mitchellhansen
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9043c2cd3c
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removed the colored vertex and combined into one. Half fixed texturing. Fully fixed images and compute swapping
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5 years ago |
mitchellhansen
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9135d9ec84
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minimal example of 15ms lag
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5 years ago |
mitchellhansen
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3f14555c99
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texturing works, next will be images
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5 years ago |
mitchellhansen
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0be20eb959
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removed the extra stuff from the kernels. Having some issues with the layouts not agreeing with the set size...
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5 years ago |
mitchellhansen
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28878dc345
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fixed minor regression, cleaned up source tree
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5 years ago |
mitchellhansen
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1f33d96ae5
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Added sprite and better vertex format. works, but now I lost texturing
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5 years ago |
mitchellhansen
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cce893a0c8
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saving working on key entry. going to do pallette now
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5 years ago |
mitchellhansen
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982e2ad517
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initial impl of get image set
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5 years ago |
mitchellhansen
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e476cb2e4e
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It was the gamma being wrong. Interesting how much different this is working than SFML+OpenCL
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6 years ago |
mitchellhansen
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58f5289a3b
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wasn't the layout. It was the colors being bound between 0-1 instead of 255 like I was expecting
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6 years ago |
mitchellhansen
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5928eb5dde
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getting close, something wrong with copying the buffer. Probably the format that I've selected
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6 years ago |
mitchellhansen
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26410b78a2
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Got something working. Need to test and verify I'm getting the data from the compute kernel
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6 years ago |
mitchellhansen
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937b4fc8ca
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added texture. looks like copying the one from the compute output isn't going to totally work out of the box
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6 years ago |