You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Trac3r-rust/doc/crossbeam_channel/macro.select.html

112 lines
16 KiB

This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `select` macro in crate `crossbeam_channel`."><meta name="keywords" content="rust, rustlang, rust-lang, select"><title>crossbeam_channel::select - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc macro"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../crossbeam_channel/index.html'><div class='logo-container'><img src='../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='index.html'>crossbeam_channel</a></p><script>window.sidebarCurrent = {name: 'select', ty: 'macro', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/crossbeam_channel/select_macro.rs.html#1195-1201' title='goto source code'>[src]</a></span><span class='in-band'>Macro <a href='index.html'>crossbeam_channel</a>::<wbr><a class="macro" href=''>select</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><div class="example-wrap"><pre class="rust macro">
<span class="macro">macro_rules</span><span class="macro">!</span> <span class="ident">select</span> {
($(<span class="macro-nonterminal">$</span><span class="macro-nonterminal">tokens</span>:<span class="ident">tt</span>)<span class="kw-2">*</span>) <span class="op">=</span><span class="op">&gt;</span> { ... };
}</pre></div>
</div><div class='docblock'><p>Selects from a set of channel operations.</p>
<p>This macro allows you to define a set of channel operations, wait until any one of them becomes
ready, and finally execute it. If multiple operations are ready at the same time, a random one
among them is selected.</p>
<p>It is also possible to define a <code>default</code> case that gets executed if none of the operations are
ready, either right away or for a certain duration of time.</p>
<p>An operation is considered to be ready if it doesn't have to block. Note that it is ready even
when it will simply return an error because the channel is disconnected.</p>
<p>The <code>select</code> macro is a convenience wrapper around <a href="struct.Select.html"><code>Select</code></a>. However, it cannot select over a
dynamically created list of channel operations.</p>
<h1 id="examples" class="section-header"><a href="#examples">Examples</a></h1>
<p>Block until a send or a receive operation is selected:</p>
<div class="example-wrap"><pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">thread</span>;
<span class="kw">use</span> <span class="ident">crossbeam_channel</span>::<span class="ident">unbounded</span>;
<span class="kw">let</span> (<span class="ident">s1</span>, <span class="ident">r1</span>) <span class="op">=</span> <span class="ident">unbounded</span>();
<span class="kw">let</span> (<span class="ident">s2</span>, <span class="ident">r2</span>) <span class="op">=</span> <span class="ident">unbounded</span>();
<span class="ident">s1</span>.<span class="ident">send</span>(<span class="number">10</span>).<span class="ident">unwrap</span>();
<span class="comment">// Since both operations are initially ready, a random one will be executed.</span>
<span class="macro">select</span><span class="macro">!</span> {
<span class="ident">recv</span>(<span class="ident">r1</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">msg</span> <span class="op">=</span><span class="op">&gt;</span> <span class="macro">assert_eq</span><span class="macro">!</span>(<span class="ident">msg</span>, <span class="prelude-val">Ok</span>(<span class="number">10</span>)),
<span class="ident">send</span>(<span class="ident">s2</span>, <span class="number">20</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">res</span> <span class="op">=</span><span class="op">&gt;</span> {
<span class="macro">assert_eq</span><span class="macro">!</span>(<span class="ident">res</span>, <span class="prelude-val">Ok</span>(()));
<span class="macro">assert_eq</span><span class="macro">!</span>(<span class="ident">r2</span>.<span class="ident">recv</span>(), <span class="prelude-val">Ok</span>(<span class="number">20</span>));
}
}</pre></div>
<p>Select from a set of operations without blocking:</p>
<div class="example-wrap"><pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">thread</span>;
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">time</span>::<span class="ident">Duration</span>;
<span class="kw">use</span> <span class="ident">crossbeam_channel</span>::<span class="ident">unbounded</span>;
<span class="kw">let</span> (<span class="ident">s1</span>, <span class="ident">r1</span>) <span class="op">=</span> <span class="ident">unbounded</span>();
<span class="kw">let</span> (<span class="ident">s2</span>, <span class="ident">r2</span>) <span class="op">=</span> <span class="ident">unbounded</span>();
<span class="ident">thread</span>::<span class="ident">spawn</span>(<span class="kw">move</span> <span class="op">|</span><span class="op">|</span> {
<span class="ident">thread</span>::<span class="ident">sleep</span>(<span class="ident">Duration</span>::<span class="ident">from_secs</span>(<span class="number">1</span>));
<span class="ident">s1</span>.<span class="ident">send</span>(<span class="number">10</span>).<span class="ident">unwrap</span>();
});
<span class="ident">thread</span>::<span class="ident">spawn</span>(<span class="kw">move</span> <span class="op">|</span><span class="op">|</span> {
<span class="ident">thread</span>::<span class="ident">sleep</span>(<span class="ident">Duration</span>::<span class="ident">from_millis</span>(<span class="number">500</span>));
<span class="ident">s2</span>.<span class="ident">send</span>(<span class="number">20</span>).<span class="ident">unwrap</span>();
});
<span class="comment">// None of the operations are initially ready.</span>
<span class="macro">select</span><span class="macro">!</span> {
<span class="ident">recv</span>(<span class="ident">r1</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">msg</span> <span class="op">=</span><span class="op">&gt;</span> <span class="macro">panic</span><span class="macro">!</span>(),
<span class="ident">recv</span>(<span class="ident">r2</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">msg</span> <span class="op">=</span><span class="op">&gt;</span> <span class="macro">panic</span><span class="macro">!</span>(),
<span class="ident">default</span> <span class="op">=</span><span class="op">&gt;</span> <span class="macro">println</span><span class="macro">!</span>(<span class="string">&quot;not ready&quot;</span>),
}</pre></div>
<p>Select over a set of operations with a timeout:</p>
<div class="example-wrap"><pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">thread</span>;
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">time</span>::<span class="ident">Duration</span>;
<span class="kw">use</span> <span class="ident">crossbeam_channel</span>::<span class="ident">unbounded</span>;
<span class="kw">let</span> (<span class="ident">s1</span>, <span class="ident">r1</span>) <span class="op">=</span> <span class="ident">unbounded</span>();
<span class="kw">let</span> (<span class="ident">s2</span>, <span class="ident">r2</span>) <span class="op">=</span> <span class="ident">unbounded</span>();
<span class="ident">thread</span>::<span class="ident">spawn</span>(<span class="kw">move</span> <span class="op">|</span><span class="op">|</span> {
<span class="ident">thread</span>::<span class="ident">sleep</span>(<span class="ident">Duration</span>::<span class="ident">from_secs</span>(<span class="number">1</span>));
<span class="ident">s1</span>.<span class="ident">send</span>(<span class="number">10</span>).<span class="ident">unwrap</span>();
});
<span class="ident">thread</span>::<span class="ident">spawn</span>(<span class="kw">move</span> <span class="op">|</span><span class="op">|</span> {
<span class="ident">thread</span>::<span class="ident">sleep</span>(<span class="ident">Duration</span>::<span class="ident">from_millis</span>(<span class="number">500</span>));
<span class="ident">s2</span>.<span class="ident">send</span>(<span class="number">20</span>).<span class="ident">unwrap</span>();
});
<span class="comment">// None of the two operations will become ready within 100 milliseconds.</span>
<span class="macro">select</span><span class="macro">!</span> {
<span class="ident">recv</span>(<span class="ident">r1</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">msg</span> <span class="op">=</span><span class="op">&gt;</span> <span class="macro">panic</span><span class="macro">!</span>(),
<span class="ident">recv</span>(<span class="ident">r2</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">msg</span> <span class="op">=</span><span class="op">&gt;</span> <span class="macro">panic</span><span class="macro">!</span>(),
<span class="ident">default</span>(<span class="ident">Duration</span>::<span class="ident">from_millis</span>(<span class="number">100</span>)) <span class="op">=</span><span class="op">&gt;</span> <span class="macro">println</span><span class="macro">!</span>(<span class="string">&quot;timed out&quot;</span>),
}</pre></div>
<p>Optionally add a receive operation to <code>select!</code> using <a href="fn.never.html"><code>never</code></a>:</p>
<div class="example-wrap"><pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">thread</span>;
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">time</span>::<span class="ident">Duration</span>;
<span class="kw">use</span> <span class="ident">crossbeam_channel</span>::{<span class="ident">never</span>, <span class="ident">unbounded</span>};
<span class="kw">let</span> (<span class="ident">s1</span>, <span class="ident">r1</span>) <span class="op">=</span> <span class="ident">unbounded</span>();
<span class="kw">let</span> (<span class="ident">s2</span>, <span class="ident">r2</span>) <span class="op">=</span> <span class="ident">unbounded</span>();
<span class="ident">thread</span>::<span class="ident">spawn</span>(<span class="kw">move</span> <span class="op">|</span><span class="op">|</span> {
<span class="ident">thread</span>::<span class="ident">sleep</span>(<span class="ident">Duration</span>::<span class="ident">from_secs</span>(<span class="number">1</span>));
<span class="ident">s1</span>.<span class="ident">send</span>(<span class="number">10</span>).<span class="ident">unwrap</span>();
});
<span class="ident">thread</span>::<span class="ident">spawn</span>(<span class="kw">move</span> <span class="op">|</span><span class="op">|</span> {
<span class="ident">thread</span>::<span class="ident">sleep</span>(<span class="ident">Duration</span>::<span class="ident">from_millis</span>(<span class="number">500</span>));
<span class="ident">s2</span>.<span class="ident">send</span>(<span class="number">20</span>).<span class="ident">unwrap</span>();
});
<span class="comment">// This receiver can be a `Some` or a `None`.</span>
<span class="kw">let</span> <span class="ident">r2</span> <span class="op">=</span> <span class="prelude-val">Some</span>(<span class="kw-2">&amp;</span><span class="ident">r2</span>);
<span class="comment">// None of the two operations will become ready within 100 milliseconds.</span>
<span class="macro">select</span><span class="macro">!</span> {
<span class="ident">recv</span>(<span class="ident">r1</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">msg</span> <span class="op">=</span><span class="op">&gt;</span> <span class="macro">panic</span><span class="macro">!</span>(),
<span class="ident">recv</span>(<span class="ident">r2</span>.<span class="ident">unwrap_or</span>(<span class="kw-2">&amp;</span><span class="ident">never</span>())) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">msg</span> <span class="op">=</span><span class="op">&gt;</span> <span class="macro">assert_eq</span><span class="macro">!</span>(<span class="ident">msg</span>, <span class="prelude-val">Ok</span>(<span class="number">20</span>)),
}</pre></div>
<p>To optionally add a timeout to <code>select!</code>, see the <a href="fn.never.html#examples">example</a> for <a href="fn.never.html"><code>never</code></a>.</p>
</div></section><section id="search" class="content hidden"></section><section class="footer"></section><aside id="help" class="hidden"><div><h1 class="hidden">Help</h1><div class="shortcuts"><h2>Keyboard Shortcuts</h2><dl><dt><kbd>?</kbd></dt><dd>Show this help dialog</dd><dt><kbd>S</kbd></dt><dd>Focus the search field</dd><dt><kbd></kbd></dt><dd>Move up in search results</dd><dt><kbd></kbd></dt><dd>Move down in search results</dd><dt><kbd></kbd></dt><dd>Switch tab</dd><dt><kbd>&#9166;</kbd></dt><dd>Go to active search result</dd><dt><kbd>+</kbd></dt><dd>Expand all sections</dd><dt><kbd>-</kbd></dt><dd>Collapse all sections</dd></dl></div><div class="infos"><h2>Search Tricks</h2><p>Prefix searches with a type followed by a colon (e.g., <code>fn:</code>) to restrict the search to a given type.</p><p>Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>.</p><p>Search functions by type signature (e.g., <code>vec -> usize</code> or <code>* -> vec</code>)</p><p>Search multiple things at once by splitting your query with comma (e.g., <code>str,u8</code> or <code>String,struct:Vec,test</code>)</p></div></div></aside><script>window.rootPath = "../";window.currentCrate = "crossbeam_channel";</script><script src="../aliases.js"></script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>