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//! Image Processing Functions use std::cmp; use image::{GenericImage, GenericImageView, SubImage}; use buffer::Pixel; pub use self::sample::FilterType; pub use self::sample::FilterType::{CatmullRom, Gaussian, Lanczos3, Nearest, Triangle}; /// Affine transformations pub use self::affine::{flip_horizontal, flip_vertical, rotate180, rotate270, rotate90}; /// Image sampling pub use self::sample::{blur, filter3x3, resize, thumbnail, unsharpen}; /// Color operations pub use self::colorops::{brighten, contrast, dither, grayscale, huerotate, index_colors, invert, BiLevel, ColorMap}; mod affine; // Public only because of Rust bug: // https://github.com/rust-lang/rust/issues/18241 pub mod colorops; mod sample; /// Return a mutable view into an image pub fn crop<I: GenericImageView>( image: &mut I, x: u32, y: u32, width: u32, height: u32, ) -> SubImage<&mut I> { let (iwidth, iheight) = image.dimensions(); let x = cmp::min(x, iwidth); let y = cmp::min(y, iheight); let height = cmp::min(height, iheight - y); let width = cmp::min(width, iwidth - x); SubImage::new(image, x, y, width, height) } /// Calculate the region that can be copied from top to bottom. /// /// Given image size of bottom and top image, and a point at which we want to place the top image /// onto the bottom image, how large can we be? Have to wary of the following issues: /// * Top might be larger than bottom /// * Overflows in the computation /// * Coordinates could be completely out of bounds /// /// The main idea is to make use of inequalities provided by the nature of `saturing_add` and /// `saturating_sub`. These intrinsically validate that all resulting coordinates will be in bounds /// for both images. /// /// We want that all these coordinate accesses are safe: /// 1. `bottom.get_pixel(x + [0..x_range), y + [0..y_range))` /// 2. `top.get_pixel([0..x_range), [0..y_range))` /// /// Proof that the function provides the necessary bounds for width. Note that all unaugmented math /// operations are to be read in standard arithmetic, not integer arithmetic. Since no direct /// integer arithmetic occurs in the implementation, this is unambiguous. /// /// ```text /// Three short notes/lemmata: /// - Iff `(a - b) <= 0` then `a.saturating_sub(b) = 0` /// - Iff `(a - b) >= 0` then `a.saturating_sub(b) = a - b` /// - If `a <= c` then `a.saturating_sub(b) <= c.saturating_sub(b)` /// /// 1.1 We show that if `bottom_width <= x`, then `x_range = 0` therefore `x + [0..x_range)` is empty. /// /// x_range /// = (top_width.saturating_add(x).min(bottom_width)).saturating_sub(x) /// <= bottom_width.saturating_sub(x) /// /// bottom_width <= x /// <==> bottom_width - x <= 0 /// <==> bottom_width.saturating_sub(x) = 0 /// ==> x_range <= 0 /// ==> x_range = 0 /// /// 1.2 If `x < bottom_width` then `x + x_range < bottom_width` /// /// x + x_range /// <= x + bottom_width.saturating_sub(x) /// = x + (bottom_width - x) /// = bottom_width /// /// 2. We show that `x_range <= top_width` /// /// x_range /// = (top_width.saturating_add(x).min(bottom_width)).saturating_sub(x) /// <= top_width.saturating_add(x).saturating_sub(x) /// <= (top_wdith + x).saturating_sub(x) /// = top_width (due to `top_width >= 0` and `x >= 0`) /// ``` /// /// Proof is the same for height. pub fn overlay_bounds( (bottom_width, bottom_height): (u32, u32), (top_width, top_height): (u32, u32), x: u32, y: u32 ) -> (u32, u32) { let x_range = top_width.saturating_add(x) // Calculate max coordinate .min(bottom_width) // Restrict to lower width .saturating_sub(x); // Determinate length from start `x` let y_range = top_height.saturating_add(y) .min(bottom_height) .saturating_sub(y); (x_range, y_range) } /// Overlay an image at a given coordinate (x, y) pub fn overlay<I: GenericImage>(bottom: &mut I, top: &I, x: u32, y: u32) { let bottom_dims = bottom.dimensions(); let top_dims = top.dimensions(); // Crop our top image if we're going out of bounds let (range_width, range_height) = overlay_bounds(bottom_dims, top_dims, x, y); for top_y in 0..range_height { for top_x in 0..range_width { let p = top.get_pixel(top_x, top_y); let mut bottom_pixel = bottom.get_pixel(x + top_x, y + top_y); bottom_pixel.blend(&p); bottom.put_pixel(x + top_x, y + top_y, bottom_pixel); } } } /// Replace the contents of an image at a given coordinate (x, y) pub fn replace<I: GenericImage>(bottom: &mut I, top: &I, x: u32, y: u32) { let bottom_dims = bottom.dimensions(); let top_dims = top.dimensions(); // Crop our top image if we're going out of bounds let (range_width, range_height) = overlay_bounds(bottom_dims, top_dims, x, y); for top_y in 0..range_height { for top_x in 0..range_width { let p = top.get_pixel(top_x, top_y); bottom.put_pixel(x + top_x, y + top_y, p); } } } #[cfg(test)] mod tests { use super::overlay; use buffer::ImageBuffer; use color::Rgb; #[test] /// Test that images written into other images works fn test_image_in_image() { let mut target = ImageBuffer::new(32, 32); let source = ImageBuffer::from_pixel(16, 16, Rgb([255u8, 0, 0])); overlay(&mut target, &source, 0, 0); assert!(*target.get_pixel(0, 0) == Rgb([255u8, 0, 0])); assert!(*target.get_pixel(15, 0) == Rgb([255u8, 0, 0])); assert!(*target.get_pixel(16, 0) == Rgb([0u8, 0, 0])); assert!(*target.get_pixel(0, 15) == Rgb([255u8, 0, 0])); assert!(*target.get_pixel(0, 16) == Rgb([0u8, 0, 0])); } #[test] /// Test that images written outside of a frame doesn't blow up fn test_image_in_image_outside_of_bounds() { let mut target = ImageBuffer::new(32, 32); let source = ImageBuffer::from_pixel(32, 32, Rgb([255u8, 0, 0])); overlay(&mut target, &source, 1, 1); assert!(*target.get_pixel(0, 0) == Rgb([0, 0, 0])); assert!(*target.get_pixel(1, 1) == Rgb([255u8, 0, 0])); assert!(*target.get_pixel(31, 31) == Rgb([255u8, 0, 0])); } #[test] /// Test that images written to coordinates out of the frame doesn't blow up /// (issue came up in #848) fn test_image_outside_image_no_wrap_around() { let mut target = ImageBuffer::new(32, 32); let source = ImageBuffer::from_pixel(32, 32, Rgb([255u8, 0, 0])); overlay(&mut target, &source, 33, 33); assert!(*target.get_pixel(0, 0) == Rgb([0, 0, 0])); assert!(*target.get_pixel(1, 1) == Rgb([0, 0, 0])); assert!(*target.get_pixel(31, 31) == Rgb([0, 0, 0])); } #[test] /// Test that images written to coordinates with overflow works fn test_image_coordinate_overflow() { let mut target = ImageBuffer::new(16, 16); let source = ImageBuffer::from_pixel(32, 32, Rgb([255u8, 0, 0])); // Overflows to 'sane' coordinates but top is larger than bot. overlay(&mut target, &source, u32::max_value() - 31, u32::max_value() - 31); assert!(*target.get_pixel(0, 0) == Rgb([0, 0, 0])); assert!(*target.get_pixel(1, 1) == Rgb([0, 0, 0])); assert!(*target.get_pixel(15, 15) == Rgb([0, 0, 0])); } }