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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `matrixmultiply` crate."><meta name="keywords" content="rust, rustlang, rust-lang, matrixmultiply"><title>matrixmultiply - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../matrixmultiply/index.html'><div class='logo-container'><img src='../rust-logo.png' alt='logo'></div></a><p class='location'>Crate matrixmultiply</p><div class="sidebar-elems"><a id='all-types' href='all.html'><p>See all matrixmultiply's items</p></a><div class="block items"><ul><li><a href="#functions">Functions</a></li></ul></div><p class='location'></p><script>window.sidebarCurrent = {name: 'matrixmultiply', ty: 'mod', relpath: '../'};</script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../src/matrixmultiply/lib.rs.html#8-86' title='goto source code'>[src]</a></span><span class='in-band'>Crate <a class="mod" href=''>matrixmultiply</a></span></h1><div class='docblock'><p>General matrix multiplication for f32, f64 matrices. Operates on matrices
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with general layout (they can use arbitrary row and column stride).</p>
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<p>This crate uses the same macro/microkernel approach to matrix multiplication as
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the <a href="https://github.com/flame/blis">BLIS</a> project.</p>
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<p>We presently provide a few good microkernels, portable and for x86-64, and
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only one operation: the general matrix-matrix multiplication (“gemm”).</p>
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<h2 id="matrix-representation" class="section-header"><a href="#matrix-representation">Matrix Representation</a></h2>
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<p><strong>matrixmultiply</strong> supports matrices with general stride, so a matrix
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is passed using a pointer and four integers:</p>
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<ul>
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<li><code>a: *const f32</code>, pointer to the first element in the matrix</li>
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<li><code>m: usize</code>, number of rows</li>
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<li><code>k: usize</code>, number of columns</li>
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<li><code>rsa: isize</code>, row stride</li>
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<li><code>csa: isize</code>, column stride</li>
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</ul>
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<p>In this example, A is a m by k matrix. <code>a</code> is a pointer to the element at
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index <em>0, 0</em>.</p>
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<p>The <em>row stride</em> is the pointer offset (in number of elements) to the
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element on the next row. It’s the distance from element <em>i, j</em> to <em>i + 1,
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j</em>.</p>
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<p>The <em>column stride</em> is the pointer offset (in number of elements) to the
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element in the next column. It’s the distance from element <em>i, j</em> to <em>i,
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j + 1</em>.</p>
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<p>For example for a contiguous matrix, row major strides are <em>rsa=k,
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csa=1</em> and column major strides are <em>rsa=1, csa=m</em>.</p>
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<p>Stides can be negative or even zero, but for a mutable matrix elements
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may not alias each other.</p>
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<h2 id="portability-and-performance" class="section-header"><a href="#portability-and-performance">Portability and Performance</a></h2>
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<ul>
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<li>
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<p>The default kernels are written in portable Rust and available
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on all targets. These may depend on autovectorization to perform well.</p>
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</li>
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<li>
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<p><em>x86</em> and <em>x86-64</em> features can be detected at runtime by default or
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compile time (if enabled), and the crate following kernel variants are
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implemented:</p>
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<ul>
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<li><code>fma</code></li>
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<li><code>avx</code></li>
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<li><code>sse2</code></li>
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</ul>
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</li>
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</ul>
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<h2 id="other-notes" class="section-header"><a href="#other-notes">Other Notes</a></h2>
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<p>The functions in this crate are thread safe, as long as the destination
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matrix is distinct.</p>
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</div><h2 id='functions' class='section-header'><a href="#functions">Functions</a></h2>
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<table><tr class='module-item'><td><a class="fn" href="fn.dgemm.html" title='matrixmultiply::dgemm fn'>dgemm</a><a title='unsafe function' href='#'><sup>⚠</sup></a></td><td class='docblock-short'><p>General matrix multiplication (f64)</p>
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</td></tr><tr class='module-item'><td><a class="fn" href="fn.sgemm.html" title='matrixmultiply::sgemm fn'>sgemm</a><a title='unsafe function' href='#'><sup>⚠</sup></a></td><td class='docblock-short'><p>General matrix multiplication (f32)</p>
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</td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><aside id="help" class="hidden"><div><h1 class="hidden">Help</h1><div class="shortcuts"><h2>Keyboard Shortcuts</h2><dl><dt><kbd>?</kbd></dt><dd>Show this help dialog</dd><dt><kbd>S</kbd></dt><dd>Focus the search field</dd><dt><kbd>↑</kbd></dt><dd>Move up in search results</dd><dt><kbd>↓</kbd></dt><dd>Move down in search results</dd><dt><kbd>↹</kbd></dt><dd>Switch tab</dd><dt><kbd>⏎</kbd></dt><dd>Go to active search result</dd><dt><kbd>+</kbd></dt><dd>Expand all sections</dd><dt><kbd>-</kbd></dt><dd>Collapse all sections</dd></dl></div><div class="infos"><h2>Search Tricks</h2><p>Prefix searches with a type followed by a colon (e.g., <code>fn:</code>) to restrict the search to a given type.</p><p>Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>.</p><p>Search functions by type signature (e.g., <code>vec -> usize</code> or <code>* -> vec</code>)</p><p>Search multiple things at once by splitting your query with comma (e.g., <code>str,u8</code> or <code>String,struct:Vec,test</code>)</p></div></div></aside><script>window.rootPath = "../";window.currentCrate = "matrixmultiply";</script><script src="../aliases.js"></script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html> |