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use std::fmt; use std::sync::{Arc, Condvar, Mutex}; /// Enables threads to synchronize the beginning or end of some computation. /// /// # Wait groups vs barriers /// /// `WaitGroup` is very similar to [`Barrier`], but there are a few differences: /// /// * `Barrier` needs to know the number of threads at construction, while `WaitGroup` is cloned to /// register more threads. /// /// * A `Barrier` can be reused even after all threads have synchronized, while a `WaitGroup` /// synchronizes threads only once. /// /// * All threads wait for others to reach the `Barrier`. With `WaitGroup`, each thread can choose /// to either wait for other threads or to continue without blocking. /// /// # Examples /// /// ``` /// use crossbeam_utils::sync::WaitGroup; /// use std::thread; /// /// // Create a new wait group. /// let wg = WaitGroup::new(); /// /// for _ in 0..4 { /// // Create another reference to the wait group. /// let wg = wg.clone(); /// /// thread::spawn(move || { /// // Do some work. /// /// // Drop the reference to the wait group. /// drop(wg); /// }); /// } /// /// // Block until all threads have finished their work. /// wg.wait(); /// ``` /// /// [`Barrier`]: https://doc.rust-lang.org/std/sync/struct.Barrier.html pub struct WaitGroup { inner: Arc<Inner>, } /// Inner state of a `WaitGroup`. struct Inner { cvar: Condvar, count: Mutex<usize>, } impl WaitGroup { /// Creates a new wait group and returns the single reference to it. /// /// # Examples /// /// ``` /// use crossbeam_utils::sync::WaitGroup; /// /// let wg = WaitGroup::new(); /// ``` pub fn new() -> WaitGroup { WaitGroup { inner: Arc::new(Inner { cvar: Condvar::new(), count: Mutex::new(1), }), } } /// Drops this reference and waits until all other references are dropped. /// /// # Examples /// /// ``` /// use crossbeam_utils::sync::WaitGroup; /// use std::thread; /// /// let wg = WaitGroup::new(); /// /// thread::spawn({ /// let wg = wg.clone(); /// move || { /// // Block until both threads have reached `wait()`. /// wg.wait(); /// } /// }); /// /// // Block until both threads have reached `wait()`. /// wg.wait(); /// ``` pub fn wait(self) { if *self.inner.count.lock().unwrap() == 1 { return; } let inner = self.inner.clone(); drop(self); let mut count = inner.count.lock().unwrap(); while *count > 0 { count = inner.cvar.wait(count).unwrap(); } } } impl Drop for WaitGroup { fn drop(&mut self) { let mut count = self.inner.count.lock().unwrap(); *count -= 1; if *count == 0 { self.inner.cvar.notify_all(); } } } impl Clone for WaitGroup { fn clone(&self) -> WaitGroup { let mut count = self.inner.count.lock().unwrap(); *count += 1; WaitGroup { inner: self.inner.clone(), } } } impl fmt::Debug for WaitGroup { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { let count: &usize = &*self.inner.count.lock().unwrap(); f.debug_struct("WaitGroup") .field("count", count) .finish() } }