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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `adler32` crate."><meta name="keywords" content="rust, rustlang, rust-lang, adler32"><title>adler32 - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../adler32/index.html'><div class='logo-container'><img src='../rust-logo.png' alt='logo'></div></a><p class='location'>Crate adler32</p><div class="sidebar-elems"><a id='all-types' href='all.html'><p>See all adler32's items</p></a><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class='location'></p><script>window.sidebarCurrent = {name: 'adler32', ty: 'mod', relpath: '../'};</script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/adler32/lib.rs.html#1-301' title='goto source code'>[src]</a></span><span class='in-band'>Crate <a class="mod" href=''>adler32</a></span></h1><div class='docblock'><p>A minimal implementation of Adler32 for Rust.</p>
<p>This provides the simple method adler32(), that exhausts a Read and
computes the Adler32 hash, as well as the RollingAdler32 struct, that can
build a hash byte-by-byte, allowing to 'forget' past bytes in a rolling
fashion.</p>
<p>The adler32 code has been translated (as accurately as I could manage) from
the zlib implementation.</p>
</div><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<table><tr class='module-item'><td><a class="struct" href="struct.RollingAdler32.html" title='adler32::RollingAdler32 struct'>RollingAdler32</a></td><td class='docblock-short'><p>A rolling version of the Adler32 hash, which can 'forget' past bytes.</p>
</td></tr></table><h2 id='functions' class='section-header'><a href="#functions">Functions</a></h2>
<table><tr class='module-item'><td><a class="fn" href="fn.adler32.html" title='adler32::adler32 fn'>adler32</a></td><td class='docblock-short'><p>Consume a Read object and returns the Adler32 hash.</p>
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