You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Trac3r-rust/notes/VKProcessor/CanvasFrame.txt

47 lines
1.2 KiB

5 years ago
Content-Type: text/x-zim-wiki
Wiki-Format: zim 0.4
Creation-Date: 2020-02-03T23:57:15-08:00
====== CanvasFrame ======
[[/doc/sfml_rust/canvas/canvas_frame/struct.CanvasFrame.html|Documentation]]
5 years ago
===== Details =====
Canvas frame is at it's core, an accumulator of meta data to draw to the screen.
In reality it is a fairly inneficient accumulator of `enum VertexType`s. This enum is the only real way I found to preserve type safety when passing dynamic amounts of differently typed data
This enum consists of (currently) :
* TextureType(Vec<TextureVertex2D>, Arc<CanvasTextureHandle>),
* ImageType(Vec<ImageVertex2D>, Arc<CanvasImageHandle>)
* ColorType(Vec<ColorVertex2D>)
* ThreeDType(Vec<Vertex3D>)
Cool enough, we can enforce the handle type as well using this
===== Future =====
I like this immediate interface for this simple style of UI and drawing. Unless I need some other sort of data or data which has links to other data, I don't see any interface being much better.
5 years ago
--------------------
===== Data =====
**Borrowed:**
[[VKProcessor::CanvasContainerClasses|CanvasTextureHandle
CanvasImageHandle
CanvasFontHandle]]
5 years ago
**Owns:**
--------------------