#![allow(dead_code)] #![allow(unused_variables)] #![allow(unused_mut)] extern crate quick_xml; extern crate sfml; extern crate cgmath; extern crate image; mod slider; mod timer; mod input; mod util; use crate::timer::Timer; use crate::input::Input; use crate::slider::Slider; extern crate nalgebra as na; use image::{GenericImageView, GenericImage, DynamicImage, Pixel, SubImage}; use sfml::graphics::{ Color, RenderTarget, RenderWindow, }; use sfml::window::{ Event, Key, Style}; use sfml::system::Vector2 as sfVec2; fn surrounding_pixels(x: u32, y: u32, img: &DynamicImage) -> Vec> { let mut pixels: Vec> = Vec::new(); if img.in_bounds(x+1, y+1) {pixels.push(img.get_pixel(x+1, y+1))} if img.in_bounds(x+1, y) {pixels.push(img.get_pixel(x+1, y))} if img.in_bounds(x+1, y-1) {pixels.push(img.get_pixel(x+1, y-1))} if img.in_bounds(x, y+1) {pixels.push(img.get_pixel(x, y+1))} if img.in_bounds(x, y-1) {pixels.push(img.get_pixel(x, y-1))} if img.in_bounds(x-1, y+1) {pixels.push(img.get_pixel(x-1, y+1))} if img.in_bounds(x-1, y) {pixels.push(img.get_pixel(x-1, y))} if img.in_bounds(x-1, y-1) {pixels.push(img.get_pixel(x-1, y-1))} pixels } fn main() { let mut img = image::open("test.jpg").unwrap(); let xy = img.dimensions(); for x in 0..xy.0 { for y in 0..xy.1 { let mut pixel = img.get_pixel(x, y); let v = surrounding_pixels(x, y, &img); // let mut avg: Pixel; // // for p in v { // avg += p; // } pixel.data[0] = 1; img.put_pixel(x, y, pixel); } } img.save("fractal.png").unwrap(); let mut window = RenderWindow::new( (512, 512), "Custom drawable", Style::CLOSE, &Default::default(), ); let mut timer = Timer::new(); let mut input = Input::new(); let mut slider = Slider::new(40.0, None); let step_size: f32 = 0.005; let mut elapsed_time: f32; let mut delta_time: f32; let mut accumulator_time: f32 = 0.0; let mut current_time: f32 = timer.elap_time(); while window.is_open() { while let Some(event) = window.poll_event() { match event { Event::Closed => return, Event::KeyPressed { code, .. } => { if code == Key::Escape { return; } } _ => {} } input.ingest(&event) } if input.is_held(Key::W) { } if input.is_held(Key::A) { } if input.is_held(Key::S) { } if input.is_held(Key::D) { } elapsed_time = timer.elap_time(); delta_time = elapsed_time - current_time; current_time = elapsed_time; if delta_time > 0.02 { delta_time = 0.02; } accumulator_time += delta_time; while (accumulator_time - step_size) >= step_size { accumulator_time -= step_size; } window.clear(&Color::BLACK); window.draw(&slider); window.display(); } }