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use wayland_commons::utils::UserData; use wayland_commons::{AnonymousObject, Interface}; #[cfg(feature = "native_lib")] use wayland_sys::client::*; use event_queue::QueueToken; use imp::{NewProxyInner, ProxyInner}; use wayland_commons::MessageGroup; use ProxyMap; /// An handle to a wayland proxy /// /// This represents a wayland object instantiated in your client /// session. Several handles to the same object can exist at a given /// time, and cloning them won't create a new protocol object, only /// clone the handle. The lifetime of the protocol object is **not** /// tied to the lifetime of these handles, but rather to sending or /// receiving destroying messages. /// /// These handles are notably used to send requests to the server. To do /// you need to import the associated `RequestsTrait` trait from the module /// of this interface. pub struct Proxy<I: Interface> { _i: ::std::marker::PhantomData<&'static I>, pub(crate) inner: ProxyInner, } impl<I: Interface> Clone for Proxy<I> { fn clone(&self) -> Proxy<I> { Proxy { _i: ::std::marker::PhantomData, inner: self.inner.clone(), } } } impl<I: Interface> PartialEq for Proxy<I> { fn eq(&self, other: &Proxy<I>) -> bool { self.equals(other) } } impl<I: Interface> Eq for Proxy<I> {} impl<I: Interface> Proxy<I> { pub(crate) fn wrap(inner: ProxyInner) -> Proxy<I> { Proxy { _i: ::std::marker::PhantomData, inner, } } /// Send a request through this object /// /// **Warning:** This method is mostly intended to be used by code generated /// by `wayland-scanner`, and you should probably never need to use it directly, /// but rather use the appropriate `RequestsTrait` for your proxy. /// /// This is the generic method to send requests. /// /// If your request needs to create an object, use `send_constructor`. pub fn send(&self, msg: I::Request) { self.inner.send::<I>(msg) } /// Send a request creating an object through this object /// /// **Warning:** This method is mostly intended to be used by code generated /// by `wayland-scanner`, and you should probably never need to use it directly, /// but rather use the appropriate `RequestsTrait` for your proxy. /// /// This is the generic method to send requests that create objects /// /// The slot in the message corresponding with the newly created object must have /// been filled by a placeholder object (see `child_placeholder`). pub fn send_constructor<J, F>( &self, msg: I::Request, implementor: F, version: Option<u32>, ) -> Result<Proxy<J>, ()> where J: Interface, F: FnOnce(NewProxy<J>) -> Proxy<J>, { self.inner .send_constructor::<I, J>(msg, version) .map(NewProxy::wrap) .map(implementor) } /// Check if the object associated with this proxy is still alive /// /// Will return `false` if the object has been destroyed. /// /// If the object is not managed by this library, this will always /// returns `true`. pub fn is_alive(&self) -> bool { self.inner.is_alive() } /// Retrieve the interface version of this wayland object instance /// /// Returns 0 on dead objects pub fn version(&self) -> u32 { self.inner.version() } /// Retrieve the object id of this wayland object pub fn id(&self) -> u32 { self.inner.id() } /// Access the arbitrary payload associated to this object /// /// You need to specify the expected type of this payload, and this /// function will return `None` if either the types don't match or /// you are attempting to access a non `Send + Sync` user data from the /// wrong thread. /// /// This value is associated to the Proxy when you implement it, and you /// cannot access it mutably afterwards. If you need interior mutability, /// you are responsible for using a `Mutex` or similar type to achieve it. pub fn user_data<UD: 'static>(&self) -> Option<&UD> { self.inner.get_user_data() } /// Check if the other proxy refers to the same underlying wayland object pub fn equals(&self, other: &Proxy<I>) -> bool { self.inner.equals(&other.inner) } /// Create a new child object /// /// **Warning:** This method is mostly intended to be used by code generated /// by `wayland-scanner`, and you should probably never need to use it directly, /// but rather use the appropriate `RequestsTrait` for your proxy. /// /// This creates a new wayland object, considered as a /// child of this object. It will notably inherit its interface /// version. /// /// The created object should immediately be implemented and sent /// in a request to the server, to keep the object list properly /// synchronized. Failure to do so will likely cause a protocol /// error. pub fn child<C: Interface>(&self) -> NewProxy<C> { NewProxy { _i: ::std::marker::PhantomData, inner: self.inner.child::<C>(), } } /// Creates a handle of this proxy with its actual type erased pub fn anonymize(&self) -> Proxy<AnonymousObject> { Proxy { _i: ::std::marker::PhantomData, inner: self.inner.clone(), } } /// Create a wrapper for this object for queue management /// /// As assigning a proxy to an event queue can be a racy operation /// in contexts involving multiple thread, this provides a facility /// to do this safely. /// /// The wrapper object created behaves like a regular `Proxy`, except that /// all objects created as the result of its requests will be assigned to /// the queue associated to the provided token, rather than the queue of /// their parent. This does not change the queue of the proxy itself. pub fn make_wrapper(&self, queue: &QueueToken) -> Result<Proxy<I>, ()> { let inner = self.inner.make_wrapper(&queue.inner)?; Ok(Proxy { _i: ::std::marker::PhantomData, inner, }) } /// Create a placeholder object, to be used with `send_constructor` /// /// **Warning:** This method is mostly intended to be used by code generated /// by `wayland-scanner`, and you should probably never need to use it directly, /// but rather use the appropriate `RequestsTrait` for your proxy. pub fn child_placeholder<J: Interface>(&self) -> Proxy<J> { Proxy::wrap(self.inner.child_placeholder()) } } #[cfg(feature = "native_lib")] impl<I: Interface> Proxy<I> { /// Check whether this proxy is managed by the library or not /// /// See `from_c_ptr` for details. pub fn is_external(&self) -> bool { self.inner.is_external() } /// Get a raw pointer to the underlying wayland object /// /// Retrieve a pointer to the object from the `libwayland-client.so` library. /// You will mostly need it to interface with C libraries needing access /// to wayland objects (to initialize an opengl context for example). pub fn c_ptr(&self) -> *mut wl_proxy { self.inner.c_ptr() } /// Create a `Proxy` instance from a C pointer /// /// Create a `Proxy` from a raw pointer to a wayland object from the /// C library. /// /// If the pointer was previously obtained by the `c_ptr()` method, this /// constructs a new proxy for the same object just like the `clone()` /// method would have. /// /// If the object was created by some other C library you are interfacing /// with, it will be created in an "unmanaged" state: wayland-client will /// treat it as foreign, and as such most of the safeties will be absent. /// Notably the lifetime of the object can't be tracked, so the `alive()` /// method will always return `false` and you are responsible of not using /// an object past its destruction (as this would cause a protocol error). /// You will also be unable to associate any user data pointer to this object. /// /// In order to handle protocol races, invoking it with a NULL pointer will /// create an already-dead object. pub unsafe fn from_c_ptr(ptr: *mut wl_proxy) -> Proxy<I> { Proxy { _i: ::std::marker::PhantomData, inner: ProxyInner::from_c_ptr::<I>(ptr), } } } #[cfg(feature = "native_lib")] impl Proxy<::protocol::wl_display::WlDisplay> { pub(crate) unsafe fn from_c_display_wrapper( ptr: *mut wl_proxy, ) -> Proxy<::protocol::wl_display::WlDisplay> { Proxy { _i: ::std::marker::PhantomData, inner: ProxyInner::from_c_display_wrapper(ptr), } } } /// A newly-created proxy that needs implementation /// /// Whenever a new wayland object is created, you will /// receive it as a `NewProxy`. You then have to provide an /// implementation for it, in order to process the incoming /// events it may receive. Once this done you will be able /// to use it as a regular `Proxy`. /// /// Implementations are structs implementing the appropriate /// variant of the `Implementation` trait. They can also be /// closures. pub struct NewProxy<I: Interface> { _i: ::std::marker::PhantomData<*const I>, pub(crate) inner: NewProxyInner, } impl<I: Interface + 'static> NewProxy<I> { #[allow(dead_code)] pub(crate) fn wrap(inner: NewProxyInner) -> NewProxy<I> { NewProxy { _i: ::std::marker::PhantomData, inner, } } /// Implement this proxy using given function and implementation data. pub fn implement<F, UD>(self, implementation: F, user_data: UD) -> Proxy<I> where F: FnMut(I::Event, Proxy<I>) + Send + 'static, UD: Send + Sync + 'static, I::Event: MessageGroup<Map = ProxyMap>, { let inner = unsafe { self.inner .implement::<I, _>(implementation, UserData::new_threadsafe(user_data)) }; Proxy { _i: ::std::marker::PhantomData, inner: inner, } } /// Implement this proxy using given function and implementation data. /// /// This method allows the implementation to not be `Send`, but requires for /// safety that you provide a token to the event queue this proxy will be implemented /// on. This method will then ensure that this proxy is registered on this event queue, /// so that it cannot be dispatched from an other thread. /// /// **Unsafety:** /// /// This call can be racy if the proxy is not already registered on this event queue and its /// old queue is being dispatched from an other thread. /// /// To ensure safety, see `Proxy::make_wrapper`. pub unsafe fn implement_nonsend<Impl, UD>( self, implementation: Impl, user_data: UD, queue: &QueueToken, ) -> Proxy<I> where Impl: FnMut(I::Event, Proxy<I>) + 'static, UD: 'static, I::Event: MessageGroup<Map = ProxyMap>, { #[cfg(feature = "native_lib")] { queue.inner.assign_proxy(self.inner.c_ptr()); } #[cfg(not(feature = "native_lib"))] { self.inner.assign_queue(&queue.inner); } let inner = self .inner .implement::<I, _>(implementation, UserData::new(user_data)); Proxy { _i: ::std::marker::PhantomData, inner: inner, } } } #[cfg(feature = "native_lib")] impl<I: Interface + 'static> NewProxy<I> { /// Get a raw pointer to the underlying wayland object /// /// Retrieve a pointer to the object from the `libwayland-client.so` library. /// You will mostly need it to interface with C libraries needing access /// to wayland objects (to initialize an opengl context for example). /// /// Use this if you need to pass an unimplemented object to the C library /// you are interfacing with. pub fn c_ptr(&self) -> *mut wl_proxy { self.inner.c_ptr() } /// Create a `NewProxy` instance from a C pointer. /// /// By doing so, you assert that this wayland object was newly created and /// can be safely implemented. As implementing it will overwrite any previously /// associated data or implementation, this can cause weird errors akin to /// memory corruption if it was not the case. pub unsafe fn from_c_ptr(ptr: *mut wl_proxy) -> Self { NewProxy { _i: ::std::marker::PhantomData, inner: NewProxyInner::from_c_ptr(ptr), } } }