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const TINY: f32 = 1.0e-30;
#[inline]
#[cfg_attr(all(test, assert_no_panic), no_panic::no_panic)]
pub fn sqrtf(x: f32) -> f32 {
llvm_intrinsically_optimized! {
#[cfg(target_arch = "wasm32")] {
return if x < 0.0 {
::core::f32::NAN
} else {
unsafe { ::core::intrinsics::sqrtf32(x) }
}
}
}
let mut z: f32;
let sign: i32 = 0x80000000u32 as i32;
let mut ix: i32;
let mut s: i32;
let mut q: i32;
let mut m: i32;
let mut t: i32;
let mut i: i32;
let mut r: u32;
ix = x.to_bits() as i32;
if (ix as u32 & 0x7f800000) == 0x7f800000 {
return x * x + x;
}
if ix <= 0 {
if (ix & !sign) == 0 {
return x;
}
if ix < 0 {
return (x - x) / (x - x);
}
}
m = ix >> 23;
if m == 0 {
i = 0;
while ix & 0x00800000 == 0 {
ix <<= 1;
i = i + 1;
}
m -= i - 1;
}
m -= 127;
ix = (ix & 0x007fffff) | 0x00800000;
if m & 1 == 1 {
ix += ix;
}
m >>= 1;
ix += ix;
q = 0;
s = 0;
r = 0x01000000;
while r != 0 {
t = s + r as i32;
if t <= ix {
s = t + r as i32;
ix -= t;
q += r as i32;
}
ix += ix;
r >>= 1;
}
if ix != 0 {
z = 1.0 - TINY;
if z >= 1.0 {
z = 1.0 + TINY;
if z > 1.0 {
q += 2;
} else {
q += q & 1;
}
}
}
ix = (q >> 1) + 0x3f000000;
ix += m << 23;
f32::from_bits(ix as u32)
}