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#![allow(non_camel_case_types)]
extern crate libc;
use libc::{c_char, c_int, c_void, size_t};
pub enum ShadercCompiler {}
pub enum ShadercCompileOptions {}
pub enum ShadercCompilationResult {}
#[repr(C)]
pub struct shaderc_include_result {
pub source_name: *const c_char,
pub source_name_length: size_t,
pub content: *const c_char,
pub content_length: size_t,
pub user_data: *mut c_void,
}
type shaderc_include_resolve_fn = extern "C" fn(
user_data: *mut c_void,
requested_source: *const c_char,
type_: c_int,
requesting_source: *const c_char,
include_depth: size_t,
) -> *mut shaderc_include_result;
type shaderc_include_result_release_fn =
extern "C" fn(user_data: *mut c_void, include_result: *mut shaderc_include_result);
extern "C" {
pub fn shaderc_compiler_initialize() -> *mut ShadercCompiler;
pub fn shaderc_compiler_release(compiler: *mut ShadercCompiler);
pub fn shaderc_compile_into_spv(
compiler: *const ShadercCompiler,
source_text: *const c_char,
source_size: size_t,
shader_kind: i32,
input_file_name: *const c_char,
entry_point_name: *const c_char,
additional_options: *const ShadercCompileOptions,
) -> *mut ShadercCompilationResult;
pub fn shaderc_compile_into_spv_assembly(
compiler: *const ShadercCompiler,
source_text: *const c_char,
source_size: size_t,
shader_kind: i32,
input_file_name: *const c_char,
entry_point_name: *const c_char,
additional_options: *const ShadercCompileOptions,
) -> *mut ShadercCompilationResult;
pub fn shaderc_compile_into_preprocessed_text(
compiler: *const ShadercCompiler,
source_text: *const c_char,
source_size: size_t,
shader_kind: i32,
input_file_name: *const c_char,
entry_point_name: *const c_char,
additional_options: *const ShadercCompileOptions,
) -> *mut ShadercCompilationResult;
pub fn shaderc_assemble_into_spv(
compiler: *const ShadercCompiler,
source_assembly: *const c_char,
source_size: size_t,
additional_options: *const ShadercCompileOptions,
) -> *mut ShadercCompilationResult;
pub fn shaderc_compile_options_initialize() -> *mut ShadercCompileOptions;
pub fn shaderc_compile_options_clone(
options: *const ShadercCompileOptions,
) -> *mut ShadercCompileOptions;
pub fn shaderc_compile_options_release(options: *mut ShadercCompileOptions);
pub fn shaderc_compile_options_add_macro_definition(
options: *mut ShadercCompileOptions,
name: *const c_char,
name_length: size_t,
value: *const c_char,
vaule_length: size_t,
);
pub fn shaderc_compile_options_set_source_language(
options: *mut ShadercCompileOptions,
language: i32,
);
pub fn shaderc_compile_options_set_generate_debug_info(options: *mut ShadercCompileOptions);
pub fn shaderc_compile_options_set_optimization_level(
options: *mut ShadercCompileOptions,
level: i32,
);
pub fn shaderc_compile_options_set_forced_version_profile(
options: *mut ShadercCompileOptions,
version: c_int,
profile: i32,
);
pub fn shaderc_compile_options_set_include_callbacks(
options: *mut ShadercCompileOptions,
resolver: shaderc_include_resolve_fn,
result_releaser: shaderc_include_result_release_fn,
user_data: *mut c_void,
);
pub fn shaderc_compile_options_set_suppress_warnings(options: *mut ShadercCompileOptions);
pub fn shaderc_compile_options_set_warnings_as_errors(options: *mut ShadercCompileOptions);
pub fn shaderc_compile_options_set_target_env(
options: *mut ShadercCompileOptions,
env: i32,
version: u32,
);
pub fn shaderc_compile_options_set_limit(
options: *mut ShadercCompileOptions,
limit: i32,
value: c_int,
);
pub fn shaderc_compile_options_set_auto_bind_uniforms(
options: *mut ShadercCompileOptions,
auto_bind: bool,
);
pub fn shaderc_compile_options_set_hlsl_io_mapping(
options: *mut ShadercCompileOptions,
hlsl_iomap: bool,
);
pub fn shaderc_compile_options_set_hlsl_offsets(
options: *mut ShadercCompileOptions,
hlsl_offsets: bool,
);
pub fn shaderc_compile_options_set_binding_base(
options: *mut ShadercCompileOptions,
resource_kind: c_int,
base: u32,
);
pub fn shaderc_compile_options_set_binding_base_for_stage(
options: *mut ShadercCompileOptions,
shader_kind: c_int,
resource_kind: c_int,
base: u32,
);
pub fn shaderc_compile_options_set_hlsl_register_set_and_binding(
options: *mut ShadercCompileOptions,
register: *const c_char,
set: *const c_char,
binding: *const c_char,
);
pub fn shaderc_compile_options_set_hlsl_register_set_and_binding_for_stage(
options: *mut ShadercCompileOptions,
shader_kind: c_int,
register: *const c_char,
set: *const c_char,
binding: *const c_char,
);
pub fn shaderc_result_release(result: *mut ShadercCompilationResult);
pub fn shaderc_result_get_compilation_status(
result: *const ShadercCompilationResult,
) -> i32;
pub fn shaderc_result_get_num_errors(result: *const ShadercCompilationResult) -> size_t;
pub fn shaderc_result_get_num_warnings(result: *const ShadercCompilationResult) -> size_t;
pub fn shaderc_result_get_error_message(
result: *const ShadercCompilationResult,
) -> *const c_char;
pub fn shaderc_result_get_length(result: *const ShadercCompilationResult) -> size_t;
pub fn shaderc_result_get_bytes(result: *const ShadercCompilationResult) -> *const c_char;
pub fn shaderc_get_spv_version(version: *mut c_int, revision: *mut c_int);
pub fn shaderc_parse_version_profile(
str: *const c_char,
version: *mut c_int,
profile: *mut i32,
) -> bool;
}