<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Source to the Rust file `/home/mrh/.cargo/registry/src/github.com-1ecc6299db9ec823/crossbeam-utils-0.6.5/src/thread.rs`."><meta name="keywords" content="rust, rustlang, rust-lang"><title>thread.rs.html -- source</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc source"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../crossbeam_utils/index.html'><div class='logo-container'><img src='../../rust-logo.png' alt='logo'></div></a></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><pre class="line-numbers"><span id="1">  1</span>
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</pre><div class="example-wrap"><pre class="rust ">
<span class="doccomment">//! Threads that can borrow variables from the stack.</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! Create a scope when spawned threads need to access variables on the stack:</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! ```</span>
<span class="doccomment">//! use crossbeam_utils::thread;</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! let people = vec![</span>
<span class="doccomment">//!     &quot;Alice&quot;.to_string(),</span>
<span class="doccomment">//!     &quot;Bob&quot;.to_string(),</span>
<span class="doccomment">//!     &quot;Carol&quot;.to_string(),</span>
<span class="doccomment">//! ];</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! thread::scope(|s| {</span>
<span class="doccomment">//!     for person in &amp;people {</span>
<span class="doccomment">//!         s.spawn(move |_| {</span>
<span class="doccomment">//!             println!(&quot;Hello, {}!&quot;, person);</span>
<span class="doccomment">//!         });</span>
<span class="doccomment">//!     }</span>
<span class="doccomment">//! }).unwrap();</span>
<span class="doccomment">//! ```</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! # Why scoped threads?</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! Suppose we wanted to re-write the previous example using plain threads:</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! ```ignore</span>
<span class="doccomment">//! use std::thread;</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! let people = vec![</span>
<span class="doccomment">//!     &quot;Alice&quot;.to_string(),</span>
<span class="doccomment">//!     &quot;Bob&quot;.to_string(),</span>
<span class="doccomment">//!     &quot;Carol&quot;.to_string(),</span>
<span class="doccomment">//! ];</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! let mut threads = Vec::new();</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! for person in &amp;people {</span>
<span class="doccomment">//!     threads.push(thread::spawn(move |_| {</span>
<span class="doccomment">//!         println!(&quot;Hello, {}!&quot;, person);</span>
<span class="doccomment">//!     }));</span>
<span class="doccomment">//! }</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! for thread in threads {</span>
<span class="doccomment">//!     thread.join().unwrap();</span>
<span class="doccomment">//! }</span>
<span class="doccomment">//! ```</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! This doesn&#39;t work because the borrow checker complains about `people` not living long enough:</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! ```text</span>
<span class="doccomment">//! error[E0597]: `people` does not live long enough</span>
<span class="doccomment">//!   --&gt; src/main.rs:12:20</span>
<span class="doccomment">//!    |</span>
<span class="doccomment">//! 12 |     for person in &amp;people {</span>
<span class="doccomment">//!    |                    ^^^^^^ borrowed value does not live long enough</span>
<span class="doccomment">//! ...</span>
<span class="doccomment">//! 21 | }</span>
<span class="doccomment">//!    | - borrowed value only lives until here</span>
<span class="doccomment">//!    |</span>
<span class="doccomment">//!    = note: borrowed value must be valid for the static lifetime...</span>
<span class="doccomment">//! ```</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! The problem here is that spawned threads are not allowed to borrow variables on stack because</span>
<span class="doccomment">//! the compiler cannot prove they will be joined before `people` is destroyed.</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! Scoped threads are a mechanism to guarantee to the compiler that spawned threads will be joined</span>
<span class="doccomment">//! before the scope ends.</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! # How scoped threads work</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! If a variable is borrowed by a thread, the thread must complete before the variable is</span>
<span class="doccomment">//! destroyed. Threads spawned using [`std::thread::spawn`] can only borrow variables with the</span>
<span class="doccomment">//! `&#39;static` lifetime because the borrow checker cannot be sure when the thread will complete.</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! A scope creates a clear boundary between variables outside the scope and threads inside the</span>
<span class="doccomment">//! scope. Whenever a s.spawns a thread, it promises to join the thread before the scope ends.</span>
<span class="doccomment">//! This way we guarantee to the borrow checker that scoped threads only live within the scope and</span>
<span class="doccomment">//! can safely access variables outside it.</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! # Nesting scoped threads</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! Sometimes scoped threads need to spawn more threads within the same scope. This is a little</span>
<span class="doccomment">//! tricky because argument `s` lives *inside* the invocation of `thread::scope()` and as such</span>
<span class="doccomment">//! cannot be borrowed by scoped threads:</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! ```ignore</span>
<span class="doccomment">//! use crossbeam_utils::thread;</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! thread::scope(|s| {</span>
<span class="doccomment">//!     s.spawn(|_| {</span>
<span class="doccomment">//!         // Not going to compile because we&#39;re trying to borrow `s`,</span>
<span class="doccomment">//!         // which lives *inside* the scope! :(</span>
<span class="doccomment">//!         s.spawn(|_| println!(&quot;nested thread&quot;));</span>
<span class="doccomment">//!     }});</span>
<span class="doccomment">//! });</span>
<span class="doccomment">//! ```</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! Fortunately, there is a solution. Every scoped thread is passed a reference to its scope as an</span>
<span class="doccomment">//! argument, which can be used for spawning nested threads:</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! ```ignore</span>
<span class="doccomment">//! use crossbeam_utils::thread;</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! thread::scope(|s| {</span>
<span class="doccomment">//!     // Note the `|s|` here.</span>
<span class="doccomment">//!     s.spawn(|s| {</span>
<span class="doccomment">//!         // Yay, this works because we&#39;re using a fresh argument `s`! :)</span>
<span class="doccomment">//!         s.spawn(|_| println!(&quot;nested thread&quot;));</span>
<span class="doccomment">//!     }});</span>
<span class="doccomment">//! });</span>
<span class="doccomment">//! ```</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! [`std::thread::spawn`]: https://doc.rust-lang.org/std/thread/fn.spawn.html</span>

<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">fmt</span>;
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">io</span>;
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">marker</span>::<span class="ident">PhantomData</span>;
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">mem</span>;
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">panic</span>;
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">sync</span>::{<span class="ident">Arc</span>, <span class="ident">Mutex</span>};
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">thread</span>;

<span class="kw">use</span> <span class="ident">sync</span>::<span class="ident">WaitGroup</span>;

<span class="kw">type</span> <span class="ident">SharedVec</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span> <span class="op">=</span> <span class="ident">Arc</span><span class="op">&lt;</span><span class="ident">Mutex</span><span class="op">&lt;</span><span class="ident">Vec</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span><span class="op">&gt;</span><span class="op">&gt;</span>;
<span class="kw">type</span> <span class="ident">SharedOption</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span> <span class="op">=</span> <span class="ident">Arc</span><span class="op">&lt;</span><span class="ident">Mutex</span><span class="op">&lt;</span><span class="prelude-ty">Option</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span><span class="op">&gt;</span><span class="op">&gt;</span>;

<span class="doccomment">/// Creates a new scope for spawning threads.</span>
<span class="doccomment">///</span>
<span class="doccomment">/// All child threads that haven&#39;t been manually joined will be automatically joined just before</span>
<span class="doccomment">/// this function invocation ends. If all joined threads have successfully completed, `Ok` is</span>
<span class="doccomment">/// returned with the return value of `f`. If any of the joined threads has panicked, an `Err` is</span>
<span class="doccomment">/// returned containing errors from panicked threads.</span>
<span class="doccomment">///</span>
<span class="doccomment">/// # Examples</span>
<span class="doccomment">///</span>
<span class="doccomment">/// ```</span>
<span class="doccomment">/// use crossbeam_utils::thread;</span>
<span class="doccomment">///</span>
<span class="doccomment">/// let var = vec![1, 2, 3];</span>
<span class="doccomment">///</span>
<span class="doccomment">/// thread::scope(|s| {</span>
<span class="doccomment">///     s.spawn(|_| {</span>
<span class="doccomment">///         println!(&quot;A child thread borrowing `var`: {:?}&quot;, var);</span>
<span class="doccomment">///     });</span>
<span class="doccomment">/// }).unwrap();</span>
<span class="doccomment">/// ```</span>
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">scope</span><span class="op">&lt;</span><span class="lifetime">&#39;env</span>, <span class="ident">F</span>, <span class="ident">R</span><span class="op">&gt;</span>(<span class="ident">f</span>: <span class="ident">F</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">thread</span>::<span class="prelude-ty">Result</span><span class="op">&lt;</span><span class="ident">R</span><span class="op">&gt;</span>
<span class="kw">where</span>
    <span class="ident">F</span>: <span class="ident">FnOnce</span>(<span class="kw-2">&amp;</span><span class="ident">Scope</span><span class="op">&lt;</span><span class="lifetime">&#39;env</span><span class="op">&gt;</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">R</span>,
{
    <span class="kw">let</span> <span class="ident">wg</span> <span class="op">=</span> <span class="ident">WaitGroup</span>::<span class="ident">new</span>();
    <span class="kw">let</span> <span class="ident">scope</span> <span class="op">=</span> <span class="ident">Scope</span>::<span class="op">&lt;</span><span class="lifetime">&#39;env</span><span class="op">&gt;</span> {
        <span class="ident">handles</span>: <span class="ident">SharedVec</span>::<span class="ident">default</span>(),
        <span class="ident">wait_group</span>: <span class="ident">wg</span>.<span class="ident">clone</span>(),
        <span class="ident">_marker</span>: <span class="ident">PhantomData</span>,
    };

    <span class="comment">// Execute the scoped function, but catch any panics.</span>
    <span class="kw">let</span> <span class="ident">result</span> <span class="op">=</span> <span class="ident">panic</span>::<span class="ident">catch_unwind</span>(<span class="ident">panic</span>::<span class="ident">AssertUnwindSafe</span>(<span class="op">|</span><span class="op">|</span> <span class="ident">f</span>(<span class="kw-2">&amp;</span><span class="ident">scope</span>)));

    <span class="comment">// Wait until all nested scopes are dropped.</span>
    <span class="ident">drop</span>(<span class="ident">scope</span>.<span class="ident">wait_group</span>);
    <span class="ident">wg</span>.<span class="ident">wait</span>();

    <span class="comment">// Join all remaining spawned threads.</span>
    <span class="kw">let</span> <span class="ident">panics</span>: <span class="ident">Vec</span><span class="op">&lt;</span><span class="kw">_</span><span class="op">&gt;</span> <span class="op">=</span> {
        <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">handles</span> <span class="op">=</span> <span class="ident">scope</span>.<span class="ident">handles</span>.<span class="ident">lock</span>().<span class="ident">unwrap</span>();

        <span class="comment">// Filter handles that haven&#39;t been joined, join them, and collect errors.</span>
        <span class="kw">let</span> <span class="ident">panics</span> <span class="op">=</span> <span class="ident">handles</span>
            .<span class="ident">drain</span>(..)
            .<span class="ident">filter_map</span>(<span class="op">|</span><span class="ident">handle</span><span class="op">|</span> <span class="ident">handle</span>.<span class="ident">lock</span>().<span class="ident">unwrap</span>().<span class="ident">take</span>())
            .<span class="ident">filter_map</span>(<span class="op">|</span><span class="ident">handle</span><span class="op">|</span> <span class="ident">handle</span>.<span class="ident">join</span>().<span class="ident">err</span>())
            .<span class="ident">collect</span>();

        <span class="ident">panics</span>
    };

    <span class="comment">// If `f` has panicked, resume unwinding.</span>
    <span class="comment">// If any of the child threads have panicked, return the panic errors.</span>
    <span class="comment">// Otherwise, everything is OK and return the result of `f`.</span>
    <span class="kw">match</span> <span class="ident">result</span> {
        <span class="prelude-val">Err</span>(<span class="ident">err</span>) <span class="op">=</span><span class="op">&gt;</span> <span class="ident">panic</span>::<span class="ident">resume_unwind</span>(<span class="ident">err</span>),
        <span class="prelude-val">Ok</span>(<span class="ident">res</span>) <span class="op">=</span><span class="op">&gt;</span> {
            <span class="kw">if</span> <span class="ident">panics</span>.<span class="ident">is_empty</span>() {
                <span class="prelude-val">Ok</span>(<span class="ident">res</span>)
            } <span class="kw">else</span> {
                <span class="prelude-val">Err</span>(<span class="ident">Box</span>::<span class="ident">new</span>(<span class="ident">panics</span>))
            }
        }
    }
}

<span class="doccomment">/// A scope for spawning threads.</span>
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Scope</span><span class="op">&lt;</span><span class="lifetime">&#39;env</span><span class="op">&gt;</span> {
    <span class="doccomment">/// The list of the thread join handles.</span>
    <span class="ident">handles</span>: <span class="ident">SharedVec</span><span class="op">&lt;</span><span class="ident">SharedOption</span><span class="op">&lt;</span><span class="ident">thread</span>::<span class="ident">JoinHandle</span><span class="op">&lt;</span>()<span class="op">&gt;</span><span class="op">&gt;</span><span class="op">&gt;</span>,

    <span class="doccomment">/// Used to wait until all subscopes all dropped.</span>
    <span class="ident">wait_group</span>: <span class="ident">WaitGroup</span>,

    <span class="doccomment">/// Borrows data with invariant lifetime `&#39;env`.</span>
    <span class="ident">_marker</span>: <span class="ident">PhantomData</span><span class="op">&lt;</span><span class="kw-2">&amp;</span><span class="lifetime">&#39;env</span> <span class="kw-2">mut</span> <span class="kw-2">&amp;</span><span class="lifetime">&#39;env</span> ()<span class="op">&gt;</span>,
}

<span class="kw">unsafe</span> <span class="kw">impl</span><span class="op">&lt;</span><span class="lifetime">&#39;env</span><span class="op">&gt;</span> <span class="ident">Sync</span> <span class="kw">for</span> <span class="ident">Scope</span><span class="op">&lt;</span><span class="lifetime">&#39;env</span><span class="op">&gt;</span> {}

<span class="kw">impl</span><span class="op">&lt;</span><span class="lifetime">&#39;env</span><span class="op">&gt;</span> <span class="ident">Scope</span><span class="op">&lt;</span><span class="lifetime">&#39;env</span><span class="op">&gt;</span> {
    <span class="doccomment">/// Spawns a scoped thread.</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// This method is similar to the [`spawn`] function in Rust&#39;s standard library. The difference</span>
    <span class="doccomment">/// is that this thread is scoped, meaning it&#39;s guaranteed to terminate before the scope exits,</span>
    <span class="doccomment">/// allowing it to reference variables outside the scope.</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// The scoped thread is passed a reference to this scope as an argument, which can be used for</span>
    <span class="doccomment">/// spawning nested threads.</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// The returned handle can be used to manually join the thread before the scope exits.</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// [`spawn`]: https://doc.rust-lang.org/std/thread/fn.spawn.html</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// # Examples</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// ```</span>
    <span class="doccomment">/// use crossbeam_utils::thread;</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// thread::scope(|s| {</span>
    <span class="doccomment">///     let handle = s.spawn(|_| {</span>
    <span class="doccomment">///         println!(&quot;A child thread is running&quot;);</span>
    <span class="doccomment">///         42</span>
    <span class="doccomment">///     });</span>
    <span class="doccomment">///</span>
    <span class="doccomment">///     // Join the thread and retrieve its result.</span>
    <span class="doccomment">///     let res = handle.join().unwrap();</span>
    <span class="doccomment">///     assert_eq!(res, 42);</span>
    <span class="doccomment">/// }).unwrap();</span>
    <span class="doccomment">/// ```</span>
    <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">spawn</span><span class="op">&lt;</span><span class="lifetime">&#39;scope</span>, <span class="ident">F</span>, <span class="ident">T</span><span class="op">&gt;</span>(<span class="kw-2">&amp;</span><span class="lifetime">&#39;scope</span> <span class="self">self</span>, <span class="ident">f</span>: <span class="ident">F</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">ScopedJoinHandle</span><span class="op">&lt;</span><span class="lifetime">&#39;scope</span>, <span class="ident">T</span><span class="op">&gt;</span>
    <span class="kw">where</span>
        <span class="ident">F</span>: <span class="ident">FnOnce</span>(<span class="kw-2">&amp;</span><span class="ident">Scope</span><span class="op">&lt;</span><span class="lifetime">&#39;env</span><span class="op">&gt;</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">T</span>,
        <span class="ident">F</span>: <span class="ident">Send</span> <span class="op">+</span> <span class="lifetime">&#39;env</span>,
        <span class="ident">T</span>: <span class="ident">Send</span> <span class="op">+</span> <span class="lifetime">&#39;env</span>,
    {
        <span class="self">self</span>.<span class="ident">builder</span>().<span class="ident">spawn</span>(<span class="ident">f</span>).<span class="ident">unwrap</span>()
    }

    <span class="doccomment">/// Creates a builder that can configure a thread before spawning.</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// # Examples</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// ```</span>
    <span class="doccomment">/// use crossbeam_utils::thread;</span>
    <span class="doccomment">/// use std::thread::current;</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// thread::scope(|s| {</span>
    <span class="doccomment">///     s.builder()</span>
    <span class="doccomment">///         .spawn(|_| println!(&quot;A child thread is running&quot;))</span>
    <span class="doccomment">///         .unwrap();</span>
    <span class="doccomment">/// }).unwrap();</span>
    <span class="doccomment">/// ```</span>
    <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">builder</span><span class="op">&lt;</span><span class="lifetime">&#39;scope</span><span class="op">&gt;</span>(<span class="kw-2">&amp;</span><span class="lifetime">&#39;scope</span> <span class="self">self</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">ScopedThreadBuilder</span><span class="op">&lt;</span><span class="lifetime">&#39;scope</span>, <span class="lifetime">&#39;env</span><span class="op">&gt;</span> {
        <span class="ident">ScopedThreadBuilder</span> {
            <span class="ident">scope</span>: <span class="self">self</span>,
            <span class="ident">builder</span>: <span class="ident">thread</span>::<span class="ident">Builder</span>::<span class="ident">new</span>(),
        }
    }
}

<span class="kw">impl</span><span class="op">&lt;</span><span class="lifetime">&#39;env</span><span class="op">&gt;</span> <span class="ident">fmt</span>::<span class="ident">Debug</span> <span class="kw">for</span> <span class="ident">Scope</span><span class="op">&lt;</span><span class="lifetime">&#39;env</span><span class="op">&gt;</span> {
    <span class="kw">fn</span> <span class="ident">fmt</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">f</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">fmt</span>::<span class="ident">Formatter</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">fmt</span>::<span class="prelude-ty">Result</span> {
        <span class="ident">f</span>.<span class="ident">pad</span>(<span class="string">&quot;Scope { .. }&quot;</span>)
    }
}

<span class="doccomment">/// Configures the properties of a new thread.</span>
<span class="doccomment">///</span>
<span class="doccomment">/// The two configurable properties are:</span>
<span class="doccomment">///</span>
<span class="doccomment">/// - [`name`]: Specifies an [associated name for the thread][naming-threads].</span>
<span class="doccomment">/// - [`stack_size`]: Specifies the [desired stack size for the thread][stack-size].</span>
<span class="doccomment">///</span>
<span class="doccomment">/// The [`spawn`] method will take ownership of the builder and return an [`io::Result`] of the</span>
<span class="doccomment">/// thread handle with the given configuration.</span>
<span class="doccomment">///</span>
<span class="doccomment">/// The [`Scope::spawn`] method uses a builder with default configuration and unwraps its return</span>
<span class="doccomment">/// value. You may want to use this builder when you want to recover from a failure to launch a</span>
<span class="doccomment">/// thread.</span>
<span class="doccomment">///</span>
<span class="doccomment">/// # Examples</span>
<span class="doccomment">///</span>
<span class="doccomment">/// ```</span>
<span class="doccomment">/// use crossbeam_utils::thread;</span>
<span class="doccomment">///</span>
<span class="doccomment">/// thread::scope(|s| {</span>
<span class="doccomment">///     s.builder()</span>
<span class="doccomment">///         .spawn(|_| println!(&quot;Running a child thread&quot;))</span>
<span class="doccomment">///         .unwrap();</span>
<span class="doccomment">/// }).unwrap();</span>
<span class="doccomment">/// ```</span>
<span class="doccomment">///</span>
<span class="doccomment">/// [`name`]: struct.ScopedThreadBuilder.html#method.name</span>
<span class="doccomment">/// [`stack_size`]: struct.ScopedThreadBuilder.html#method.stack_size</span>
<span class="doccomment">/// [`spawn`]: struct.ScopedThreadBuilder.html#method.spawn</span>
<span class="doccomment">/// [`Scope::spawn`]: struct.Scope.html#method.spawn</span>
<span class="doccomment">/// [`io::Result`]: https://doc.rust-lang.org/std/io/type.Result.html</span>
<span class="doccomment">/// [naming-threads]: https://doc.rust-lang.org/std/thread/index.html#naming-threads</span>
<span class="doccomment">/// [stack-size]: https://doc.rust-lang.org/std/thread/index.html#stack-size</span>
<span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Debug</span>)]</span>
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">ScopedThreadBuilder</span><span class="op">&lt;</span><span class="lifetime">&#39;scope</span>, <span class="lifetime">&#39;env</span>: <span class="lifetime">&#39;scope</span><span class="op">&gt;</span> {
    <span class="ident">scope</span>: <span class="kw-2">&amp;</span><span class="lifetime">&#39;scope</span> <span class="ident">Scope</span><span class="op">&lt;</span><span class="lifetime">&#39;env</span><span class="op">&gt;</span>,
    <span class="ident">builder</span>: <span class="ident">thread</span>::<span class="ident">Builder</span>,
}

<span class="kw">impl</span><span class="op">&lt;</span><span class="lifetime">&#39;scope</span>, <span class="lifetime">&#39;env</span><span class="op">&gt;</span> <span class="ident">ScopedThreadBuilder</span><span class="op">&lt;</span><span class="lifetime">&#39;scope</span>, <span class="lifetime">&#39;env</span><span class="op">&gt;</span> {
    <span class="doccomment">/// Sets the name for the new thread.</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// The name must not contain null bytes. For more information about named threads, see</span>
    <span class="doccomment">/// [here][naming-threads].</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// # Examples</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// ```</span>
    <span class="doccomment">/// use crossbeam_utils::thread;</span>
    <span class="doccomment">/// use std::thread::current;</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// thread::scope(|s| {</span>
    <span class="doccomment">///     s.builder()</span>
    <span class="doccomment">///         .name(&quot;my thread&quot;.to_string())</span>
    <span class="doccomment">///         .spawn(|_| assert_eq!(current().name(), Some(&quot;my thread&quot;)))</span>
    <span class="doccomment">///         .unwrap();</span>
    <span class="doccomment">/// }).unwrap();</span>
    <span class="doccomment">/// ```</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// [naming-threads]: https://doc.rust-lang.org/std/thread/index.html#naming-threads</span>
    <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">name</span>(<span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">name</span>: <span class="ident">String</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">ScopedThreadBuilder</span><span class="op">&lt;</span><span class="lifetime">&#39;scope</span>, <span class="lifetime">&#39;env</span><span class="op">&gt;</span> {
        <span class="self">self</span>.<span class="ident">builder</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">builder</span>.<span class="ident">name</span>(<span class="ident">name</span>);
        <span class="self">self</span>
    }

    <span class="doccomment">/// Sets the size of the stack for the new thread.</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// The stack size is measured in bytes.</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// # Examples</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// ```</span>
    <span class="doccomment">/// use crossbeam_utils::thread;</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// thread::scope(|s| {</span>
    <span class="doccomment">///     s.builder()</span>
    <span class="doccomment">///         .stack_size(32 * 1024)</span>
    <span class="doccomment">///         .spawn(|_| println!(&quot;Running a child thread&quot;))</span>
    <span class="doccomment">///         .unwrap();</span>
    <span class="doccomment">/// }).unwrap();</span>
    <span class="doccomment">/// ```</span>
    <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">stack_size</span>(<span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">size</span>: <span class="ident">usize</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">ScopedThreadBuilder</span><span class="op">&lt;</span><span class="lifetime">&#39;scope</span>, <span class="lifetime">&#39;env</span><span class="op">&gt;</span> {
        <span class="self">self</span>.<span class="ident">builder</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">builder</span>.<span class="ident">stack_size</span>(<span class="ident">size</span>);
        <span class="self">self</span>
    }

    <span class="doccomment">/// Spawns a scoped thread with this configuration.</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// The scoped thread is passed a reference to this scope as an argument, which can be used for</span>
    <span class="doccomment">/// spawning nested threads.</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// The returned handle can be used to manually join the thread before the scope exits.</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// # Examples</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// ```</span>
    <span class="doccomment">/// use crossbeam_utils::thread;</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// thread::scope(|s| {</span>
    <span class="doccomment">///     let handle = s.builder()</span>
    <span class="doccomment">///         .spawn(|_| {</span>
    <span class="doccomment">///             println!(&quot;A child thread is running&quot;);</span>
    <span class="doccomment">///             42</span>
    <span class="doccomment">///         })</span>
    <span class="doccomment">///         .unwrap();</span>
    <span class="doccomment">///</span>
    <span class="doccomment">///     // Join the thread and retrieve its result.</span>
    <span class="doccomment">///     let res = handle.join().unwrap();</span>
    <span class="doccomment">///     assert_eq!(res, 42);</span>
    <span class="doccomment">/// }).unwrap();</span>
    <span class="doccomment">/// ```</span>
    <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">spawn</span><span class="op">&lt;</span><span class="ident">F</span>, <span class="ident">T</span><span class="op">&gt;</span>(<span class="self">self</span>, <span class="ident">f</span>: <span class="ident">F</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">io</span>::<span class="prelude-ty">Result</span><span class="op">&lt;</span><span class="ident">ScopedJoinHandle</span><span class="op">&lt;</span><span class="lifetime">&#39;scope</span>, <span class="ident">T</span><span class="op">&gt;</span><span class="op">&gt;</span>
    <span class="kw">where</span>
        <span class="ident">F</span>: <span class="ident">FnOnce</span>(<span class="kw-2">&amp;</span><span class="ident">Scope</span><span class="op">&lt;</span><span class="lifetime">&#39;env</span><span class="op">&gt;</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">T</span>,
        <span class="ident">F</span>: <span class="ident">Send</span> <span class="op">+</span> <span class="lifetime">&#39;env</span>,
        <span class="ident">T</span>: <span class="ident">Send</span> <span class="op">+</span> <span class="lifetime">&#39;env</span>,
    {
        <span class="comment">// The result of `f` will be stored here.</span>
        <span class="kw">let</span> <span class="ident">result</span> <span class="op">=</span> <span class="ident">SharedOption</span>::<span class="ident">default</span>();

        <span class="comment">// Spawn the thread and grab its join handle and thread handle.</span>
        <span class="kw">let</span> (<span class="ident">handle</span>, <span class="ident">thread</span>) <span class="op">=</span> {
            <span class="kw">let</span> <span class="ident">result</span> <span class="op">=</span> <span class="ident">Arc</span>::<span class="ident">clone</span>(<span class="kw-2">&amp;</span><span class="ident">result</span>);

            <span class="comment">// A clone of the scope that will be moved into the new thread.</span>
            <span class="kw">let</span> <span class="ident">scope</span> <span class="op">=</span> <span class="ident">Scope</span>::<span class="op">&lt;</span><span class="lifetime">&#39;env</span><span class="op">&gt;</span> {
                <span class="ident">handles</span>: <span class="ident">Arc</span>::<span class="ident">clone</span>(<span class="kw-2">&amp;</span><span class="self">self</span>.<span class="ident">scope</span>.<span class="ident">handles</span>),
                <span class="ident">wait_group</span>: <span class="self">self</span>.<span class="ident">scope</span>.<span class="ident">wait_group</span>.<span class="ident">clone</span>(),
                <span class="ident">_marker</span>: <span class="ident">PhantomData</span>,
            };

            <span class="comment">// Spawn the thread.</span>
            <span class="kw">let</span> <span class="ident">handle</span> <span class="op">=</span> {
                <span class="kw">let</span> <span class="ident">closure</span> <span class="op">=</span> <span class="kw">move</span> <span class="op">|</span><span class="op">|</span> {
                    <span class="comment">// Make sure the scope is inside the closure with the proper `&#39;env` lifetime.</span>
                    <span class="kw">let</span> <span class="ident">scope</span>: <span class="ident">Scope</span><span class="op">&lt;</span><span class="lifetime">&#39;env</span><span class="op">&gt;</span> <span class="op">=</span> <span class="ident">scope</span>;

                    <span class="comment">// Run the closure.</span>
                    <span class="kw">let</span> <span class="ident">res</span> <span class="op">=</span> <span class="ident">f</span>(<span class="kw-2">&amp;</span><span class="ident">scope</span>);

                    <span class="comment">// Store the result if the closure didn&#39;t panic.</span>
                    <span class="kw-2">*</span><span class="ident">result</span>.<span class="ident">lock</span>().<span class="ident">unwrap</span>() <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">res</span>);
                };

                <span class="comment">// Change the type of `closure` from `FnOnce() -&gt; T` to `FnMut() -&gt; T`.</span>
                <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">closure</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="ident">closure</span>);
                <span class="kw">let</span> <span class="ident">closure</span> <span class="op">=</span> <span class="kw">move</span> <span class="op">|</span><span class="op">|</span> <span class="ident">closure</span>.<span class="ident">take</span>().<span class="ident">unwrap</span>()();

                <span class="comment">// Allocate `clsoure` on the heap and erase the `&#39;env` bound.</span>
                <span class="kw">let</span> <span class="ident">closure</span>: <span class="ident">Box</span><span class="op">&lt;</span><span class="ident">FnMut</span>() <span class="op">+</span> <span class="ident">Send</span> <span class="op">+</span> <span class="lifetime">&#39;env</span><span class="op">&gt;</span> <span class="op">=</span> <span class="ident">Box</span>::<span class="ident">new</span>(<span class="ident">closure</span>);
                <span class="kw">let</span> <span class="ident">closure</span>: <span class="ident">Box</span><span class="op">&lt;</span><span class="ident">FnMut</span>() <span class="op">+</span> <span class="ident">Send</span> <span class="op">+</span> <span class="lifetime">&#39;static</span><span class="op">&gt;</span> <span class="op">=</span> <span class="kw">unsafe</span> { <span class="ident">mem</span>::<span class="ident">transmute</span>(<span class="ident">closure</span>) };

                <span class="comment">// Finally, spawn the closure.</span>
                <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">closure</span> <span class="op">=</span> <span class="ident">closure</span>;
                <span class="self">self</span>.<span class="ident">builder</span>.<span class="ident">spawn</span>(<span class="kw">move</span> <span class="op">|</span><span class="op">|</span> <span class="ident">closure</span>())<span class="question-mark">?</span>
            };

            <span class="kw">let</span> <span class="ident">thread</span> <span class="op">=</span> <span class="ident">handle</span>.<span class="ident">thread</span>().<span class="ident">clone</span>();
            <span class="kw">let</span> <span class="ident">handle</span> <span class="op">=</span> <span class="ident">Arc</span>::<span class="ident">new</span>(<span class="ident">Mutex</span>::<span class="ident">new</span>(<span class="prelude-val">Some</span>(<span class="ident">handle</span>)));
            (<span class="ident">handle</span>, <span class="ident">thread</span>)
        };

        <span class="comment">// Add the handle to the shared list of join handles.</span>
        <span class="self">self</span>.<span class="ident">scope</span>.<span class="ident">handles</span>.<span class="ident">lock</span>().<span class="ident">unwrap</span>().<span class="ident">push</span>(<span class="ident">Arc</span>::<span class="ident">clone</span>(<span class="kw-2">&amp;</span><span class="ident">handle</span>));

        <span class="prelude-val">Ok</span>(<span class="ident">ScopedJoinHandle</span> {
            <span class="ident">handle</span>,
            <span class="ident">result</span>,
            <span class="ident">thread</span>,
            <span class="ident">_marker</span>: <span class="ident">PhantomData</span>,
        })
    }
}

<span class="kw">unsafe</span> <span class="kw">impl</span><span class="op">&lt;</span><span class="lifetime">&#39;scope</span>, <span class="ident">T</span><span class="op">&gt;</span> <span class="ident">Send</span> <span class="kw">for</span> <span class="ident">ScopedJoinHandle</span><span class="op">&lt;</span><span class="lifetime">&#39;scope</span>, <span class="ident">T</span><span class="op">&gt;</span> {}
<span class="kw">unsafe</span> <span class="kw">impl</span><span class="op">&lt;</span><span class="lifetime">&#39;scope</span>, <span class="ident">T</span><span class="op">&gt;</span> <span class="ident">Sync</span> <span class="kw">for</span> <span class="ident">ScopedJoinHandle</span><span class="op">&lt;</span><span class="lifetime">&#39;scope</span>, <span class="ident">T</span><span class="op">&gt;</span> {}

<span class="doccomment">/// A handle that can be used to join its scoped thread.</span>
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">ScopedJoinHandle</span><span class="op">&lt;</span><span class="lifetime">&#39;scope</span>, <span class="ident">T</span><span class="op">&gt;</span> {
    <span class="doccomment">/// A join handle to the spawned thread.</span>
    <span class="ident">handle</span>: <span class="ident">SharedOption</span><span class="op">&lt;</span><span class="ident">thread</span>::<span class="ident">JoinHandle</span><span class="op">&lt;</span>()<span class="op">&gt;</span><span class="op">&gt;</span>,

    <span class="doccomment">/// Holds the result of the inner closure.</span>
    <span class="ident">result</span>: <span class="ident">SharedOption</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span>,

    <span class="doccomment">/// A handle to the the spawned thread.</span>
    <span class="ident">thread</span>: <span class="ident">thread</span>::<span class="ident">Thread</span>,

    <span class="doccomment">/// Borrows the parent scope with lifetime `&#39;scope`.</span>
    <span class="ident">_marker</span>: <span class="ident">PhantomData</span><span class="op">&lt;</span><span class="kw-2">&amp;</span><span class="lifetime">&#39;scope</span> ()<span class="op">&gt;</span>,
}

<span class="kw">impl</span><span class="op">&lt;</span><span class="lifetime">&#39;scope</span>, <span class="ident">T</span><span class="op">&gt;</span> <span class="ident">ScopedJoinHandle</span><span class="op">&lt;</span><span class="lifetime">&#39;scope</span>, <span class="ident">T</span><span class="op">&gt;</span> {
    <span class="doccomment">/// Waits for the thread to finish and returns its result.</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// If the child thread panics, an error is returned.</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// # Panics</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// This function may panic on some platforms if a thread attempts to join itself or otherwise</span>
    <span class="doccomment">/// may create a deadlock with joining threads.</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// # Examples</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// ```</span>
    <span class="doccomment">/// use crossbeam_utils::thread;</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// thread::scope(|s| {</span>
    <span class="doccomment">///     let handle1 = s.spawn(|_| println!(&quot;I&#39;m a happy thread :)&quot;));</span>
    <span class="doccomment">///     let handle2 = s.spawn(|_| panic!(&quot;I&#39;m a sad thread :(&quot;));</span>
    <span class="doccomment">///</span>
    <span class="doccomment">///     // Join the first thread and verify that it succeeded.</span>
    <span class="doccomment">///     let res = handle1.join();</span>
    <span class="doccomment">///     assert!(res.is_ok());</span>
    <span class="doccomment">///</span>
    <span class="doccomment">///     // Join the second thread and verify that it panicked.</span>
    <span class="doccomment">///     let res = handle2.join();</span>
    <span class="doccomment">///     assert!(res.is_err());</span>
    <span class="doccomment">/// }).unwrap();</span>
    <span class="doccomment">/// ```</span>
    <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">join</span>(<span class="self">self</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">thread</span>::<span class="prelude-ty">Result</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span> {
        <span class="comment">// Take out the handle. The handle will surely be available because the root scope waits</span>
        <span class="comment">// for nested scopes before joining remaining threads.</span>
        <span class="kw">let</span> <span class="ident">handle</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">handle</span>.<span class="ident">lock</span>().<span class="ident">unwrap</span>().<span class="ident">take</span>().<span class="ident">unwrap</span>();

        <span class="comment">// Join the thread and then take the result out of its inner closure.</span>
        <span class="ident">handle</span>
            .<span class="ident">join</span>()
            .<span class="ident">map</span>(<span class="op">|</span>()<span class="op">|</span> <span class="self">self</span>.<span class="ident">result</span>.<span class="ident">lock</span>().<span class="ident">unwrap</span>().<span class="ident">take</span>().<span class="ident">unwrap</span>())
    }

    <span class="doccomment">/// Returns a handle to the underlying thread.</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// # Examples</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// ```</span>
    <span class="doccomment">/// use crossbeam_utils::thread;</span>
    <span class="doccomment">///</span>
    <span class="doccomment">/// thread::scope(|s| {</span>
    <span class="doccomment">///     let handle = s.spawn(|_| println!(&quot;A child thread is running&quot;));</span>
    <span class="doccomment">///     println!(&quot;The child thread ID: {:?}&quot;, handle.thread().id());</span>
    <span class="doccomment">/// }).unwrap();</span>
    <span class="doccomment">/// ```</span>
    <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">thread</span>(<span class="kw-2">&amp;</span><span class="self">self</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="kw-2">&amp;</span><span class="ident">thread</span>::<span class="ident">Thread</span> {
        <span class="kw-2">&amp;</span><span class="self">self</span>.<span class="ident">thread</span>
    }
}

<span class="kw">impl</span><span class="op">&lt;</span><span class="lifetime">&#39;scope</span>, <span class="ident">T</span><span class="op">&gt;</span> <span class="ident">fmt</span>::<span class="ident">Debug</span> <span class="kw">for</span> <span class="ident">ScopedJoinHandle</span><span class="op">&lt;</span><span class="lifetime">&#39;scope</span>, <span class="ident">T</span><span class="op">&gt;</span> {
    <span class="kw">fn</span> <span class="ident">fmt</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">f</span>: <span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">fmt</span>::<span class="ident">Formatter</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">fmt</span>::<span class="prelude-ty">Result</span> {
        <span class="ident">f</span>.<span class="ident">pad</span>(<span class="string">&quot;ScopedJoinHandle { .. }&quot;</span>)
    }
}
</pre></div>
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