#version 450 layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; layout(set = 0, binding = 0) buffer wData { int buf[]; } write_buffer; layout(set = 0, binding = 1) buffer rData { int buf[]; } read_buffer; layout(set = 0, binding = 2) buffer Settings { int settings[]; } settings; ivec4 separate(int pix){ ivec4 r = ivec4( (pix & 0x000000FF), (pix & 0x0000FF00) >> 8, (pix & 0x00FF0000) >> 16, (pix & 0xFF000000) >> 24 ); return r; } uint get_idx(int offset_x, int offset_y){ // uint x = min(settings.settings[0], max(0, gl_GlobalInvocationID.x + offset_x)); // uint y = min(settings.settings[1], max(0, gl_GlobalInvocationID.y + offset_y)); // return ((y * settings.settings[0]) + x); uint x = min(settings.settings[0], max(0, gl_GlobalInvocationID.x + offset_x)); uint y = min(settings.settings[1], max(0, gl_GlobalInvocationID.y + offset_y)); return ((y * settings.settings[0]) + x); } void main() { uint idx = get_idx(0,0); ivec4 p = separate(read_buffer.buf[get_idx(0 , 0)]); ivec4 p0 = separate(read_buffer.buf[get_idx(0 , 1)]); ivec4 p1 = separate(read_buffer.buf[get_idx(0 ,-1)]); ivec4 p2 = separate(read_buffer.buf[get_idx(1 , 1)]); ivec4 p3 = separate(read_buffer.buf[get_idx(-1,-1)]); ivec4 p4 = separate(read_buffer.buf[get_idx(1 , 0)]); ivec4 p5 = separate(read_buffer.buf[get_idx(-1, 0)]); ivec4 p6 = separate(read_buffer.buf[get_idx(1 ,-1)]); ivec4 p7 = separate(read_buffer.buf[get_idx(-1, 1)]); ivec3 d0 = abs(p0.xyz - p1.xyz); ivec3 d1 = abs(p2.xyz - p3.xyz); ivec3 d2 = abs(p4.xyz - p5.xyz); ivec3 d3 = abs(p6.xyz - p7.xyz); ivec3 m = max(max(max(d0, d1), d2), d3); if ((m.x + m.y + m.z) > 1){ p.x = 0; p.y = 0; p.z = 255; } p.x = 125; p.y = 255; p.z = 255; // p.z = max(p.z - (d0.x + d0.y + d0.z + d1.x + d1.y + d1.z)/5, 0); write_buffer.buf[0] = (read_buffer.buf[idx] & (~0x000000FF) ) | (p.x); //write_buffer.buf[idx] = (read_buffer.buf[idx] & (~0x0000FF00) ) | (p.y << 8); //write_buffer.buf[idx] = (read_buffer.buf[idx] & (~0x00FF0000) ) | (p.z << 16); //write_buffer.buf[idx] = (read_buffer.buf[idx] & (~0xFF000000) ) | (p.w << 24); // read_buffer.buf[idx] = (read_buffer.buf[idx] & (~0x000000FF) ) | (p.x); // read_buffer.buf[idx] = (read_buffer.buf[idx] & (~0x0000FF00) ) | (p.y << 8); // read_buffer.buf[idx] = (read_buffer.buf[idx] & (~0x00FF0000) ) | (p.z << 16); // read_buffer.buf[idx] = (read_buffer.buf[idx] & (~0xFF000000) ) | (p.w << 24); }