<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Source to the Rust file `/home/mrh/source/shade_runner/src/layouts.rs`."><meta name="keywords" content="rust, rustlang, rust-lang"><title>layouts.rs.html -- source</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc source"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../shade_runner/index.html'><div class='logo-container'><img src='../../rust-logo.png' alt='logo'></div></a></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><pre class="line-numbers"><span id="1"> 1</span> <span id="2"> 2</span> <span id="3"> 3</span> <span id="4"> 4</span> <span id="5"> 5</span> <span id="6"> 6</span> <span id="7"> 7</span> <span id="8"> 8</span> <span id="9"> 9</span> <span id="10">10</span> <span id="11">11</span> <span id="12">12</span> <span id="13">13</span> <span id="14">14</span> <span id="15">15</span> <span id="16">16</span> <span id="17">17</span> <span id="18">18</span> <span id="19">19</span> <span id="20">20</span> <span id="21">21</span> <span id="22">22</span> <span id="23">23</span> <span id="24">24</span> <span id="25">25</span> <span id="26">26</span> <span id="27">27</span> <span id="28">28</span> <span id="29">29</span> <span id="30">30</span> <span id="31">31</span> <span id="32">32</span> <span id="33">33</span> <span id="34">34</span> <span id="35">35</span> <span id="36">36</span> <span id="37">37</span> <span id="38">38</span> <span id="39">39</span> <span id="40">40</span> <span id="41">41</span> <span id="42">42</span> <span id="43">43</span> <span id="44">44</span> <span id="45">45</span> <span id="46">46</span> <span id="47">47</span> <span id="48">48</span> <span id="49">49</span> <span id="50">50</span> <span id="51">51</span> <span id="52">52</span> <span id="53">53</span> <span id="54">54</span> <span id="55">55</span> <span id="56">56</span> <span id="57">57</span> <span id="58">58</span> <span id="59">59</span> <span id="60">60</span> <span id="61">61</span> <span id="62">62</span> <span id="63">63</span> <span id="64">64</span> <span id="65">65</span> <span id="66">66</span> <span id="67">67</span> <span id="68">68</span> <span id="69">69</span> <span id="70">70</span> <span id="71">71</span> <span id="72">72</span> <span id="73">73</span> <span id="74">74</span> <span id="75">75</span> <span id="76">76</span> <span id="77">77</span> <span id="78">78</span> <span id="79">79</span> <span id="80">80</span> <span id="81">81</span> <span id="82">82</span> <span id="83">83</span> <span id="84">84</span> <span id="85">85</span> <span id="86">86</span> <span id="87">87</span> <span id="88">88</span> <span id="89">89</span> </pre><div class="example-wrap"><pre class="rust "> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">vk</span>; <span class="kw">use</span> <span class="ident">vk</span>::<span class="ident">pipeline</span>::<span class="ident">shader</span>::<span class="kw-2">*</span>; <span class="kw">pub</span> <span class="kw">use</span> <span class="ident">vk</span>::<span class="ident">pipeline</span>::<span class="ident">shader</span>::<span class="ident">ShaderInterfaceDef</span>; <span class="kw">use</span> <span class="ident">vk</span>::<span class="ident">descriptor</span>::<span class="ident">descriptor</span>::<span class="kw-2">*</span>; <span class="kw">use</span> <span class="ident">vk</span>::<span class="ident">descriptor</span>::<span class="ident">pipeline_layout</span>::<span class="kw-2">*</span>; <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">reflection</span>::<span class="ident">LayoutData</span>; <span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Debug</span>, <span class="ident">Clone</span>, <span class="ident">Default</span>)]</span> <span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Entry</span> { <span class="kw">pub</span> <span class="ident">input</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">Input</span><span class="op">></span>, <span class="kw">pub</span> <span class="ident">output</span>: <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">Output</span><span class="op">></span>, <span class="kw">pub</span> <span class="ident">layout</span>: <span class="ident">Layout</span>, } <span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Debug</span>, <span class="ident">Clone</span>, <span class="ident">Default</span>)]</span> <span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Input</span> { <span class="kw">pub</span> <span class="ident">inputs</span>: <span class="ident">Vec</span><span class="op"><</span><span class="ident">ShaderInterfaceDefEntry</span><span class="op">></span>, } <span class="kw">unsafe</span> <span class="kw">impl</span> <span class="ident">ShaderInterfaceDef</span> <span class="kw">for</span> <span class="ident">Input</span> { <span class="kw">type</span> <span class="ident">Iter</span> <span class="op">=</span> <span class="ident">InputIter</span>; <span class="kw">fn</span> <span class="ident">elements</span>(<span class="kw-2">&</span><span class="self">self</span>) <span class="op">-</span><span class="op">></span> <span class="ident">InputIter</span> { <span class="self">self</span>.<span class="ident">inputs</span>.<span class="ident">clone</span>().<span class="ident">into_iter</span>() } } <span class="kw">pub</span> <span class="kw">type</span> <span class="ident">InputIter</span> <span class="op">=</span> <span class="ident">std</span>::<span class="ident">vec</span>::<span class="ident">IntoIter</span><span class="op"><</span><span class="ident">ShaderInterfaceDefEntry</span><span class="op">></span>; <span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Debug</span>, <span class="ident">Clone</span>, <span class="ident">Default</span>)]</span> <span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Output</span> { <span class="kw">pub</span> <span class="ident">outputs</span>: <span class="ident">Vec</span><span class="op"><</span><span class="ident">ShaderInterfaceDefEntry</span><span class="op">></span>, } <span class="kw">unsafe</span> <span class="kw">impl</span> <span class="ident">ShaderInterfaceDef</span> <span class="kw">for</span> <span class="ident">Output</span> { <span class="kw">type</span> <span class="ident">Iter</span> <span class="op">=</span> <span class="ident">OutputIter</span>; <span class="kw">fn</span> <span class="ident">elements</span>(<span class="kw-2">&</span><span class="self">self</span>) <span class="op">-</span><span class="op">></span> <span class="ident">OutputIter</span> { <span class="self">self</span>.<span class="ident">outputs</span>.<span class="ident">clone</span>().<span class="ident">into_iter</span>() } } <span class="kw">pub</span> <span class="kw">type</span> <span class="ident">OutputIter</span> <span class="op">=</span> <span class="ident">std</span>::<span class="ident">vec</span>::<span class="ident">IntoIter</span><span class="op"><</span><span class="ident">ShaderInterfaceDefEntry</span><span class="op">></span>; <span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Debug</span>, <span class="ident">Clone</span>, <span class="ident">Default</span>)]</span> <span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Layout</span> { <span class="kw">pub</span> <span class="ident">layout_data</span>: <span class="ident">LayoutData</span>, } <span class="kw">impl</span> <span class="ident">Layout</span> { <span class="kw">const</span> <span class="ident">STAGES</span>: <span class="ident">ShaderStages</span> <span class="op">=</span> <span class="ident">ShaderStages</span> { <span class="ident">vertex</span>: <span class="bool-val">false</span>, <span class="ident">tessellation_control</span>: <span class="bool-val">false</span>, <span class="ident">tessellation_evaluation</span>: <span class="bool-val">false</span>, <span class="ident">geometry</span>: <span class="bool-val">false</span>, <span class="ident">fragment</span>: <span class="bool-val">true</span>, <span class="ident">compute</span>: <span class="bool-val">false</span>, }; } <span class="kw">unsafe</span> <span class="kw">impl</span> <span class="ident">PipelineLayoutDesc</span> <span class="kw">for</span> <span class="ident">Layout</span> { <span class="kw">fn</span> <span class="ident">num_sets</span>(<span class="kw-2">&</span><span class="self">self</span>) <span class="op">-</span><span class="op">></span> <span class="ident">usize</span> { <span class="self">self</span>.<span class="ident">layout_data</span>.<span class="ident">num_sets</span> } <span class="kw">fn</span> <span class="ident">num_bindings_in_set</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">set</span>: <span class="ident">usize</span>) <span class="op">-</span><span class="op">></span> <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">usize</span><span class="op">></span> { <span class="self">self</span>.<span class="ident">layout_data</span>.<span class="ident">num_bindings</span>.<span class="ident">get</span>(<span class="kw-2">&</span><span class="ident">set</span>).<span class="ident">map</span>(<span class="op">|</span><span class="kw-2">&</span><span class="ident">b</span><span class="op">|</span><span class="ident">b</span>) } <span class="kw">fn</span> <span class="ident">descriptor</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">set</span>: <span class="ident">usize</span>, <span class="ident">binding</span>: <span class="ident">usize</span>) <span class="op">-</span><span class="op">></span> <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">DescriptorDesc</span><span class="op">></span> { <span class="self">self</span>.<span class="ident">layout_data</span>.<span class="ident">descriptions</span>.<span class="ident">get</span>(<span class="kw-2">&</span><span class="ident">set</span>) .<span class="ident">and_then</span>(<span class="op">|</span><span class="ident">s</span><span class="op">|</span><span class="ident">s</span>.<span class="ident">get</span>(<span class="kw-2">&</span><span class="ident">binding</span>)) .<span class="ident">map</span>(<span class="op">|</span><span class="ident">desc</span><span class="op">|</span> { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">desc</span> <span class="op">=</span> <span class="ident">desc</span>.<span class="ident">clone</span>(); <span class="ident">desc</span>.<span class="ident">stages</span> <span class="op">=</span> <span class="ident">Layout</span>::<span class="ident">STAGES</span>; <span class="ident">desc</span> }) } <span class="kw">fn</span> <span class="ident">num_push_constants_ranges</span>(<span class="kw-2">&</span><span class="self">self</span>) <span class="op">-</span><span class="op">></span> <span class="ident">usize</span> { <span class="self">self</span>.<span class="ident">layout_data</span>.<span class="ident">num_constants</span> } <span class="kw">fn</span> <span class="ident">push_constants_range</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">num</span>: <span class="ident">usize</span>) <span class="op">-</span><span class="op">></span> <span class="prelude-ty">Option</span><span class="op"><</span><span class="ident">PipelineLayoutDescPcRange</span><span class="op">></span> { <span class="self">self</span>.<span class="ident">layout_data</span>.<span class="ident">pc_ranges</span>.<span class="ident">get</span>(<span class="ident">num</span>) .<span class="ident">map</span>(<span class="op">|</span><span class="ident">desc</span><span class="op">|</span> { <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">desc</span> <span class="op">=</span> <span class="kw-2">*</span><span class="ident">desc</span>; <span class="ident">desc</span>.<span class="ident">stages</span> <span class="op">=</span> <span class="ident">Layout</span>::<span class="ident">STAGES</span>; <span class="ident">desc</span> }) } }</pre></div> </section><section id="search" class="content hidden"></section><section class="footer"></section><aside id="help" class="hidden"><div><h1 class="hidden">Help</h1><div class="shortcuts"><h2>Keyboard Shortcuts</h2><dl><dt><kbd>?</kbd></dt><dd>Show this help dialog</dd><dt><kbd>S</kbd></dt><dd>Focus the search field</dd><dt><kbd>↑</kbd></dt><dd>Move up in search results</dd><dt><kbd>↓</kbd></dt><dd>Move down in search results</dd><dt><kbd>↹</kbd></dt><dd>Switch tab</dd><dt><kbd>⏎</kbd></dt><dd>Go to active search result</dd><dt><kbd>+</kbd></dt><dd>Expand all sections</dd><dt><kbd>-</kbd></dt><dd>Collapse all sections</dd></dl></div><div class="infos"><h2>Search Tricks</h2><p>Prefix searches with a type followed by a colon (e.g., <code>fn:</code>) to restrict the search to a given type.</p><p>Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>.</p><p>Search functions by type signature (e.g., <code>vec -> usize</code> or <code>* -> vec</code>)</p><p>Search multiple things at once by splitting your query with comma (e.g., <code>str,u8</code> or <code>String,struct:Vec,test</code>)</p></div></div></aside><script>window.rootPath = "../../";window.currentCrate = "shade_runner";</script><script src="../../aliases.js"></script><script src="../../main.js"></script><script src="../../source-script.js"></script><script src="../../source-files.js"></script><script defer src="../../search-index.js"></script></body></html>