[][src]Struct shade_runner::LayoutData

pub struct LayoutData {
    pub num_sets: usize,
    pub num_bindings: HashMap<usize, usize>,
    pub descriptions: HashMap<usize, HashMap<usize, DescriptorDesc>>,
    pub num_constants: usize,
    pub pc_ranges: Vec<PipelineLayoutDescPcRange>,
}

Fields

num_sets: usizenum_bindings: HashMap<usize, usize>descriptions: HashMap<usize, HashMap<usize, DescriptorDesc>>num_constants: usizepc_ranges: Vec<PipelineLayoutDescPcRange>

Trait Implementations

impl Default for LayoutData[src]

impl Clone for LayoutData[src]

impl Debug for LayoutData[src]

Auto Trait Implementations

impl Send for LayoutData

impl Unpin for LayoutData

impl Sync for LayoutData

impl UnwindSafe for LayoutData

impl RefUnwindSafe for LayoutData

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Content for T[src]