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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `depth_stencil` mod in crate `vulkano`."><meta name="keywords" content="rust, rustlang, rust-lang, depth_stencil"><title>vulkano::pipeline::depth_stencil - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../vulkano/index.html'><div class='logo-container'><img src='https://raw.githubusercontent.com/vulkano-rs/vulkano/master/logo.png' alt='logo'></div></a><p class='location'>Module depth_stencil</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li></ul></div><p class='location'><a href='../../index.html'>vulkano</a>::<wbr><a href='../index.html'>pipeline</a></p><script>window.sidebarCurrent = {name: 'depth_stencil', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/vulkano/pipeline/depth_stencil.rs.html#10-239' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../index.html'>vulkano</a>::<wbr><a href='../index.html'>pipeline</a>::<wbr><a class="mod" href=''>depth_stencil</a></span></h1><div class='docblock'><p>Depth and stencil operations description.</p>
<p>After the fragment shader has finished running, each fragment goes through the depth
and stencil tests.</p>
<p>The depth test passes of fails depending on how the depth value of each fragment compares
to the existing depth value in the depth buffer at that fragment's location. Depth values
are always between 0.0 and 1.0.</p>
<p>The stencil test passes or fails depending on how a reference value compares to the existing
value in the stencil buffer at each fragment's location. Depending on the outcome of the
depth and stencil tests, the value of the stencil buffer at that location can be updated.</p>
</div><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<table><tr class='module-item'><td><a class="struct" href="struct.DepthStencil.html" title='vulkano::pipeline::depth_stencil::DepthStencil struct'>DepthStencil</a></td><td class='docblock-short'><p>Configuration of the depth and stencil tests.</p>
</td></tr><tr class='module-item'><td><a class="struct" href="struct.DynamicStencilValue.html" title='vulkano::pipeline::depth_stencil::DynamicStencilValue struct'>DynamicStencilValue</a></td><td class='docblock-short'><p>Container for dynamic state FaceFlags and value</p>
</td></tr><tr class='module-item'><td><a class="struct" href="struct.Stencil.html" title='vulkano::pipeline::depth_stencil::Stencil struct'>Stencil</a></td><td class='docblock-short'><p>Configuration of a stencil test.</p>
</td></tr></table><h2 id='enums' class='section-header'><a href="#enums">Enums</a></h2>
<table><tr class='module-item'><td><a class="enum" href="enum.Compare.html" title='vulkano::pipeline::depth_stencil::Compare enum'>Compare</a></td><td class='docblock-short'><p>Specifies how two values should be compared to decide whether a test passes or fails.</p>
</td></tr><tr class='module-item'><td><a class="enum" href="enum.DepthBounds.html" title='vulkano::pipeline::depth_stencil::DepthBounds enum'>DepthBounds</a></td><td class='docblock-short'><p>Allows you to ask the GPU to exclude fragments that are outside of a certain range.</p>
</td></tr><tr class='module-item'><td><a class="enum" href="enum.StencilFaceFlags.html" title='vulkano::pipeline::depth_stencil::StencilFaceFlags enum'>StencilFaceFlags</a></td><td class='docblock-short'><p>Enum to specify which stencil state to use</p>
</td></tr><tr class='module-item'><td><a class="enum" href="enum.StencilOp.html" title='vulkano::pipeline::depth_stencil::StencilOp enum'>StencilOp</a></td><td class='docblock-short'><p>Operation to perform after the depth and stencil tests.</p>
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