update references

master
mitchellhansen 6 years ago
parent c139121acb
commit ff679e1cab

@ -58,7 +58,7 @@ impl<'t> Edge<'t> {
entities.push(entity);
}
let mut shader = Shader::from_file(None, None, Some("resources/edge.frag")).unwrap();
let mut shader = Shader::from_file(None, None, Some("resources/shaders/edge.frag")).unwrap();
shader.set_uniform_current_texture("texture");
Self {
@ -135,7 +135,7 @@ fn surrounding_pixels(x: u32, y: u32, img: &DynamicImage) -> Vec<image::Rgba<u8>
fn main() {
let mut img = image::open("resources/funky-bird.jpg").unwrap();
let mut img = image::open("resources/images/funky-bird.jpg").unwrap();
let xy = img.dimensions();
println!("Starting");
@ -159,12 +159,12 @@ fn main() {
let mut input = Input::new();
//==========================================
let font = Font::from_file("resources/sansation.ttf").unwrap();
let font = Font::from_file("resources/fonts/sansation.ttf").unwrap();
let mut bg_texture = Texture::from_file("resources/sfml.png").unwrap();
let mut bg_texture = Texture::from_file("resources/images/sfml.png").unwrap();
bg_texture.set_smooth(true);
let mut entity_texture = Texture::from_file("resources/devices.png").unwrap();
let mut entity_texture = Texture::from_file("resources/images/devices.png").unwrap();
entity_texture.set_smooth(true);
let mut effects: [Box<Effect>; 1] = [
@ -172,7 +172,7 @@ fn main() {
];
let mut current = 0;
let text_bg_texture = Texture::from_file("resources/text-background.png").unwrap();
let text_bg_texture = Texture::from_file("resources/images/text-background.png").unwrap();
let mut text_bg = Sprite::with_texture(&text_bg_texture);
text_bg.set_position((0., 520.));
text_bg.set_color(&Color::rgba(255, 255, 255, 200));

Loading…
Cancel
Save