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Trac3r-rust/doc/libloading/index.html

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `libloading` crate."><meta name="keywords" content="rust, rustlang, rust-lang, libloading"><title>libloading - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../libloading/index.html'><div class='logo-container'><img src='../rust-logo.png' alt='logo'></div></a><p class='location'>Crate libloading</p><div class="sidebar-elems"><a id='all-types' href='all.html'><p>See all libloading's items</p></a><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#types">Type Definitions</a></li></ul></div><p class='location'></p><script>window.sidebarCurrent = {name: 'libloading', ty: 'mod', relpath: '../'};</script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/libloading/lib.rs.html#1-310' title='goto source code'>[src]</a></span><span class='in-band'>Crate <a class="mod" href=''>libloading</a></span></h1><div class='docblock'><p>A memory-safer wrapper around system dynamic library loading primitives.</p>
<p>Using this library allows loading <a href="struct.Library.html">dynamic libraries</a> (also known as
shared libraries) as well as use functions and static variables these libraries contain.</p>
<p>While the library does expose a cross-platform interface to load a library and find stuff
inside it, little is done to paper over the platform differences, especially where library
loading is involved. The documentation for each function will attempt to document such
differences on the best-effort basis.</p>
<p>Less safe, platform specific bindings are also available. See the
<a href="os/index.html"><code>os::platform</code></a> module for details.</p>
<h1 id="usage" class="section-header"><a href="#usage">Usage</a></h1>
<p>Add a dependency on this library to your <code>Cargo.toml</code>:</p>
<pre><code class="language-toml">[dependencies]
libloading = &quot;0.5&quot;
</code></pre>
<p>Then inside your project</p>
<div class="example-wrap"><pre class="rust rust-example-rendered">
<span class="kw">extern</span> <span class="kw">crate</span> <span class="ident">libloading</span> <span class="kw">as</span> <span class="ident">lib</span>;
<span class="kw">fn</span> <span class="ident">call_dynamic</span>() <span class="op">-</span><span class="op">&gt;</span> <span class="ident">lib</span>::<span class="prelude-ty">Result</span><span class="op">&lt;</span><span class="ident">u32</span><span class="op">&gt;</span> {
<span class="kw">let</span> <span class="ident">lib</span> <span class="op">=</span> <span class="ident">lib</span>::<span class="ident">Library</span>::<span class="ident">new</span>(<span class="string">&quot;/path/to/liblibrary.so&quot;</span>)<span class="question-mark">?</span>;
<span class="kw">unsafe</span> {
<span class="kw">let</span> <span class="ident">func</span>: <span class="ident">lib</span>::<span class="ident">Symbol</span><span class="op">&lt;</span><span class="kw">unsafe</span> <span class="kw">extern</span> <span class="kw">fn</span>() <span class="op">-</span><span class="op">&gt;</span> <span class="ident">u32</span><span class="op">&gt;</span> <span class="op">=</span> <span class="ident">lib</span>.<span class="ident">get</span>(<span class="string">b&quot;my_func&quot;</span>)<span class="question-mark">?</span>;
<span class="prelude-val">Ok</span>(<span class="ident">func</span>())
}
}</pre></div>
<p>The compiler will ensure that the loaded <code>function</code> will not outlive the <code>Library</code> it comes
from, preventing a common cause of undefined behaviour and memory safety problems.</p>
</div><h2 id='modules' class='section-header'><a href="#modules">Modules</a></h2>
<table><tr class='module-item'><td><a class="mod" href="changelog/index.html" title='libloading::changelog mod'>changelog</a></td><td class='docblock-short'><p>Project changelog</p>
</td></tr><tr class='module-item'><td><a class="mod" href="os/index.html" title='libloading::os mod'>os</a></td><td class='docblock-short'><p>Unsafe, platform specific bindings to dynamic library loading facilities.</p>
</td></tr></table><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<table><tr class='module-item'><td><a class="struct" href="struct.Library.html" title='libloading::Library struct'>Library</a></td><td class='docblock-short'><p>A loaded dynamic library.</p>
</td></tr><tr class='module-item'><td><a class="struct" href="struct.Symbol.html" title='libloading::Symbol struct'>Symbol</a></td><td class='docblock-short'><p>Symbol from a library.</p>
</td></tr></table><h2 id='types' class='section-header'><a href="#types">Type Definitions</a></h2>
<table><tr class='module-item'><td><a class="type" href="type.Result.html" title='libloading::Result type'>Result</a></td><td class='docblock-short'></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><aside id="help" class="hidden"><div><h1 class="hidden">Help</h1><div class="shortcuts"><h2>Keyboard Shortcuts</h2><dl><dt><kbd>?</kbd></dt><dd>Show this help dialog</dd><dt><kbd>S</kbd></dt><dd>Focus the search field</dd><dt><kbd></kbd></dt><dd>Move up in search results</dd><dt><kbd></kbd></dt><dd>Move down in search results</dd><dt><kbd></kbd></dt><dd>Switch tab</dd><dt><kbd>&#9166;</kbd></dt><dd>Go to active search result</dd><dt><kbd>+</kbd></dt><dd>Expand all sections</dd><dt><kbd>-</kbd></dt><dd>Collapse all sections</dd></dl></div><div class="infos"><h2>Search Tricks</h2><p>Prefix searches with a type followed by a colon (e.g., <code>fn:</code>) to restrict the search to a given type.</p><p>Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>.</p><p>Search functions by type signature (e.g., <code>vec -> usize</code> or <code>* -> vec</code>)</p><p>Search multiple things at once by splitting your query with comma (e.g., <code>str,u8</code> or <code>String,struct:Vec,test</code>)</p></div></div></aside><script>window.rootPath = "../";window.currentCrate = "libloading";</script><script src="../aliases.js"></script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>