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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `walkdir` crate."><meta name="keywords" content="rust, rustlang, rust-lang, walkdir"><title>walkdir - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../walkdir/index.html'><div class='logo-container'><img src='../rust-logo.png' alt='logo'></div></a><p class='location'>Crate walkdir</p><div class="sidebar-elems"><a id='all-types' href='all.html'><p>See all walkdir's items</p></a><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#traits">Traits</a></li><li><a href="#types">Type Definitions</a></li></ul></div><p class='location'></p><script>window.sidebarCurrent = {name: 'walkdir', ty: 'mod', relpath: '../'};</script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/walkdir/lib.rs.html#1-1725' title='goto source code'>[src]</a></span><span class='in-band'>Crate <a class="mod" href=''>walkdir</a></span></h1><div class='docblock'><p>Crate <code>walkdir</code> provides an efficient and cross platform implementation
of recursive directory traversal. Several options are exposed to control
iteration, such as whether to follow symbolic links (default off), limit the
maximum number of simultaneous open file descriptors and the ability to
efficiently skip descending into directories.</p>
<p>To use this crate, add <code>walkdir</code> as a dependency to your project's
<code>Cargo.toml</code>:</p>
<pre><code class="language-toml">[dependencies]
walkdir = &quot;2&quot;
</code></pre>
<h1 id="from-the-top" class="section-header"><a href="#from-the-top">From the top</a></h1>
<p>The <a href="struct.WalkDir.html"><code>WalkDir</code></a> type builds iterators. The <a href="struct.DirEntry.html"><code>DirEntry</code></a> type describes values
yielded by the iterator. Finally, the <a href="struct.Error.html"><code>Error</code></a> type is a small wrapper around
<a href="https://doc.rust-lang.org/stable/std/io/struct.Error.html"><code>std::io::Error</code></a> with additional information, such as if a loop was detected
while following symbolic links (not enabled by default).</p>
<h1 id="example" class="section-header"><a href="#example">Example</a></h1>
<p>The following code recursively iterates over the directory given and prints
the path for each entry:</p>
<div class="example-wrap"><pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">walkdir</span>::<span class="ident">WalkDir</span>;
<span class="kw">for</span> <span class="ident">entry</span> <span class="kw">in</span> <span class="ident">WalkDir</span>::<span class="ident">new</span>(<span class="string">&quot;foo&quot;</span>) {
<span class="macro">println</span><span class="macro">!</span>(<span class="string">&quot;{}&quot;</span>, <span class="ident">entry</span><span class="question-mark">?</span>.<span class="ident">path</span>().<span class="ident">display</span>());
}</pre></div>
<p>Or, if you'd like to iterate over all entries and ignore any errors that
may arise, use <a href="https://doc.rust-lang.org/stable/std/iter/trait.Iterator.html#method.filter_map"><code>filter_map</code></a>. (e.g., This code below will silently skip
directories that the owner of the running process does not have permission to
access.)</p>
<div class="example-wrap"><pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">walkdir</span>::<span class="ident">WalkDir</span>;
<span class="kw">for</span> <span class="ident">entry</span> <span class="kw">in</span> <span class="ident">WalkDir</span>::<span class="ident">new</span>(<span class="string">&quot;foo&quot;</span>).<span class="ident">into_iter</span>().<span class="ident">filter_map</span>(<span class="op">|</span><span class="ident">e</span><span class="op">|</span> <span class="ident">e</span>.<span class="ident">ok</span>()) {
<span class="macro">println</span><span class="macro">!</span>(<span class="string">&quot;{}&quot;</span>, <span class="ident">entry</span>.<span class="ident">path</span>().<span class="ident">display</span>());
}</pre></div>
<h1 id="example-follow-symbolic-links" class="section-header"><a href="#example-follow-symbolic-links">Example: follow symbolic links</a></h1>
<p>The same code as above, except <a href="struct.WalkDir.html#method.follow_links"><code>follow_links</code></a> is enabled:</p>
<div class="example-wrap"><pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">walkdir</span>::<span class="ident">WalkDir</span>;
<span class="kw">for</span> <span class="ident">entry</span> <span class="kw">in</span> <span class="ident">WalkDir</span>::<span class="ident">new</span>(<span class="string">&quot;foo&quot;</span>).<span class="ident">follow_links</span>(<span class="bool-val">true</span>) {
<span class="macro">println</span><span class="macro">!</span>(<span class="string">&quot;{}&quot;</span>, <span class="ident">entry</span><span class="question-mark">?</span>.<span class="ident">path</span>().<span class="ident">display</span>());
}</pre></div>
<h1 id="example-skip-hidden-files-and-directories-on-unix" class="section-header"><a href="#example-skip-hidden-files-and-directories-on-unix">Example: skip hidden files and directories on unix</a></h1>
<p>This uses the <a href="struct.IntoIter.html#method.filter_entry"><code>filter_entry</code></a> iterator adapter to avoid yielding hidden files
and directories efficiently (i.e. without recursing into hidden directories):</p>
<div class="example-wrap"><pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">walkdir</span>::{<span class="ident">DirEntry</span>, <span class="ident">WalkDir</span>};
<span class="kw">fn</span> <span class="ident">is_hidden</span>(<span class="ident">entry</span>: <span class="kw-2">&amp;</span><span class="ident">DirEntry</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">bool</span> {
<span class="ident">entry</span>.<span class="ident">file_name</span>()
.<span class="ident">to_str</span>()
.<span class="ident">map</span>(<span class="op">|</span><span class="ident">s</span><span class="op">|</span> <span class="ident">s</span>.<span class="ident">starts_with</span>(<span class="string">&quot;.&quot;</span>))
.<span class="ident">unwrap_or</span>(<span class="bool-val">false</span>)
}
<span class="kw">let</span> <span class="ident">walker</span> <span class="op">=</span> <span class="ident">WalkDir</span>::<span class="ident">new</span>(<span class="string">&quot;foo&quot;</span>).<span class="ident">into_iter</span>();
<span class="kw">for</span> <span class="ident">entry</span> <span class="kw">in</span> <span class="ident">walker</span>.<span class="ident">filter_entry</span>(<span class="op">|</span><span class="ident">e</span><span class="op">|</span> <span class="op">!</span><span class="ident">is_hidden</span>(<span class="ident">e</span>)) {
<span class="macro">println</span><span class="macro">!</span>(<span class="string">&quot;{}&quot;</span>, <span class="ident">entry</span><span class="question-mark">?</span>.<span class="ident">path</span>().<span class="ident">display</span>());
}</pre></div>
</div><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<table><tr class='module-item'><td><a class="struct" href="struct.DirEntry.html" title='walkdir::DirEntry struct'>DirEntry</a></td><td class='docblock-short'><p>A directory entry.</p>
</td></tr><tr class='module-item'><td><a class="struct" href="struct.Error.html" title='walkdir::Error struct'>Error</a></td><td class='docblock-short'><p>An error produced by recursively walking a directory.</p>
</td></tr><tr class='module-item'><td><a class="struct" href="struct.FilterEntry.html" title='walkdir::FilterEntry struct'>FilterEntry</a></td><td class='docblock-short'><p>A recursive directory iterator that skips entries.</p>
</td></tr><tr class='module-item'><td><a class="struct" href="struct.IntoIter.html" title='walkdir::IntoIter struct'>IntoIter</a></td><td class='docblock-short'><p>An iterator for recursively descending into a directory.</p>
</td></tr><tr class='module-item'><td><a class="struct" href="struct.WalkDir.html" title='walkdir::WalkDir struct'>WalkDir</a></td><td class='docblock-short'><p>A builder to create an iterator for recursively walking a directory.</p>
</td></tr></table><h2 id='traits' class='section-header'><a href="#traits">Traits</a></h2>
<table><tr class='module-item'><td><a class="trait" href="trait.DirEntryExt.html" title='walkdir::DirEntryExt trait'>DirEntryExt</a></td><td class='docblock-short'><p>Unix-specific extension methods for <code>walkdir::DirEntry</code></p>
</td></tr></table><h2 id='types' class='section-header'><a href="#types">Type Definitions</a></h2>
<table><tr class='module-item'><td><a class="type" href="type.Result.html" title='walkdir::Result type'>Result</a></td><td class='docblock-short'><p>A result type for walkdir operations.</p>
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