">!</span>(<span class="op"><</span><span class="ident">X</span> <span class="kw">as</span> <span class="ident">Integer</span><span class="op">></span>::<span class="ident">to_i32</span>(), <span class="number">7</span>);</pre></div>
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<p>Documented in each module is the full list of type operators implemented.</p>
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</div><h2 id='reexports' class='section-header'><a href="#reexports">Re-exports</a></h2>
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<table><tr><td><code>pub use <a class="mod" href="../typenum/consts/index.html" title="mod typenum::consts">consts</a>::*;</code></td></tr><tr><td><code>pub use <a class="mod" href="../typenum/marker_traits/index.html" title="mod typenum::marker_traits">marker_traits</a>::*;</code></td></tr><tr><td><code>pub use <a class="mod" href="../typenum/type_operators/index.html" title="mod typenum::type_operators">type_operators</a>::*;</code></td></tr><tr><td><code>pub use <a class="mod" href="../typenum/operator_aliases/index.html" title="mod typenum::operator_aliases">operator_aliases</a>::*;</code></td></tr><tr><td><code>pub use uint::<a class="struct" href="../typenum/uint/struct.UInt.html" title="struct typenum::uint::UInt">UInt</a>;</code></td></tr><tr><td><code>pub use uint::<a class="struct" href="../typenum/uint/struct.UTerm.html" title="struct typenum::uint::UTerm">UTerm</a>;</code></td></tr><tr><td><code>pub use int::<a class="struct" href="../typenum/int/struct.NInt.html" title="struct typenum::int::NInt">NInt</a>;</code></td></tr><tr><td><code>pub use int::<a class="struct" href="../typenum/int/struct.PInt.html" title="struct typenum::int::PInt">PInt</a>;</code></td></tr><tr><td><code>pub use array::<a class="struct" href="../typenum/array/struct.ATerm.html" title="struct typenum::array::ATerm">ATerm</a>;</code></td></tr><tr><td><code>pub use array::<a class="struct" href="../typenum/array/struct.TArr.html" title="struct typenum::array::TArr">TArr</a>;</code></td></tr></table><h2 id='modules' class='section-header'><a href="#modules">Modules</a></h2>
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<table><tr class='module-item'><td><a class="mod" href="array/index.html" title='typenum::array mod'>array</a></td><td class='docblock-short'><p>A type-level array of type-level numbers.</p>
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</td></tr><tr class='module-item'><td><a class="mod" href="bit/index.html" title='typenum::bit mod'>bit</a></td><td class='docblock-short'><p>Type-level bits.</p>
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</td></tr><tr class='module-item'><td><a class="mod" href="consts/index.html" title='typenum::consts mod'>consts</a></td><td class='docblock-short'><p>Type aliases for many constants.</p>
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</td></tr><tr class='module-item'><td><a class="mod" href="int/index.html" title='typenum::int mod'>int</a></td><td class='docblock-short'><p>Type-level signed integers.</p>
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</td></tr><tr class='module-item'><td><a class="mod" href="marker_traits/index.html" title='typenum::marker_traits mod'>marker_traits</a></td><td class='docblock-short'><p>All of the <strong>marker traits</strong> used in typenum.</p>
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</td></tr><tr class='module-item'><td><a class="mod" href="operator_aliases/index.html" title='typenum::operator_aliases mod'>operator_aliases</a></td><td class='docblock-short'><p>Aliases for the type operators used in this crate.
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Their purpose is to increase the ergonomics of performing operations on the types defined
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here. For even more ergonomics, consider using the <code>op!</code> macro instead.</p>
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</td></tr><tr class='module-item'><td><a class="mod" href="type_operators/index.html" title='typenum::type_operators mod'>type_operators</a></td><td class='docblock-short'><p>Useful <strong>type operators</strong> that are not defined in <code>core::ops</code>.</p>
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</td></tr><tr class='module-item'><td><a class="mod" href="uint/index.html" title='typenum::uint mod'>uint</a></td><td class='docblock-short'><p>Type-level unsigned integers.</p>
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</td></tr></table><h2 id='macros' class='section-header'><a href="#macros">Macros</a></h2>
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<table><tr class='module-item'><td><a class="macro" href="macro.assert_type.html" title='typenum::assert_type macro'>assert_type</a></td><td class='docblock-short'><p>Asserts that a type is <code>True</code>, aka <code>B1</code>.</p>
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</td></tr><tr class='module-item'><td><a class="macro" href="macro.assert_type_eq.html" title='typenum::assert_type_eq macro'>assert_type_eq</a></td><td class='docblock-short'><p>Asserts that two types are the same.</p>
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</td></tr><tr class='module-item'><td><a class="macro" href="macro.cmp.html" title='typenum::cmp macro'>cmp</a></td><td class='docblock-short'><span class="stab deprecated">Deprecated</span><p>A convenience macro for comparing type numbers. Use <code>op!</code> instead.</p>
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</td></tr><tr class='module-item'><td><a class="macro" href="macro.op.html" title='typenum::op macro'>op</a></td><td class='docblock-short'><p>Convenient type operations.</p>
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</td></tr><tr class='module-item'><td><a class="macro" href="macro.tarr.html" title='typenum::tarr macro'>tarr</a></td><td class='docblock-short'><p>Create a new type-level arrray. Only usable on Rust 1.13.0 or newer.</p>
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</td></tr></table><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
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<table><tr class='module-item'><td><a class="struct" href="struct.Equal.html" title='typenum::Equal struct'>Equal</a></td><td class='docblock-short'><p>A potential output from <code>Cmp</code>, this is the type equivalent to the enum variant
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<code>core::cmp::Ordering::Equal</code>.</p>
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</td></tr><tr class='module-item'><td><a class="struct" href="struct.Greater.html" title='typenum::Greater struct'>Greater</a></td><td class='docblock-short'><p>A potential output from <code>Cmp</code>, this is the type equivalent to the enum variant
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<code>core::cmp::Ordering::Greater</code>.</p>
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</td></tr><tr class='module-item'><td><a class="struct" href="struct.Less.html" title='typenum::Less struct'>Less</a></td><td class='docblock-short'><p>A potential output from <code>Cmp</code>, this is the type equivalent to the enum variant
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<code>core::cmp::Ordering::Less</code>.</p>
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</td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><aside id="help" class="hidden"><div><h1 class="hidden">Help</h1><div class="shortcuts"><h2>Keyboard Shortcuts</h2><dl><dt><kbd>?</kbd></dt><dd>Show this help dialog</dd><dt><kbd>S</kbd></dt><dd>Focus the search field</dd><dt><kbd>↑</kbd></dt><dd>Move up in search results</dd><dt><kbd>↓</kbd></dt><dd>Move down in search results</dd><dt><kbd>↹</kbd></dt><dd>Switch tab</dd><dt><kbd>⏎</kbd></dt><dd>Go to active search result</dd><dt><kbd>+</kbd></dt><dd>Expand all sections</dd><dt><kbd>-</kbd></dt><dd>Collapse all sections</dd></dl></div><div class="infos"><h2>Search Tricks</h2><p>Prefix searches with a type followed by a colon (e.g., <code>fn:</code>) to restrict the search to a given type.</p><p>Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>.</p><p>Search functions by type signature (e.g., <code>vec -> usize</code> or <code>* -> vec</code>)</p><p>Search multiple things at once by splitting your query with comma (e.g., <code>str,u8</code> or <code>String,struct:Vec,test</code>)</p></div></div></aside><script>window.rootPath = "../";window.currentCrate = "typenum";</script><script src="../aliases.js"></script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>
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