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<span class='in-band'>List of all items</span></h1><h3 id='Structs'>Structs</h3><ul class='structs docblock'><li><a href='struct.CompiledShader.html'>CompiledShader</a></li><li><a href='struct.CompiledShaders.html'>CompiledShaders</a></li><li><a href='struct.LayoutData.html'>LayoutData</a></li><li><a href='struct.Message.html'>Message</a></li><li><a href='struct.Watch.html'>Watch</a></li><li><a href='layouts/struct.Entry.html'>layouts::Entry</a></li><li><a href='layouts/struct.Input.html'>layouts::Input</a></li><li><a href='layouts/struct.Layout.html'>layouts::Layout</a></li><li><a href='layouts/struct.Output.html'>layouts::Output</a></li></ul><h3 id='Enums'>Enums</h3><ul class='enums docblock'><li><a href='error/enum.CompileError.html'>error::CompileError</a></li><li><a href='error/enum.ConvertError.html'>error::ConvertError</a></li><li><a href='error/enum.Error.html'>error::Error</a></li></ul><h3 id='Traits'>Traits</h3><ul class='traits docblock'><li><a href='layouts/trait.ShaderInterfaceDef.html'>layouts::ShaderInterfaceDef</a></li></ul><h3 id='Functions'>Functions</h3><ul class='functions docblock'><li><a href='fn.load.html'>load</a></li><li><a href='fn.load_compute.html'>load_compute</a></li><li><a href='fn.load_compute_with_options.html'>load_compute_with_options</a></li><li><a href='fn.load_fragment.html'>load_fragment</a></li><li><a href='fn.load_geometry.html'>load_geometry</a></li><li><a href='fn.load_tessellation_control.html'>load_tessellation_control</a></li><li><a href='fn.load_tessellation_evaluation.html'>load_tessellation_evaluation</a></li><li><a href='fn.load_vertex.html'>load_vertex</a></li><li><a href='fn.parse.html'>parse</a></li><li><a href='fn.parse_compute.html'>parse_compute</a></li></ul><h3 id='Typedefs'>Typedefs</h3><ul class='typedefs docblock'><li><a href='layouts/type.InputIter.html'>layouts::InputIter</a></li><li><a href='layouts/type.OutputIter.html'>layouts::OutputIter</a></li></ul></section><section id="search" class="content hidden"></section><section class="footer"></section><aside id="help" class="hidden"><div><h1 class="hidden">Help</h1><div class="shortcuts"><h2>Keyboard Shortcuts</h2><dl><dt><kbd>?</kbd></dt><dd>Show this help dialog</dd><dt><kbd>S</kbd></dt><dd>Focus the search field</dd><dt><kbd>↑</kbd></dt><dd>Move up in search results</dd><dt><kbd>↓</kbd></dt><dd>Move down in search results</dd><dt><kbd>↹</kbd></dt><dd>Switch tab</dd><dt><kbd>⏎</kbd></dt><dd>Go to active search result</dd><dt><kbd>+</kbd></dt><dd>Expand all sections</dd><dt><kbd>-</kbd></dt><dd>Collapse all sections</dd></dl></div><div class="infos"><h2>Search Tricks</h2><p>Prefix searches with a type followed by a colon (e.g., <code>fn:</code>) to restrict the search to a given type.</p><p>Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>.</p><p>Search functions by type signature (e.g., <code>vec -> usize</code> or <code>* -> vec</code>)</p><p>Search multiple things at once by splitting your query with comma (e.g., <code>str,u8</code> or <code>String,struct:Vec,test</code>)</p></div></div></aside><script>window.rootPath = "../";window.currentCrate = "shade_runner";</script><script src="../aliases.js"></script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html> |