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alt="Change settings"></a></div></form></nav><section id="main" class="content"><pre class="line-numbers"><span id="1"> 1</span> <span id="2"> 2</span> <span id="3"> 3</span> <span id="4"> 4</span> <span id="5"> 5</span> <span id="6"> 6</span> <span id="7"> 7</span> <span id="8"> 8</span> <span id="9"> 9</span> <span id="10"> 10</span> <span id="11"> 11</span> <span id="12"> 12</span> <span id="13"> 13</span> <span id="14"> 14</span> <span id="15"> 15</span> <span id="16"> 16</span> <span id="17"> 17</span> <span id="18"> 18</span> <span id="19"> 19</span> <span id="20"> 20</span> <span id="21"> 21</span> <span id="22"> 22</span> <span id="23"> 23</span> <span id="24"> 24</span> <span id="25"> 25</span> <span id="26"> 26</span> <span id="27"> 27</span> <span id="28"> 28</span> <span id="29"> 29</span> <span id="30"> 30</span> <span id="31"> 31</span> <span id="32"> 32</span> <span id="33"> 33</span> <span id="34"> 34</span> <span id="35"> 35</span> <span id="36"> 36</span> <span 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id="192">192</span> <span id="193">193</span> <span id="194">194</span> <span id="195">195</span> <span id="196">196</span> <span id="197">197</span> <span id="198">198</span> <span id="199">199</span> <span id="200">200</span> <span id="201">201</span> <span id="202">202</span> <span id="203">203</span> <span id="204">204</span> <span id="205">205</span> <span id="206">206</span> <span id="207">207</span> <span id="208">208</span> </pre><div class="example-wrap"><pre class="rust "> <span class="doccomment">//! Image Processing Functions</span> <span class="kw">use</span> <span class="ident">std</span>::<span class="ident">cmp</span>; <span class="kw">use</span> <span class="ident">image</span>::{<span class="ident">GenericImage</span>, <span class="ident">GenericImageView</span>, <span class="ident">SubImage</span>}; <span class="kw">use</span> <span class="ident">buffer</span>::<span class="ident">Pixel</span>; <span class="kw">pub</span> <span class="kw">use</span> <span class="self">self</span>::<span class="ident">sample</span>::<span class="ident">FilterType</span>; <span class="kw">pub</span> <span class="kw">use</span> <span class="self">self</span>::<span class="ident">sample</span>::<span class="ident">FilterType</span>::{<span class="ident">CatmullRom</span>, <span class="ident">Gaussian</span>, <span class="ident">Lanczos3</span>, <span class="ident">Nearest</span>, <span class="ident">Triangle</span>}; <span class="doccomment">/// Affine transformations</span> <span class="kw">pub</span> <span class="kw">use</span> <span class="self">self</span>::<span class="ident">affine</span>::{<span class="ident">flip_horizontal</span>, <span class="ident">flip_vertical</span>, <span class="ident">rotate180</span>, <span class="ident">rotate270</span>, <span class="ident">rotate90</span>}; <span class="doccomment">/// Image sampling</span> <span class="kw">pub</span> <span class="kw">use</span> <span class="self">self</span>::<span class="ident">sample</span>::{<span class="ident">blur</span>, <span class="ident">filter3x3</span>, <span class="ident">resize</span>, <span class="ident">thumbnail</span>, <span class="ident">unsharpen</span>}; <span class="doccomment">/// Color operations</span> <span class="kw">pub</span> <span class="kw">use</span> <span class="self">self</span>::<span class="ident">colorops</span>::{<span class="ident">brighten</span>, <span class="ident">contrast</span>, <span class="ident">dither</span>, <span class="ident">grayscale</span>, <span class="ident">huerotate</span>, <span class="ident">index_colors</span>, <span class="ident">invert</span>, <span class="ident">BiLevel</span>, <span class="ident">ColorMap</span>}; <span class="kw">mod</span> <span class="ident">affine</span>; <span class="comment">// Public only because of Rust bug:</span> <span class="comment">// https://github.com/rust-lang/rust/issues/18241</span> <span class="kw">pub</span> <span class="kw">mod</span> <span class="ident">colorops</span>; <span class="kw">mod</span> <span class="ident">sample</span>; <span class="doccomment">/// Return a mutable view into an image</span> <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">crop</span><span class="op"><</span><span class="ident">I</span>: <span class="ident">GenericImageView</span><span class="op">></span>( <span class="ident">image</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">I</span>, <span class="ident">x</span>: <span class="ident">u32</span>, <span class="ident">y</span>: <span class="ident">u32</span>, <span class="ident">width</span>: <span class="ident">u32</span>, <span class="ident">height</span>: <span class="ident">u32</span>, ) <span class="op">-</span><span class="op">></span> <span class="ident">SubImage</span><span class="op"><</span><span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">I</span><span class="op">></span> { <span class="kw">let</span> (<span class="ident">iwidth</span>, <span class="ident">iheight</span>) <span class="op">=</span> <span class="ident">image</span>.<span class="ident">dimensions</span>(); <span class="kw">let</span> <span class="ident">x</span> <span class="op">=</span> <span class="ident">cmp</span>::<span class="ident">min</span>(<span class="ident">x</span>, <span class="ident">iwidth</span>); <span class="kw">let</span> <span class="ident">y</span> <span class="op">=</span> <span class="ident">cmp</span>::<span class="ident">min</span>(<span class="ident">y</span>, <span class="ident">iheight</span>); <span class="kw">let</span> <span class="ident">height</span> <span class="op">=</span> <span class="ident">cmp</span>::<span class="ident">min</span>(<span class="ident">height</span>, <span class="ident">iheight</span> <span class="op">-</span> <span class="ident">y</span>); <span class="kw">let</span> <span class="ident">width</span> <span class="op">=</span> <span class="ident">cmp</span>::<span class="ident">min</span>(<span class="ident">width</span>, <span class="ident">iwidth</span> <span class="op">-</span> <span class="ident">x</span>); <span class="ident">SubImage</span>::<span class="ident">new</span>(<span class="ident">image</span>, <span class="ident">x</span>, <span class="ident">y</span>, <span class="ident">width</span>, <span class="ident">height</span>) } <span class="doccomment">/// Calculate the region that can be copied from top to bottom.</span> <span class="doccomment">///</span> <span class="doccomment">/// Given image size of bottom and top image, and a point at which we want to place the top image</span> <span class="doccomment">/// onto the bottom image, how large can we be? Have to wary of the following issues:</span> <span class="doccomment">/// * Top might be larger than bottom</span> <span class="doccomment">/// * Overflows in the computation</span> <span class="doccomment">/// * Coordinates could be completely out of bounds</span> <span class="doccomment">///</span> <span class="doccomment">/// The main idea is to make use of inequalities provided by the nature of `saturing_add` and</span> <span class="doccomment">/// `saturating_sub`. These intrinsically validate that all resulting coordinates will be in bounds</span> <span class="doccomment">/// for both images.</span> <span class="doccomment">///</span> <span class="doccomment">/// We want that all these coordinate accesses are safe:</span> <span class="doccomment">/// 1. `bottom.get_pixel(x + [0..x_range), y + [0..y_range))`</span> <span class="doccomment">/// 2. `top.get_pixel([0..x_range), [0..y_range))`</span> <span class="doccomment">///</span> <span class="doccomment">/// Proof that the function provides the necessary bounds for width. Note that all unaugmented math</span> <span class="doccomment">/// operations are to be read in standard arithmetic, not integer arithmetic. Since no direct</span> <span class="doccomment">/// integer arithmetic occurs in the implementation, this is unambiguous.</span> <span class="doccomment">///</span> <span class="doccomment">/// ```text</span> <span class="doccomment">/// Three short notes/lemmata:</span> <span class="doccomment">/// - Iff `(a - b) <= 0` then `a.saturating_sub(b) = 0`</span> <span class="doccomment">/// - Iff `(a - b) >= 0` then `a.saturating_sub(b) = a - b`</span> <span class="doccomment">/// - If `a <= c` then `a.saturating_sub(b) <= c.saturating_sub(b)`</span> <span class="doccomment">///</span> <span class="doccomment">/// 1.1 We show that if `bottom_width <= x`, then `x_range = 0` therefore `x + [0..x_range)` is empty.</span> <span class="doccomment">///</span> <span class="doccomment">/// x_range </span> <span class="doccomment">/// = (top_width.saturating_add(x).min(bottom_width)).saturating_sub(x) </span> <span class="doccomment">/// <= bottom_width.saturating_sub(x)</span> <span class="doccomment">///</span> <span class="doccomment">/// bottom_width <= x</span> <span class="doccomment">/// <==> bottom_width - x <= 0</span> <span class="doccomment">/// <==> bottom_width.saturating_sub(x) = 0</span> <span class="doccomment">/// ==> x_range <= 0</span> <span class="doccomment">/// ==> x_range = 0</span> <span class="doccomment">///</span> <span class="doccomment">/// 1.2 If `x < bottom_width` then `x + x_range < bottom_width`</span> <span class="doccomment">///</span> <span class="doccomment">/// x + x_range </span> <span class="doccomment">/// <= x + bottom_width.saturating_sub(x) </span> <span class="doccomment">/// = x + (bottom_width - x) </span> <span class="doccomment">/// = bottom_width</span> <span class="doccomment">///</span> <span class="doccomment">/// 2. We show that `x_range <= top_width`</span> <span class="doccomment">///</span> <span class="doccomment">/// x_range </span> <span class="doccomment">/// = (top_width.saturating_add(x).min(bottom_width)).saturating_sub(x) </span> <span class="doccomment">/// <= top_width.saturating_add(x).saturating_sub(x)</span> <span class="doccomment">/// <= (top_wdith + x).saturating_sub(x)</span> <span class="doccomment">/// = top_width (due to `top_width >= 0` and `x >= 0`)</span> <span class="doccomment">/// ```</span> <span class="doccomment">///</span> <span class="doccomment">/// Proof is the same for height.</span> <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">overlay_bounds</span>( (<span class="ident">bottom_width</span>, <span class="ident">bottom_height</span>): (<span class="ident">u32</span>, <span class="ident">u32</span>), (<span class="ident">top_width</span>, <span class="ident">top_height</span>): (<span class="ident">u32</span>, <span class="ident">u32</span>), <span class="ident">x</span>: <span class="ident">u32</span>, <span class="ident">y</span>: <span class="ident">u32</span> ) <span class="op">-</span><span class="op">></span> (<span class="ident">u32</span>, <span class="ident">u32</span>) { <span class="kw">let</span> <span class="ident">x_range</span> <span class="op">=</span> <span class="ident">top_width</span>.<span class="ident">saturating_add</span>(<span class="ident">x</span>) <span class="comment">// Calculate max coordinate</span> .<span class="ident">min</span>(<span class="ident">bottom_width</span>) <span class="comment">// Restrict to lower width</span> .<span class="ident">saturating_sub</span>(<span class="ident">x</span>); <span class="comment">// Determinate length from start `x`</span> <span class="kw">let</span> <span class="ident">y_range</span> <span class="op">=</span> <span class="ident">top_height</span>.<span class="ident">saturating_add</span>(<span class="ident">y</span>) .<span class="ident">min</span>(<span class="ident">bottom_height</span>) .<span class="ident">saturating_sub</span>(<span class="ident">y</span>); (<span class="ident">x_range</span>, <span class="ident">y_range</span>) } <span class="doccomment">/// Overlay an image at a given coordinate (x, y)</span> <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">overlay</span><span class="op"><</span><span class="ident">I</span>: <span class="ident">GenericImage</span><span class="op">></span>(<span class="ident">bottom</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">I</span>, <span class="ident">top</span>: <span class="kw-2">&</span><span class="ident">I</span>, <span class="ident">x</span>: <span class="ident">u32</span>, <span class="ident">y</span>: <span class="ident">u32</span>) { <span class="kw">let</span> <span class="ident">bottom_dims</span> <span class="op">=</span> <span class="ident">bottom</span>.<span class="ident">dimensions</span>(); <span class="kw">let</span> <span class="ident">top_dims</span> <span class="op">=</span> <span class="ident">top</span>.<span class="ident">dimensions</span>(); <span class="comment">// Crop our top image if we're going out of bounds</span> <span class="kw">let</span> (<span class="ident">range_width</span>, <span class="ident">range_height</span>) <span class="op">=</span> <span class="ident">overlay_bounds</span>(<span class="ident">bottom_dims</span>, <span class="ident">top_dims</span>, <span class="ident">x</span>, <span class="ident">y</span>); <span class="kw">for</span> <span class="ident">top_y</span> <span class="kw">in</span> <span class="number">0</span>..<span class="ident">range_height</span> { <span class="kw">for</span> <span class="ident">top_x</span> <span class="kw">in</span> <span class="number">0</span>..<span class="ident">range_width</span> { <span class="kw">let</span> <span class="ident">p</span> <span class="op">=</span> <span class="ident">top</span>.<span class="ident">get_pixel</span>(<span class="ident">top_x</span>, <span class="ident">top_y</span>); <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">bottom_pixel</span> <span class="op">=</span> <span class="ident">bottom</span>.<span class="ident">get_pixel</span>(<span class="ident">x</span> <span class="op">+</span> <span class="ident">top_x</span>, <span class="ident">y</span> <span class="op">+</span> <span class="ident">top_y</span>); <span class="ident">bottom_pixel</span>.<span class="ident">blend</span>(<span class="kw-2">&</span><span class="ident">p</span>); <span class="ident">bottom</span>.<span class="ident">put_pixel</span>(<span class="ident">x</span> <span class="op">+</span> <span class="ident">top_x</span>, <span class="ident">y</span> <span class="op">+</span> <span class="ident">top_y</span>, <span class="ident">bottom_pixel</span>); } } } <span class="doccomment">/// Replace the contents of an image at a given coordinate (x, y)</span> <span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">replace</span><span class="op"><</span><span class="ident">I</span>: <span class="ident">GenericImage</span><span class="op">></span>(<span class="ident">bottom</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">I</span>, <span class="ident">top</span>: <span class="kw-2">&</span><span class="ident">I</span>, <span class="ident">x</span>: <span class="ident">u32</span>, <span class="ident">y</span>: <span class="ident">u32</span>) { <span class="kw">let</span> <span class="ident">bottom_dims</span> <span class="op">=</span> <span class="ident">bottom</span>.<span class="ident">dimensions</span>(); <span class="kw">let</span> <span class="ident">top_dims</span> <span class="op">=</span> <span class="ident">top</span>.<span class="ident">dimensions</span>(); <span class="comment">// Crop our top image if we're going out of bounds</span> <span class="kw">let</span> (<span class="ident">range_width</span>, <span class="ident">range_height</span>) <span class="op">=</span> <span class="ident">overlay_bounds</span>(<span class="ident">bottom_dims</span>, <span class="ident">top_dims</span>, <span class="ident">x</span>, <span class="ident">y</span>); <span class="kw">for</span> <span class="ident">top_y</span> <span class="kw">in</span> <span class="number">0</span>..<span class="ident">range_height</span> { <span class="kw">for</span> <span class="ident">top_x</span> <span class="kw">in</span> <span class="number">0</span>..<span class="ident">range_width</span> { <span class="kw">let</span> <span class="ident">p</span> <span class="op">=</span> <span class="ident">top</span>.<span class="ident">get_pixel</span>(<span class="ident">top_x</span>, <span class="ident">top_y</span>); <span class="ident">bottom</span>.<span class="ident">put_pixel</span>(<span class="ident">x</span> <span class="op">+</span> <span class="ident">top_x</span>, <span class="ident">y</span> <span class="op">+</span> <span class="ident">top_y</span>, <span class="ident">p</span>); } } } <span class="attribute">#[<span class="ident">cfg</span>(<span class="ident">test</span>)]</span> <span class="kw">mod</span> <span class="ident">tests</span> { <span class="kw">use</span> <span class="kw">super</span>::<span class="ident">overlay</span>; <span class="kw">use</span> <span class="ident">buffer</span>::<span class="ident">ImageBuffer</span>; <span class="kw">use</span> <span class="ident">color</span>::<span class="ident">Rgb</span>; <span class="attribute">#[<span class="ident">test</span>]</span> <span class="doccomment">/// Test that images written into other images works</span> <span class="kw">fn</span> <span class="ident">test_image_in_image</span>() { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">target</span> <span class="op">=</span> <span class="ident">ImageBuffer</span>::<span class="ident">new</span>(<span class="number">32</span>, <span class="number">32</span>); <span class="kw">let</span> <span class="ident">source</span> <span class="op">=</span> <span class="ident">ImageBuffer</span>::<span class="ident">from_pixel</span>(<span class="number">16</span>, <span class="number">16</span>, <span class="ident">Rgb</span>([<span class="number">255u8</span>, <span class="number">0</span>, <span class="number">0</span>])); <span class="ident">overlay</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">target</span>, <span class="kw-2">&</span><span class="ident">source</span>, <span class="number">0</span>, <span class="number">0</span>); <span class="macro">assert</span><span class="macro">!</span>(<span class="kw-2">*</span><span class="ident">target</span>.<span class="ident">get_pixel</span>(<span class="number">0</span>, <span class="number">0</span>) <span class="op">=</span><span class="op">=</span> <span class="ident">Rgb</span>([<span class="number">255u8</span>, <span class="number">0</span>, <span class="number">0</span>])); <span class="macro">assert</span><span class="macro">!</span>(<span class="kw-2">*</span><span class="ident">target</span>.<span class="ident">get_pixel</span>(<span class="number">15</span>, <span class="number">0</span>) <span class="op">=</span><span class="op">=</span> <span class="ident">Rgb</span>([<span class="number">255u8</span>, <span class="number">0</span>, <span class="number">0</span>])); <span class="macro">assert</span><span class="macro">!</span>(<span class="kw-2">*</span><span class="ident">target</span>.<span class="ident">get_pixel</span>(<span class="number">16</span>, <span class="number">0</span>) <span class="op">=</span><span class="op">=</span> <span class="ident">Rgb</span>([<span class="number">0u8</span>, <span class="number">0</span>, <span class="number">0</span>])); <span class="macro">assert</span><span class="macro">!</span>(<span class="kw-2">*</span><span class="ident">target</span>.<span class="ident">get_pixel</span>(<span class="number">0</span>, <span class="number">15</span>) <span class="op">=</span><span class="op">=</span> <span class="ident">Rgb</span>([<span class="number">255u8</span>, <span class="number">0</span>, <span class="number">0</span>])); <span class="macro">assert</span><span class="macro">!</span>(<span class="kw-2">*</span><span class="ident">target</span>.<span class="ident">get_pixel</span>(<span class="number">0</span>, <span class="number">16</span>) <span class="op">=</span><span class="op">=</span> <span class="ident">Rgb</span>([<span class="number">0u8</span>, <span class="number">0</span>, <span class="number">0</span>])); } <span class="attribute">#[<span class="ident">test</span>]</span> <span class="doccomment">/// Test that images written outside of a frame doesn't blow up</span> <span class="kw">fn</span> <span class="ident">test_image_in_image_outside_of_bounds</span>() { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">target</span> <span class="op">=</span> <span class="ident">ImageBuffer</span>::<span class="ident">new</span>(<span class="number">32</span>, <span class="number">32</span>); <span class="kw">let</span> <span class="ident">source</span> <span class="op">=</span> <span class="ident">ImageBuffer</span>::<span class="ident">from_pixel</span>(<span class="number">32</span>, <span class="number">32</span>, <span class="ident">Rgb</span>([<span class="number">255u8</span>, <span class="number">0</span>, <span class="number">0</span>])); <span class="ident">overlay</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">target</span>, <span class="kw-2">&</span><span class="ident">source</span>, <span class="number">1</span>, <span class="number">1</span>); <span class="macro">assert</span><span class="macro">!</span>(<span class="kw-2">*</span><span class="ident">target</span>.<span class="ident">get_pixel</span>(<span class="number">0</span>, <span class="number">0</span>) <span class="op">=</span><span class="op">=</span> <span class="ident">Rgb</span>([<span class="number">0</span>, <span class="number">0</span>, <span class="number">0</span>])); <span class="macro">assert</span><span class="macro">!</span>(<span class="kw-2">*</span><span class="ident">target</span>.<span class="ident">get_pixel</span>(<span class="number">1</span>, <span class="number">1</span>) <span class="op">=</span><span class="op">=</span> <span class="ident">Rgb</span>([<span class="number">255u8</span>, <span class="number">0</span>, <span class="number">0</span>])); <span class="macro">assert</span><span class="macro">!</span>(<span class="kw-2">*</span><span class="ident">target</span>.<span class="ident">get_pixel</span>(<span class="number">31</span>, <span class="number">31</span>) <span class="op">=</span><span class="op">=</span> <span class="ident">Rgb</span>([<span class="number">255u8</span>, <span class="number">0</span>, <span class="number">0</span>])); } <span class="attribute">#[<span class="ident">test</span>]</span> <span class="doccomment">/// Test that images written to coordinates out of the frame doesn't blow up</span> <span class="doccomment">/// (issue came up in #848)</span> <span class="kw">fn</span> <span class="ident">test_image_outside_image_no_wrap_around</span>() { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">target</span> <span class="op">=</span> <span class="ident">ImageBuffer</span>::<span class="ident">new</span>(<span class="number">32</span>, <span class="number">32</span>); <span class="kw">let</span> <span class="ident">source</span> <span class="op">=</span> <span class="ident">ImageBuffer</span>::<span class="ident">from_pixel</span>(<span class="number">32</span>, <span class="number">32</span>, <span class="ident">Rgb</span>([<span class="number">255u8</span>, <span class="number">0</span>, <span class="number">0</span>])); <span class="ident">overlay</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">target</span>, <span class="kw-2">&</span><span class="ident">source</span>, <span class="number">33</span>, <span class="number">33</span>); <span class="macro">assert</span><span class="macro">!</span>(<span class="kw-2">*</span><span class="ident">target</span>.<span class="ident">get_pixel</span>(<span class="number">0</span>, <span class="number">0</span>) <span class="op">=</span><span class="op">=</span> <span class="ident">Rgb</span>([<span class="number">0</span>, <span class="number">0</span>, <span class="number">0</span>])); <span class="macro">assert</span><span class="macro">!</span>(<span class="kw-2">*</span><span class="ident">target</span>.<span class="ident">get_pixel</span>(<span class="number">1</span>, <span class="number">1</span>) <span class="op">=</span><span class="op">=</span> <span class="ident">Rgb</span>([<span class="number">0</span>, <span class="number">0</span>, <span class="number">0</span>])); <span class="macro">assert</span><span class="macro">!</span>(<span class="kw-2">*</span><span class="ident">target</span>.<span class="ident">get_pixel</span>(<span class="number">31</span>, <span class="number">31</span>) <span class="op">=</span><span class="op">=</span> <span class="ident">Rgb</span>([<span class="number">0</span>, <span class="number">0</span>, <span class="number">0</span>])); } <span class="attribute">#[<span class="ident">test</span>]</span> <span class="doccomment">/// Test that images written to coordinates with overflow works</span> <span class="kw">fn</span> <span class="ident">test_image_coordinate_overflow</span>() { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">target</span> <span class="op">=</span> <span class="ident">ImageBuffer</span>::<span class="ident">new</span>(<span class="number">16</span>, <span class="number">16</span>); <span class="kw">let</span> <span class="ident">source</span> <span class="op">=</span> <span class="ident">ImageBuffer</span>::<span class="ident">from_pixel</span>(<span class="number">32</span>, <span class="number">32</span>, <span class="ident">Rgb</span>([<span class="number">255u8</span>, <span class="number">0</span>, <span class="number">0</span>])); <span class="comment">// Overflows to 'sane' coordinates but top is larger than bot.</span> <span class="ident">overlay</span>(<span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">target</span>, <span class="kw-2">&</span><span class="ident">source</span>, <span class="ident">u32</span>::<span class="ident">max_value</span>() <span class="op">-</span> <span class="number">31</span>, <span class="ident">u32</span>::<span class="ident">max_value</span>() <span class="op">-</span> <span class="number">31</span>); <span class="macro">assert</span><span class="macro">!</span>(<span class="kw-2">*</span><span class="ident">target</span>.<span class="ident">get_pixel</span>(<span class="number">0</span>, <span class="number">0</span>) <span class="op">=</span><span class="op">=</span> <span class="ident">Rgb</span>([<span class="number">0</span>, <span class="number">0</span>, <span class="number">0</span>])); <span class="macro">assert</span><span class="macro">!</span>(<span class="kw-2">*</span><span class="ident">target</span>.<span class="ident">get_pixel</span>(<span class="number">1</span>, <span class="number">1</span>) <span class="op">=</span><span class="op">=</span> <span class="ident">Rgb</span>([<span class="number">0</span>, <span class="number">0</span>, <span class="number">0</span>])); <span class="macro">assert</span><span class="macro">!</span>(<span class="kw-2">*</span><span class="ident">target</span>.<span class="ident">get_pixel</span>(<span class="number">15</span>, <span class="number">15</span>) <span class="op">=</span><span class="op">=</span> <span class="ident">Rgb</span>([<span class="number">0</span>, <span class="number">0</span>, <span class="number">0</span>])); } } </pre></div> </section><section id="search" class="content hidden"></section><section class="footer"></section><aside id="help" class="hidden"><div><h1 class="hidden">Help</h1><div class="shortcuts"><h2>Keyboard Shortcuts</h2><dl><dt><kbd>?</kbd></dt><dd>Show this help dialog</dd><dt><kbd>S</kbd></dt><dd>Focus the search field</dd><dt><kbd>↑</kbd></dt><dd>Move up in search results</dd><dt><kbd>↓</kbd></dt><dd>Move down in search results</dd><dt><kbd>↹</kbd></dt><dd>Switch tab</dd><dt><kbd>⏎</kbd></dt><dd>Go to active search result</dd><dt><kbd>+</kbd></dt><dd>Expand all sections</dd><dt><kbd>-</kbd></dt><dd>Collapse all sections</dd></dl></div><div class="infos"><h2>Search Tricks</h2><p>Prefix searches with a type followed by a colon (e.g., <code>fn:</code>) to restrict the search to a given type.</p><p>Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>.</p><p>Search functions by type signature (e.g., <code>vec -> usize</code> or <code>* -> vec</code>)</p><p>Search multiple things at once by splitting your query with comma (e.g., <code>str,u8</code> or <code>String,struct:Vec,test</code>)</p></div></div></aside><script>window.rootPath = "../../../";window.currentCrate = "image";</script><script src="../../../aliases.js"></script><script src="../../../main.js"></script><script src="../../../source-script.js"></script><script src="../../../source-files.js"></script><script defer src="../../../search-index.js"></script></body></html>