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2.4 KiB
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2.4 KiB
initSidebarItems({"enum":[["DescriptorPoolAllocError","Error that can be returned when creating a device."],["PersistentDescriptorSetBuildError","Error when building a persistent descriptor set."],["PersistentDescriptorSetError","Error related to the persistent descriptor set."]],"mod":[["collection",""]],"struct":[["DescriptorWrite","Represents a single write entry to a descriptor set."],["DescriptorsCount","Number of available descriptors slots in a pool."],["FixedSizeDescriptorSet","A descriptor set created from a `FixedSizeDescriptorSetsPool`."],["FixedSizeDescriptorSetBuilder","Prototype of a `FixedSizeDescriptorSet`."],["FixedSizeDescriptorSetBuilderArray","Same as `FixedSizeDescriptorSetBuilder`, but we're in an array."],["FixedSizeDescriptorSetsPool","Pool of descriptor sets of a specific capacity and that are automatically reclaimed."],["PersistentDescriptorSet","An immutable descriptor set that is expected to be long-lived."],["PersistentDescriptorSetBuf","Internal object related to the `PersistentDescriptorSet` system."],["PersistentDescriptorSetBufView","Internal object related to the `PersistentDescriptorSet` system."],["PersistentDescriptorSetBuilder","Prototype of a `PersistentDescriptorSet`."],["PersistentDescriptorSetBuilderArray","Same as `PersistentDescriptorSetBuilder`, but we're in an array."],["PersistentDescriptorSetImg","Internal object related to the `PersistentDescriptorSet` system."],["PersistentDescriptorSetSampler","Internal object related to the `PersistentDescriptorSet` system."],["StdDescriptorPool","Standard implementation of a descriptor pool."],["StdDescriptorPoolAlloc","A descriptor set allocated from a `StdDescriptorPool`."],["UnsafeDescriptorPool","Pool from which descriptor sets are allocated from."],["UnsafeDescriptorPoolAllocIter","Iterator to the descriptor sets allocated from an unsafe descriptor pool."],["UnsafeDescriptorSet","Low-level descriptor set."],["UnsafeDescriptorSetLayout","Describes to the Vulkan implementation the layout of all descriptors within a descriptor set."]],"trait":[["DescriptorPool","A pool from which descriptor sets can be allocated."],["DescriptorPoolAlloc","An allocated descriptor set."],["DescriptorSet","Trait for objects that contain a collection of resources that will be accessible by shaders."],["DescriptorSetDesc","Trait for objects that describe the layout of the descriptors of a set."]]}); |