diff --git a/resources/shaders/simple_texture.fragment b/resources/shaders/simple_texture.fragment index 95dbbb13..befc7b76 100644 --- a/resources/shaders/simple_texture.fragment +++ b/resources/shaders/simple_texture.fragment @@ -6,7 +6,7 @@ layout(set = 0, binding = 1, rgba8ui) readonly uniform uimage2D img; void main() { vec2 onePixel = vec2(1.0, 1.0) / (720.0, 756.0); - vec2 pos = tex_coords + onePixel * vec2(0, 0); + vec2 pos = tex_coords * onePixel; ivec2 ipos = ivec2(pos); vec4 colorSum = imageLoad(img, ipos); f_color = colorSum; @@ -15,5 +15,13 @@ void main() { // f_color = texture(tex, tex_coords); // ivec2 t = ivec2(tex_coords.x, tex_coords.y ); + ivec2 size = ivec2(gl_FragCoord.x, gl_FragCoord.y); + //ivec2 size = ivec2(0, 0); + + f_color = imageLoad(img, size) / (200); +// f_color.w = 0; +// f_color.r = 75; +// f_color.g = 30; +// f_color.b =; } \ No newline at end of file diff --git a/src/main.rs b/src/main.rs index 33ccc07b..de2f7bf2 100644 --- a/src/main.rs +++ b/src/main.rs @@ -44,6 +44,7 @@ use shaderc::CompileOptions; use shade_runner::CompileError; use crate::workpiece::{WorkpieceLoader, Workpiece}; use winit::{EventsLoop, WindowBuilder, WindowEvent, Event}; +use winit::dpi::LogicalSize; use vulkano_win::VkSurfaceBuild; @@ -67,6 +68,7 @@ fn main() { let mut events_loop = EventsLoop::new(); let mut surface = WindowBuilder::new() + .with_dimensions(LogicalSize::from((800, 800))) .build_vk_surface(&events_loop, instance.clone()).unwrap(); let mut window = surface.window();