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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Limit` enum in crate `shaderc`."><meta name="keywords" content="rust, rustlang, rust-lang, Limit"><title>shaderc::Limit - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../shaderc/index.html'><div class='logo-container'><img src='../rust-logo.png' alt='logo'></div></a><p class='location'>Enum Limit</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.MaxLights">MaxLights</a><a href="#variant.MaxClipPlanes">MaxClipPlanes</a><a href="#variant.MaxTextureUnits">MaxTextureUnits</a><a href="#variant.MaxTextureCoords">MaxTextureCoords</a><a href="#variant.MaxVertexAttribs">MaxVertexAttribs</a><a href="#variant.MaxVertexUniformComponents">MaxVertexUniformComponents</a><a href="#variant.MaxVaryingFloats">MaxVaryingFloats</a><a href="#variant.MaxVertexTextureImageUnits">MaxVertexTextureImageUnits</a><a href="#variant.MaxCombinedTextureImageUnits">MaxCombinedTextureImageUnits</a><a href="#variant.MaxTextureImageUnits">MaxTextureImageUnits</a><a href="#variant.MaxFragmentUniformComponents">MaxFragmentUniformComponents</a><a href="#variant.MaxDrawBuffers">MaxDrawBuffers</a><a href="#variant.MaxVertexUniformVectors">MaxVertexUniformVectors</a><a href="#variant.MaxVaryingVectors">MaxVaryingVectors</a><a href="#variant.MaxFragmentUniformVectors">MaxFragmentUniformVectors</a><a href="#variant.MaxVertexOutputVectors">MaxVertexOutputVectors</a><a href="#variant.MaxFragmentInputVectors">MaxFragmentInputVectors</a><a href="#variant.MinProgramTexelOffset">MinProgramTexelOffset</a><a href="#variant.MaxProgramTexelOffset">MaxProgramTexelOffset</a><a href="#variant.MaxClipDistances">MaxClipDistances</a><a href="#variant.MaxComputeWorkGroupCountX">MaxComputeWorkGroupCountX</a><a href="#variant.MaxComputeWorkGroupCountY">MaxComputeWorkGroupCountY</a><a href="#variant.MaxComputeWorkGroupCountZ">MaxComputeWorkGroupCountZ</a><a href="#variant.MaxComputeWorkGroupSizeX">MaxComputeWorkGroupSizeX</a><a href="#variant.MaxComputeWorkGroupSizeY">MaxComputeWorkGroupSizeY</a><a href="#variant.MaxComputeWorkGroupSizeZ">MaxComputeWorkGroupSizeZ</a><a href="#variant.MaxComputeUniformComponents">MaxComputeUniformComponents</a><a href="#variant.MaxComputeTextureImageUnits">MaxComputeTextureImageUnits</a><a href="#variant.MaxComputeImageUniforms">MaxComputeImageUniforms</a><a href="#variant.MaxComputeAtomicCounters">MaxComputeAtomicCounters</a><a href="#variant.MaxComputeAtomicCounterBuffers">MaxComputeAtomicCounterBuffers</a><a href="#variant.MaxVaryingComponents">MaxVaryingComponents</a><a href="#variant.MaxVertexOutputComponents">MaxVertexOutputComponents</a><a href="#variant.MaxGeometryInputComponents">MaxGeometryInputComponents</a><a href="#variant.MaxGeometryOutputComponents">MaxGeometryOutputComponents</a><a href="#variant.MaxFragmentInputComponents">MaxFragmentInputComponents</a><a href="#variant.MaxImageUnits">MaxImageUnits</a><a href="#variant.MaxCombinedImageUnitsAndFragmentOutputs">MaxCombinedImageUnitsAndFragmentOutputs</a><a href="#variant.MaxCombinedShaderOutputResources">MaxCombinedShaderOutputResources</a><a href="#variant.MaxImageSamples">MaxImageSamples</a><a href="#variant.MaxVertexImageUniforms">MaxVertexImageUniforms</a><a href="#variant.MaxTessControlImageUniforms">MaxTessControlImageUniforms</a><a href="#variant.MaxTessEvaluationImageUniforms">MaxTessEvaluationImageUniforms</a><a href="#variant.MaxGeometryImageUniforms">MaxGeometryImageUniforms</a><a href="#variant.MaxFragmentImageUniforms">MaxFragmentImageUniforms</a><a href="#variant.MaxCombinedImageUniforms">MaxCombinedImageUniforms</a><a href="#variant.MaxGeometryTextureImageUnits">MaxGeometryTextureImageUnits</a><a href="#variant.MaxGeometryOutputVertices">MaxGeometryOutputVertices</a><a href="#variant.MaxGeometryTotalOutputComponents">MaxGeometryTotalOutputComponents</a><a href="#variant.MaxGeometryUniformComponents">MaxGeometryUniformComponents</a><a href="#variant.MaxGeometryVaryingComponents">MaxGeometryVaryingComponents</a><a href="#variant.MaxTessControlInputComponents">MaxTessControlInputComponents</a><a href="#variant.MaxTessControlOutputComponents">MaxTessControlOutputComponents</a><a href="#variant.MaxTessControlTextureImageUnits">MaxTessControlTextureImageUnits</a><a href="#variant.MaxTessControlUniformComponents">MaxTessControlUniformComponents</a><a href="#variant.MaxTessControlTotalOutputComponents">MaxTessControlTotalOutputComponents</a><a href="#variant.MaxTessEvaluationInputComponents">MaxTessEvaluationInputComponents</a><a href="#variant.MaxTessEvaluationOutputComponents">MaxTessEvaluationOutputComponents</a><a href="#variant.MaxTessEvaluationTextureImageUnits">MaxTessEvaluationTextureImageUnits</a><a href="#variant.MaxTessEvaluationUniformComponents">MaxTessEvaluationUniformComponents</a><a href="#variant.MaxTessPatchComponents">MaxTessPatchComponents</a><a href="#variant.MaxPatchVertices">MaxPatchVertices</a><a href="#variant.MaxTessGenLevel">MaxTessGenLevel</a><a href="#variant.MaxViewports">MaxViewports</a><a href="#variant.MaxVertexAtomicCounters">MaxVertexAtomicCounters</a><a href="#variant.MaxTessControlAtomicCounters">MaxTessControlAtomicCounters</a><a href="#variant.MaxTessEvaluationAtomicCounters">MaxTessEvaluationAtomicCounters</a><a href="#variant.MaxGeometryAtomicCounters">MaxGeometryAtomicCounters</a><a href="#variant.MaxFragmentAtomicCounters">MaxFragmentAtomicCounters</a><a href="#variant.MaxCombinedAtomicCounters">MaxCombinedAtomicCounters</a><a href="#variant.MaxAtomicCounterBindings">MaxAtomicCounterBindings</a><a href="#variant.MaxVertexAtomicCounterBuffers">MaxVertexAtomicCounterBuffers</a><a href="#variant.MaxTessControlAtomicCounterBuffers">MaxTessControlAtomicCounterBuffers</a><a href="#variant.MaxTessEvaluationAtomicCounterBuffers">MaxTessEvaluationAtomicCounterBuffers</a><a href="#variant.MaxGeometryAtomicCounterBuffers">MaxGeometryAtomicCounterBuffers</a><a href="#variant.MaxFragmentAtomicCounterBuffers">MaxFragmentAtomicCounterBuffers</a><a href="#variant.MaxCombinedAtomicCounterBuffers">MaxCombinedAtomicCounterBuffers</a><a href="#variant.MaxAtomicCounterBufferSize">MaxAtomicCounterBufferSize</a><a href="#variant.MaxTransformFeedbackBuffers">MaxTransformFeedbackBuffers</a><a href="#variant.MaxTransformFeedbackInterleavedComponents">MaxTransformFeedbackInterleavedComponents</a><a href="#variant.MaxCullDistances">MaxCullDistances</a><a href="#variant.MaxCombinedClipAndCullDistances">MaxCombinedClipAndCullDistances</a><a href="#variant.MaxSamples">MaxSamples</a></div><a class="sidebar-title" href="#implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Copy">Copy</a><a href="#impl-Debug">Debug</a><a href="#impl-Eq">Eq</a><a href="#impl-PartialEq%3CLimit%3E">PartialEq<Limit></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a></div></div><p class='location'><a href='index.html'>shaderc</a></p><script>window.sidebarCurrent = {name: 'Limit', ty: 'enum', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../src/shaderc/lib.rs.html#274-358' title='goto source code'>[src]</a></span><span class='in-band'>Enum <a href='index.html'>shaderc</a>::<wbr><a class="enum" href=''>Limit</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust enum'><span class="docblock attributes top-attr">#[repr(C)]
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</span>pub enum Limit {
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MaxLights,
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MaxClipPlanes,
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MaxTextureUnits,
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MaxTextureCoords,
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MaxVertexAttribs,
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MaxVertexUniformComponents,
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MaxVaryingFloats,
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MaxVertexTextureImageUnits,
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MaxCombinedTextureImageUnits,
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MaxTextureImageUnits,
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MaxFragmentUniformComponents,
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MaxDrawBuffers,
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MaxVertexUniformVectors,
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MaxVaryingVectors,
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MaxFragmentUniformVectors,
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MaxVertexOutputVectors,
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MaxFragmentInputVectors,
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MinProgramTexelOffset,
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MaxProgramTexelOffset,
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MaxClipDistances,
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MaxComputeWorkGroupCountX,
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MaxComputeWorkGroupCountY,
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MaxComputeWorkGroupCountZ,
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MaxComputeWorkGroupSizeX,
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MaxComputeWorkGroupSizeY,
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MaxComputeWorkGroupSizeZ,
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MaxComputeUniformComponents,
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MaxComputeTextureImageUnits,
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MaxComputeImageUniforms,
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MaxComputeAtomicCounters,
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MaxComputeAtomicCounterBuffers,
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MaxVaryingComponents,
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MaxVertexOutputComponents,
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MaxGeometryInputComponents,
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MaxGeometryOutputComponents,
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MaxFragmentInputComponents,
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MaxImageUnits,
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MaxCombinedImageUnitsAndFragmentOutputs,
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MaxCombinedShaderOutputResources,
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MaxImageSamples,
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MaxVertexImageUniforms,
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MaxTessControlImageUniforms,
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MaxTessEvaluationImageUniforms,
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MaxGeometryImageUniforms,
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MaxFragmentImageUniforms,
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MaxCombinedImageUniforms,
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MaxGeometryTextureImageUnits,
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MaxGeometryOutputVertices,
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MaxGeometryTotalOutputComponents,
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MaxGeometryUniformComponents,
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MaxGeometryVaryingComponents,
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MaxTessControlInputComponents,
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MaxTessControlOutputComponents,
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MaxTessControlTextureImageUnits,
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MaxTessControlUniformComponents,
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MaxTessControlTotalOutputComponents,
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MaxTessEvaluationInputComponents,
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MaxTessEvaluationOutputComponents,
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MaxTessEvaluationTextureImageUnits,
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MaxTessEvaluationUniformComponents,
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MaxTessPatchComponents,
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MaxPatchVertices,
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MaxTessGenLevel,
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MaxViewports,
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MaxVertexAtomicCounters,
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MaxTessControlAtomicCounters,
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MaxTessEvaluationAtomicCounters,
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MaxGeometryAtomicCounters,
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MaxFragmentAtomicCounters,
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MaxCombinedAtomicCounters,
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MaxAtomicCounterBindings,
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MaxVertexAtomicCounterBuffers,
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MaxTessControlAtomicCounterBuffers,
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MaxTessEvaluationAtomicCounterBuffers,
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MaxGeometryAtomicCounterBuffers,
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MaxFragmentAtomicCounterBuffers,
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MaxCombinedAtomicCounterBuffers,
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MaxAtomicCounterBufferSize,
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MaxTransformFeedbackBuffers,
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MaxTransformFeedbackInterleavedComponents,
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MaxCullDistances,
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MaxCombinedClipAndCullDistances,
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MaxSamples,
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}</pre></div><div class='docblock'><p>Resource limit.</p>
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</div><h2 id='variants' class='variants small-section-header'>
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Variants<a href='#variants' class='anchor'></a></h2>
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<div id="variant.MaxLights" class="variant small-section-header"><a href="#variant.MaxLights" class="anchor field"></a><code id='MaxLights.v'>MaxLights</code></div><div id="variant.MaxClipPlanes" class="variant small-section-header"><a href="#variant.MaxClipPlanes" class="anchor field"></a><code id='MaxClipPlanes.v'>MaxClipPlanes</code></div><div id="variant.MaxTextureUnits" class="variant small-section-header"><a href="#variant.MaxTextureUnits" class="anchor field"></a><code id='MaxTextureUnits.v'>MaxTextureUnits</code></div><div id="variant.MaxTextureCoords" class="variant small-section-header"><a href="#variant.MaxTextureCoords" class="anchor field"></a><code id='MaxTextureCoords.v'>MaxTextureCoords</code></div><div id="variant.MaxVertexAttribs" class="variant small-section-header"><a href="#variant.MaxVertexAttribs" class="anchor field"></a><code id='MaxVertexAttribs.v'>MaxVertexAttribs</code></div><div id="variant.MaxVertexUniformComponents" class="variant small-section-header"><a href="#variant.MaxVertexUniformComponents" class="anchor field"></a><code id='MaxVertexUniformComponents.v'>MaxVertexUniformComponents</code></div><div id="variant.MaxVaryingFloats" class="variant small-section-header"><a href="#variant.MaxVaryingFloats" class="anchor field"></a><code id='MaxVaryingFloats.v'>MaxVaryingFloats</code></div><div id="variant.MaxVertexTextureImageUnits" class="variant small-section-header"><a href="#variant.MaxVertexTextureImageUnits" class="anchor field"></a><code id='MaxVertexTextureImageUnits.v'>MaxVertexTextureImageUnits</code></div><div id="variant.MaxCombinedTextureImageUnits" class="variant small-section-header"><a href="#variant.MaxCombinedTextureImageUnits" class="anchor field"></a><code id='MaxCombinedTextureImageUnits.v'>MaxCombinedTextureImageUnits</code></div><div id="variant.MaxTextureImageUnits" class="variant small-section-header"><a href="#variant.MaxTextureImageUnits" class="anchor field"></a><code id='MaxTextureImageUnits.v'>MaxTextureImageUnits</code></div><div id="variant.MaxFragmentUniformComponents" class="variant small-section-header"><a href="#variant.MaxFragmentUniformComponents" class="anchor field"></a><code id='MaxFragmentUniformComponents.v'>MaxFragmentUniformComponents</code></div><div id="variant.MaxDrawBuffers" class="variant small-section-header"><a href="#variant.MaxDrawBuffers" class="anchor field"></a><code id='MaxDrawBuffers.v'>MaxDrawBuffers</code></div><div id="variant.MaxVertexUniformVectors" class="variant small-section-header"><a href="#variant.MaxVertexUniformVectors" class="anchor field"></a><code id='MaxVertexUniformVectors.v'>MaxVertexUniformVectors</code></div><div id="variant.MaxVaryingVectors" class="variant small-section-header"><a href="#variant.MaxVaryingVectors" class="anchor field"></a><code id='MaxVaryingVectors.v'>MaxVaryingVectors</code></div><div id="variant.MaxFragmentUniformVectors" class="variant small-section-header"><a href="#variant.MaxFragmentUniformVectors" class="anchor field"></a><code id='MaxFragmentUniformVectors.v'>MaxFragmentUniformVectors</code></div><div id="variant.MaxVertexOutputVectors" class="variant small-section-header"><a href="#variant.MaxVertexOutputVectors" class="anchor field"></a><code id='MaxVertexOutputVectors.v'>MaxVertexOutputVectors</code></div><div id="variant.MaxFragmentInputVectors" class="variant small-section-header"><a href="#variant.MaxFragmentInputVectors" class="anchor field"></a><code id='MaxFragmentInputVectors.v'>MaxFragmentInputVectors</code></div><div id="variant.MinProgramTexelOffset" class="variant small-section-header"><a href="#variant.MinProgramTexelOffset" class="anchor field"></a><code id='MinProgramTexelOffset.v'>MinProgramTexelOffset</code></div><div id="variant.MaxProgramTexelOffset" class="variant small-section-header"><a href="#variant.MaxProgramTexelOffset" class="anchor field"></a><code id='MaxProgramTexelOffset.v'>MaxProgramTexelOffset</code></div><div id="variant.MaxClipDistances" class="variant small-section-header"><a href="#variant.MaxClipDistances" class="anchor field"></a><code id='MaxClipDistances.v'>MaxClipDistances</code></div><div id="variant.MaxComputeWorkGroupCountX" class="variant small-section-header"><a href="#variant.MaxComputeWorkGroupCountX" class="anchor field"></a><code id='MaxComputeWorkGroupCountX.v'>MaxComputeWorkGroupCountX</code></div><div id="variant.MaxComputeWorkGroupCountY" class="variant small-section-header"><a href="#variant.MaxComputeWorkGroupCountY" class="anchor field"></a><code id='MaxComputeWorkGroupCountY.v'>MaxComputeWorkGroupCountY</code></div><div id="variant.MaxComputeWorkGroupCountZ" class="variant small-section-header"><a href="#variant.MaxComputeWorkGroupCountZ" class="anchor field"></a><code id='MaxComputeWorkGroupCountZ.v'>MaxComputeWorkGroupCountZ</code></div><div id="variant.MaxComputeWorkGroupSizeX" class="variant small-section-header"><a href="#variant.MaxComputeWorkGroupSizeX" class="anchor field"></a><code id='MaxComputeWorkGroupSizeX.v'>MaxComputeWorkGroupSizeX</code></div><div id="variant.MaxComputeWorkGroupSizeY" class="variant small-section-header"><a href="#variant.MaxComputeWorkGroupSizeY" class="anchor field"></a><code id='MaxComputeWorkGroupSizeY.v'>MaxComputeWorkGroupSizeY</code></div><div id="variant.MaxComputeWorkGroupSizeZ" class="variant small-section-header"><a href="#variant.MaxComputeWorkGroupSizeZ" class="anchor field"></a><code id='MaxComputeWorkGroupSizeZ.v'>MaxComputeWorkGroupSizeZ</code></div><div id="variant.MaxComputeUniformComponents" class="variant small-section-header"><a href="#variant.MaxComputeUniformComponents" class="anchor field"></a><code id='MaxComputeUniformComponents.v'>MaxComputeUniformComponents</code></div><div id="variant.MaxComputeTextureImageUnits" class="variant small-section-header"><a href="#variant.MaxComputeTextureImageUnits" class="anchor field"></a><code id='MaxComputeTextureImageUnits.v'>MaxComputeTextureImageUnits</code></div><div id="variant.MaxComputeImageUniforms" class="variant small-section-header"><a href="#variant.MaxComputeImageUniforms" class="anchor field"></a><code id='MaxComputeImageUniforms.v'>MaxComputeImageUniforms</code></div><div id="variant.MaxComputeAtomicCounters" class="variant small-section-header"><a href="#variant.MaxComputeAtomicCounters" class="anchor field"></a><code id='MaxComputeAtomicCounters.v'>MaxComputeAtomicCounters</code></div><div id="variant.MaxComputeAtomicCounterBuffers" class="variant small-section-header"><a href="#variant.MaxComputeAtomicCounterBuffers" class="anchor field"></a><code id='MaxComputeAtomicCounterBuffers.v'>MaxComputeAtomicCounterBuffers</code></div><div id="variant.MaxVaryingComponents" class="variant small-section-header"><a href="#variant.MaxVaryingComponents" class="anchor field"></a><code id='MaxVaryingComponents.v'>MaxVaryingComponents</code></div><div id="variant.MaxVertexOutputComponents" class="variant small-section-header"><a href="#variant.MaxVertexOutputComponents" class="anchor field"></a><code id='MaxVertexOutputComponents.v'>MaxVertexOutputComponents</code></div><div id="variant.MaxGeometryInputComponents" class="variant small-section-header"><a href="#variant.MaxGeometryInputComponents" class="anchor field"></a><code id='MaxGeometryInputComponents.v'>MaxGeometryInputComponents</code></div><div id="variant.MaxGeometryOutputComponents" class="variant small-section-header"><a href="#variant.MaxGeometryOutputComponents" class="anchor field"></a><code id='MaxGeometryOutputComponents.v'>MaxGeometryOutputComponents</code></div><div id="variant.MaxFragmentInputComponents" class="variant small-section-header"><a href="#variant.MaxFragmentInputComponents" class="anchor field"></a><code id='MaxFragmentInputComponents.v'>MaxFragmentInputComponents</code></div><div id="variant.MaxImageUnits" class="variant small-section-header"><a href="#variant.MaxImageUnits" class="anchor field"></a><code id='MaxImageUnits.v'>MaxImageUnits</code></div><div id="variant.MaxCombinedImageUnitsAndFragmentOutputs" class="variant small-section-header"><a href="#variant.MaxCombinedImageUnitsAndFragmentOutputs" class="anchor field"></a><code id='MaxCombinedImageUnitsAndFragmentOutputs.v'>MaxCombinedImageUnitsAndFragmentOutputs</code></div><div id="variant.MaxCombinedShaderOutputResources" class="variant small-section-header"><a href="#variant.MaxCombinedShaderOutputResources" class="anchor field"></a><code id='MaxCombinedShaderOutputResources.v'>MaxCombinedShaderOutputResources</code></div><div id="variant.MaxImageSamples" class="variant small-section-header"><a href="#variant.MaxImageSamples" class="anchor field"></a><code id='MaxImageSamples.v'>MaxImageSamples</code></div><div id="variant.MaxVertexImageUniforms" class="variant small-section-header"><a href="#variant.MaxVertexImageUniforms" class="anchor field"></a><code id='MaxVertexImageUniforms.v'>MaxVertexImageUniforms</code></div><div id="variant.MaxTessControlImageUniforms" class="variant small-section-header"><a href="#variant.MaxTessControlImageUniforms" class="anchor field"></a><code id='MaxTessControlImageUniforms.v'>MaxTessControlImageUniforms</code></div><div id="variant.MaxTessEvaluationImageUniforms" class="variant small-section-header"><a href="#variant.MaxTessEvaluationImageUniforms" class="anchor field"></a><code id='MaxTessEvaluationImageUniforms.v'>MaxTessEvaluationImageUniforms</code></div><div id="variant.MaxGeometryImageUniforms" class="variant small-section-header"><a href="#variant.MaxGeometryImageUniforms" class="anchor field"></a><code id='MaxGeometryImageUniforms.v'>MaxGeometryImageUniforms</code></div><div id="variant.MaxFragmentImageUniforms" class="variant small-section-header"><a href="#variant.MaxFragmentImageUniforms" class="anchor field"></a><code id='MaxFragmentImageUniforms.v'>MaxFragmentImageUniforms</code></div><div id="variant.MaxCombinedImageUniforms" class="variant small-section-header"><a href="#variant.MaxCombinedImageUniforms" class="anchor field"></a><code id='MaxCombinedImageUniforms.v'>MaxCombinedImageUniforms</code></div><div id="variant.MaxGeometryTextureImageUnits" class="variant small-section-header"><a href="#variant.MaxGeometryTextureImageUnits" class="anchor field"></a><code id='MaxGeometryTextureImageUnits.v'>MaxGeometryTextureImageUnits</code></div><div id="variant.MaxGeometryOutputVertices" class="variant small-section-header"><a href="#variant.MaxGeometryOutputVertices" class="anchor field"></a><code id='MaxGeometryOutputVertices.v'>MaxGeometryOutputVertices</code></div><div id="variant.MaxGeometryTotalOutputComponents" class="variant small-section-header"><a href="#variant.MaxGeometryTotalOutputComponents" class="anchor field"></a><code id='MaxGeometryTotalOutputComponents.v'>MaxGeometryTotalOutputComponents</code></div><div id="variant.MaxGeometryUniformComponents" class="variant small-section-header"><a href="#variant.MaxGeometryUniformComponents" class="anchor field"></a><code id='MaxGeometryUniformComponents.v'>MaxGeometryUniformComponents</code></div><div id="variant.MaxGeometryVaryingComponents" class="variant small-section-header"><a href="#variant.MaxGeometryVaryingComponents" class="anchor field"></a><code id='MaxGeometryVaryingComponents.v'>MaxGeometryVaryingComponents</code></div><div id="variant.MaxTessControlInputComponents" class="variant small-section-header"><a href="#variant.MaxTessControlInputComponents" class="anchor field"></a><code id='MaxTessControlInputComponents.v'>MaxTessControlInputComponents</code></div><div id="variant.MaxTessControlOutputComponents" class="variant small-section-header"><a href="#variant.MaxTessControlOutputComponents" class="anchor field"></a><code id='MaxTessControlOutputComponents.v'>MaxTessControlOutputComponents</code></div><div id="variant.MaxTessControlTextureImageUnits" class="variant small-section-header"><a href="#variant.MaxTessControlTextureImageUnits" class="anchor field"></a><code id='MaxTessControlTextureImageUnits.v'>MaxTessControlTextureImageUnits</code></div><div id="variant.MaxTessControlUniformComponents" class="variant small-section-header"><a href="#variant.MaxTessControlUniformComponents" class="anchor field"></a><code id='MaxTessControlUniformComponents.v'>MaxTessControlUniformComponents</code></div><div id="variant.MaxTessControlTotalOutputComponents" class="variant small-section-header"><a href="#variant.MaxTessControlTotalOutputComponents" class="anchor field"></a><code id='MaxTessControlTotalOutputComponents.v'>MaxTessControlTotalOutputComponents</code></div><div id="variant.MaxTessEvaluationInputComponents" class="variant small-section-header"><a href="#variant.MaxTessEvaluationInputComponents" class="anchor field"></a><code id='MaxTessEvaluationInputComponents.v'>MaxTessEvaluationInputComponents</code></div><div id="variant.MaxTessEvaluationOutputComponents" class="variant small-section-header"><a href="#variant.MaxTessEvaluationOutputComponents" class="anchor field"></a><code id='MaxTessEvaluationOutputComponents.v'>MaxTessEvaluationOutputComponents</code></div><div id="variant.MaxTessEvaluationTextureImageUnits" class="variant small-section-header"><a href="#variant.MaxTessEvaluationTextureImageUnits" class="anchor field"></a><code id='MaxTessEvaluationTextureImageUnits.v'>MaxTessEvaluationTextureImageUnits</code></div><div id="variant.MaxTessEvaluationUniformComponents" class="variant small-section-header"><a href="#variant.MaxTessEvaluationUniformComponents" class="anchor field"></a><code id='MaxTessEvaluationUniformComponents.v'>MaxTessEvaluationUniformComponents</code></div><div id="variant.MaxTessPatchComponents" class="variant small-section-header"><a href="#variant.MaxTessPatchComponents" class="anchor field"></a><code id='MaxTessPatchComponents.v'>MaxTessPatchComponents</code></div><div id="variant.MaxPatchVertices" class="variant small-section-header"><a href="#variant.MaxPatchVertices" class="anchor field"></a><code id='MaxPatchVertices.v'>MaxPatchVertices</code></div><div id="variant.MaxTessGenLevel" class="variant small-section-header"><a href="#variant.MaxTessGenLevel" class="anchor field"></a><code id='MaxTessGenLevel.v'>MaxTessGenLevel</code></div><div id="variant.MaxViewports" class="variant small-section-header"><a href="#variant.MaxViewports" class="anchor field"></a><code id='MaxViewports.v'>MaxViewports</code></div><div id="variant.MaxVertexAtomicCounters" class="variant small-section-header"><a href="#variant.MaxVertexAtomicCounters" class="anchor field"></a><code id='MaxVertexAtomicCounters.v'>MaxVertexAtomicCounters</code></div><div id="variant.MaxTessControlAtomicCounters" class="variant small-section-header"><a href="#variant.MaxTessControlAtomicCounters" class="anchor field"></a><code id='MaxTessControlAtomicCounters.v'>MaxTessControlAtomicCounters</code></div><div id="variant.MaxTessEvaluationAtomicCounters" class="variant small-section-header"><a href="#variant.MaxTessEvaluationAtomicCounters" class="anchor field"></a><code id='MaxTessEvaluationAtomicCounters.v'>MaxTessEvaluationAtomicCounters</code></div><div id="variant.MaxGeometryAtomicCounters" class="variant small-section-header"><a href="#variant.MaxGeometryAtomicCounters" class="anchor field"></a><code id='MaxGeometryAtomicCounters.v'>MaxGeometryAtomicCounters</code></div><div id="variant.MaxFragmentAtomicCounters" class="variant small-section-header"><a href="#variant.MaxFragmentAtomicCounters" class="anchor field"></a><code id='MaxFragmentAtomicCounters.v'>MaxFragmentAtomicCounters</code></div><div id="variant.MaxCombinedAtomicCounters" class="variant small-section-header"><a href="#variant.MaxCombinedAtomicCounters" class="anchor field"></a><code id='MaxCombinedAtomicCounters.v'>MaxCombinedAtomicCounters</code></div><div id="variant.MaxAtomicCounterBindings" class="variant small-section-header"><a href="#variant.MaxAtomicCounterBindings" class="anchor field"></a><code id='MaxAtomicCounterBindings.v'>MaxAtomicCounterBindings</code></div><div id="variant.MaxVertexAtomicCounterBuffers" class="variant small-section-header"><a href="#variant.MaxVertexAtomicCounterBuffers" class="anchor field"></a><code id='MaxVertexAtomicCounterBuffers.v'>MaxVertexAtomicCounterBuffers</code></div><div id="variant.MaxTessControlAtomicCounterBuffers" class="variant small-section-header"><a href="#variant.MaxTessControlAtomicCounterBuffers" class="anchor field"></a><code id='MaxTessControlAtomicCounterBuffers.v'>MaxTessControlAtomicCounterBuffers</code></div><div id="variant.MaxTessEvaluationAtomicCounterBuffers" class="variant small-section-header"><a href="#variant.MaxTessEvaluationAtomicCounterBuffers" class="anchor field"></a><code id='MaxTessEvaluationAtomicCounterBuffers.v'>MaxTessEvaluationAtomicCounterBuffers</code></div><div id="variant.MaxGeometryAtomicCounterBuffers" class="variant small-section-header"><a href="#variant.MaxGeometryAtomicCounterBuffers" class="anchor field"></a><code id='MaxGeometryAtomicCounterBuffers.v'>MaxGeometryAtomicCounterBuffers</code></div><div id="variant.MaxFragmentAtomicCounterBuffers" class="variant small-section-header"><a href="#variant.MaxFragmentAtomicCounterBuffers" class="anchor field"></a><code id='MaxFragmentAtomicCounterBuffers.v'>MaxFragmentAtomicCounterBuffers</code></div><div id="variant.MaxCombinedAtomicCounterBuffers" class="variant small-section-header"><a href="#variant.MaxCombinedAtomicCounterBuffers" class="anchor field"></a><code id='MaxCombinedAtomicCounterBuffers.v'>MaxCombinedAtomicCounterBuffers</code></div><div id="variant.MaxAtomicCounterBufferSize" class="variant small-section-header"><a href="#variant.MaxAtomicCounterBufferSize" class="anchor field"></a><code id='MaxAtomicCounterBufferSize.v'>MaxAtomicCounterBufferSize</code></div><div id="variant.MaxTransformFeedbackBuffers" class="variant small-section-header"><a href="#variant.MaxTransformFeedbackBuffers" class="anchor field"></a><code id='MaxTransformFeedbackBuffers.v'>MaxTransformFeedbackBuffers</code></div><div id="variant.MaxTransformFeedbackInterleavedComponents" class="variant small-section-header"><a href="#variant.MaxTransformFeedbackInterleavedComponents" class="anchor field"></a><code id='MaxTransformFeedbackInterleavedComponents.v'>MaxTransformFeedbackInterleavedComponents</code></div><div id="variant.MaxCullDistances" class="variant small-section-header"><a href="#variant.MaxCullDistances" class="anchor field"></a><code id='MaxCullDistances.v'>MaxCullDistances</code></div><div id="variant.MaxCombinedClipAndCullDistances" class="variant small-section-header"><a href="#variant.MaxCombinedClipAndCullDistances" class="anchor field"></a><code id='MaxCombinedClipAndCullDistances.v'>MaxCombinedClipAndCullDistances</code></div><div id="variant.MaxSamples" class="variant small-section-header"><a href="#variant.MaxSamples" class="anchor field"></a><code id='MaxSamples.v'>MaxSamples</code></div><h2 id='implementations' class='small-section-header'>Trait Implementations<a href='#implementations' class='anchor'></a></h2><div id='implementations-list'><h3 id='impl-Eq' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.Eq.html" title="trait core::cmp::Eq">Eq</a> for <a class="enum" href="../shaderc/enum.Limit.html" title="enum shaderc::Limit">Limit</a></code><a href='#impl-Eq' class='anchor'></a><a class='srclink' href='../src/shaderc/lib.rs.html#273' title='goto source code'>[src]</a></h3><div class='impl-items'></div><h3 id='impl-Clone' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../shaderc/enum.Limit.html" title="enum shaderc::Limit">Limit</a></code><a href='#impl-Clone' class='anchor'></a><a class='srclink' href='../src/shaderc/lib.rs.html#273' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.clone' class="method hidden"><code id='clone.v'>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone' class='fnname'>clone</a>(&self) -> <a class="enum" href="../shaderc/enum.Limit.html" title="enum shaderc::Limit">Limit</a></code><a class='srclink' href='../src/shaderc/lib.rs.html#273' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
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</div><h4 id='method.clone_from' class="method hidden"><code id='clone_from.v'>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from' class='fnname'>clone_from</a>(&mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>Self)</code><span class='since' title='Stable since Rust version 1.0.0'>1.0.0</span><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/clone.rs.html#131-133' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
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</div></div><h3 id='impl-PartialEq%3CLimit%3E' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a><<a class="enum" href="../shaderc/enum.Limit.html" title="enum shaderc::Limit">Limit</a>> for <a class="enum" href="../shaderc/enum.Limit.html" title="enum shaderc::Limit">Limit</a></code><a href='#impl-PartialEq%3CLimit%3E' class='anchor'></a><a class='srclink' href='../src/shaderc/lib.rs.html#273' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.eq' class="method hidden"><code id='eq.v'>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq' class='fnname'>eq</a>(&self, other: &<a class="enum" href="../shaderc/enum.Limit.html" title="enum shaderc::Limit">Limit</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../src/shaderc/lib.rs.html#273' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
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</div><h4 id='method.ne' class="method hidden"><code id='ne.v'><span class="docblock attributes">#[must_use]
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</span>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne' class='fnname'>ne</a>(&self, other: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>Rhs) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><span class='since' title='Stable since Rust version 1.0.0'>1.0.0</span><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/cmp.rs.html#208' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
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</div></div><h3 id='impl-Copy' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../shaderc/enum.Limit.html" title="enum shaderc::Limit">Limit</a></code><a href='#impl-Copy' class='anchor'></a><a class='srclink' href='../src/shaderc/lib.rs.html#273' title='goto source code'>[src]</a></h3><div class='impl-items'></div><h3 id='impl-Debug' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="../shaderc/enum.Limit.html" title="enum shaderc::Limit">Limit</a></code><a href='#impl-Debug' class='anchor'></a><a class='srclink' href='../src/shaderc/lib.rs.html#273' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.fmt' class="method hidden"><code id='fmt.v'>fn <a href='https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt' class='fnname'>fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a class='srclink' href='../src/shaderc/lib.rs.html#273' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
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</div></div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-Send' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../shaderc/enum.Limit.html" title="enum shaderc::Limit">Limit</a></code><a href='#impl-Send' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Unpin' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../shaderc/enum.Limit.html" title="enum shaderc::Limit">Limit</a></code><a href='#impl-Unpin' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../shaderc/enum.Limit.html" title="enum shaderc::Limit">Limit</a></code><a href='#impl-Sync' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-UnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../shaderc/enum.Limit.html" title="enum shaderc::Limit">Limit</a></code><a href='#impl-UnwindSafe' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-RefUnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../shaderc/enum.Limit.html" title="enum shaderc::Limit">Limit</a></code><a href='#impl-RefUnwindSafe' class='anchor'></a></h3><div class='impl-items'></div></div><h2 id='blanket-implementations' class='small-section-header'>Blanket Implementations<a href='#blanket-implementations' class='anchor'></a></h2><div id='blanket-implementations-list'><h3 id='impl-ToOwned' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html" title="trait alloc::borrow::ToOwned">ToOwned</a> for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a>, </span></code><a href='#impl-ToOwned' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/alloc/borrow.rs.html#81-92' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='associatedtype.Owned' class="type"><code id='Owned.t'>type <a href='https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#associatedtype.Owned' class="type">Owned</a> = T</code></h4><div class='docblock'><p>The resulting type after obtaining ownership.</p>
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</div><h4 id='method.to_owned' class="method hidden"><code id='to_owned.v'>fn <a href='https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#tymethod.to_owned' class='fnname'>to_owned</a>(&self) -> T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/alloc/borrow.rs.html#85-87' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Creates owned data from borrowed data, usually by cloning. <a href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#tymethod.to_owned">Read more</a></p>
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</div><h4 id='method.clone_into' class="method hidden"><code id='clone_into.v'>fn <a href='https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#method.clone_into' class='fnname'>clone_into</a>(&self, target: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T)</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/alloc/borrow.rs.html#89-91' title='goto source code'>[src]</a></h4><div class='stability hidden'><div class='stab unstable'><details><summary><span class='emoji'>🔬</span> This is a nightly-only experimental API. (<code>toowned_clone_into</code>)</summary><p>recently added</p>
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</details></div></div><div class='docblock hidden'><p>Uses borrowed data to replace owned data, usually by cloning. <a href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#method.clone_into">Read more</a></p>
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</div></div><h3 id='impl-Into%3CU%3E' class='impl'><code class='in-band'>impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><T>, </span></code><a href='#impl-Into%3CU%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert.rs.html#544-549' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.into' class="method hidden"><code id='into.v'>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.Into.html#tymethod.into' class='fnname'>into</a>(self) -> U</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert.rs.html#546-548' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
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</div></div><h3 id='impl-From%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><T> for T</code><a href='#impl-From%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert.rs.html#553-555' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.from' class="method hidden"><code id='from.v'>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from' class='fnname'>from</a>(t: T) -> T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert.rs.html#554' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
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</div></div><h3 id='impl-TryFrom%3CU%3E' class='impl'><code class='in-band'>impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><T>, </span></code><a href='#impl-TryFrom%3CU%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert.rs.html#572-578' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='associatedtype.Error' class="type"><code id='Error.t'>type <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error' class="type">Error</a> = <a class="enum" href="https://doc.rust-lang.org/nightly/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></code></h4><div class='docblock'><p>The type returned in the event of a conversion error.</p>
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</div><h4 id='method.try_from' class="method hidden"><code id='try_from.v'>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#tymethod.try_from' class='fnname'>try_from</a>(value: U) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a><T, <T as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U>>::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert.rs.html#575-577' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
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</div></div><h3 id='impl-TryInto%3CU%3E' class='impl'><code class='in-band'>impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>, </span></code><a href='#impl-TryInto%3CU%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert.rs.html#560-567' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='associatedtype.Error-1' class="type"><code id='Error.t-1'>type <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html#associatedtype.Error' class="type">Error</a> = <U as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></code></h4><div class='docblock'><p>The type returned in the event of a conversion error.</p>
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</div><h4 id='method.try_into' class="method hidden"><code id='try_into.v'>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html#tymethod.try_into' class='fnname'>try_into</a>(self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a><U, <U as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert.rs.html#564-566' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
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</div></div><h3 id='impl-BorrowMut%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-BorrowMut%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#218-220' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow_mut' class="method hidden"><code id='borrow_mut.v'>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut' class='fnname'>borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#219' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
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</div></div><h3 id='impl-Borrow%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Borrow%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#213-215' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow' class="method hidden"><code id='borrow.v'>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow' class='fnname'>borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#214' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
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</div></div><h3 id='impl-Any' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Any' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#100-102' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.type_id' class="method hidden"><code id='type_id.v'>fn <a href='https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id' class='fnname'>type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#101' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
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