17 Commits (4b8fffc6bf7e2ec78bbe40b68dbea57e867a90ff)

Author SHA1 Message Date
mitchellhansen a3ce819cd9 compiles
5 years ago
mitchellhansen 83a5e9b997 lots of refactoring for the dynamic vertex in addition to planning out documentation
5 years ago
mitchellhansen ffa04d0bb1 doing some hardcore storming on this dynamic vertex situation
5 years ago
mitchellhansen c4b20bcd79 Added template dynamic vertex.
5 years ago
mitchellhansen 554e8d551e Got the vertex definition into the load function. Which is something
5 years ago
mitchellhansen 595937d68f in the middle of expirimenting with was to implement this drawable api
6 years ago
mitchellhansen 1551a53d1e piping everything through. Almost done
6 years ago
mitchellhansen e5ba27c353 diagramming out what I want to do here. CanvasFont will live with the buffers. Need to figure out how and where I'm going to query the font data for rendering
6 years ago
mitchellhansen b1b081af87 working through the pipeline I have going on for the text stuff
6 years ago
mitchellhansen 86eb27f86d getting the canvasframe set up for text
6 years ago
mitchellhansen e4a9170515 compiles
6 years ago
mitchellhansen 2fa08bf99e refactoring out shaders
6 years ago
mitchellhansen 77d30591e6 still working on getiting these shaders to a usable API
6 years ago
mitchellhansen 1a247e482a breaking out the shader
6 years ago
mitchellhansen 5a888a4163 hitting this damn shader module again. Very unergonomic interface with the fact that the entry point doesn't just own the shadermodule
6 years ago
mitchellhansen 3db8eaf006 refactoring the shader container. To Trait or not to Trait? Probably Trait
6 years ago
mitchellhansen 34c23eebc0 moved to rust style file tree
6 years ago