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@ -1,57 +0,0 @@
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use crate::canvas::canvas_frame::Drawable;
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use crate::util::vertex::{VertexTypes, ColorVertex3D};
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///
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#[derive(Debug, Clone)]
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pub struct Teapot {
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pub verts: VertexTypes,
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position: (f32, f32),
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size: (f32, f32),
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}
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/// Container class which implements drawable.
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impl Teapot {
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///
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pub fn new(position: (f32, f32),
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size: (f32, f32),
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depth: u32) -> Teapot {
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let normalized_depth = (depth as f32 / 255.0);
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let verts = vec![
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ColorVertex3D{
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v_position: [position.0, position.1, normalized_depth], // top left
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color: [0.0, 1.0, 1.0, 0.5] },
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ColorVertex3D{
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v_position: [position.0, position.1 + size.1, normalized_depth], // bottom left
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color: [1.0, 1.0, 1.0, 1.0] },
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ColorVertex3D{
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v_position: [position.0 + size.0, position.1 + size.1, normalized_depth], // bottom right
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color: [1.0, 1.0, 1.0, 1.0] },
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ColorVertex3D{
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v_position: [position.0, position.1, normalized_depth], // top left
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color: [1.0, 1.0, 1.0, 1.0] },
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ColorVertex3D{
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v_position: [position.0 + size.0, position.1 + size.1, normalized_depth], // bottom right
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color: [1.0, 1.0, 1.0, 1.0] },
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ColorVertex3D{
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v_position: [position.0 + size.0, position.1, normalized_depth], // top right
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color: [1.0, 1.0, 1.0, 1.0] },
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];
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Teapot {
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verts: VertexTypes::ColorType(verts),
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position: position,
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size: size,
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}
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}
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}
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impl Drawable for Teapot {
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fn get(&self) -> VertexTypes {
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self.verts.clone()
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}
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}
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