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pub trait Handle {
fn get_handle(&self) -> u32;
}
pub enum DrawableHandle {
Texture(CanvasTextureHandle),
Image(CanvasImageHandle),
Font(CanvasFontHandle),
}
#[derive(Clone, Debug, Default, PartialEq, Eq, Hash)]
pub struct CanvasFontHandle {
pub(in crate::canvas) handle: u32
}
impl Handle for CanvasFontHandle {
fn get_handle(&self) -> u32 {
self.handle
}
}
#[derive(Clone, Debug, Default, PartialEq, Eq, Hash)]
pub struct CanvasTextureHandle {
pub handle: u32
}
impl Handle for CanvasTextureHandle {
fn get_handle(&self) -> u32 {
self.handle
}
}
#[derive(Clone, Debug, Default, PartialEq, Eq, Hash)]
pub struct CanvasImageHandle {
pub(in crate::canvas) handle: u32
}
impl Handle for CanvasImageHandle {
fn get_handle(&self) -> u32 {
self.handle
}
}
#[derive(Clone, Debug, Default, PartialEq, Eq, Hash)]
pub struct CompiledShaderHandle {
pub(in crate::canvas) handle: u32
}
impl Handle for CompiledShaderHandle {
fn get_handle(&self) -> u32 {
self.handle
}
}