You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
178 lines
4.3 KiB
178 lines
4.3 KiB
|
|
#![allow(dead_code)]
|
|
#![allow(unused_variables)]
|
|
#![allow(unused_mut)]
|
|
|
|
extern crate cgmath;
|
|
extern crate image;
|
|
extern crate nalgebra as na;
|
|
extern crate rand;
|
|
extern crate sfml;
|
|
extern crate time;
|
|
|
|
use sfml::graphics::*;
|
|
use sfml::graphics::{
|
|
Color, RenderTarget, RenderWindow,
|
|
};
|
|
use sfml::system::*;
|
|
use sfml::window::{Key, Style};
|
|
use sfml::window::mouse::*;
|
|
use sfml::window::mouse;
|
|
|
|
use vulkano::sync;
|
|
use std::sync::Arc;
|
|
use std::{fs, mem, iter, ptr};
|
|
use std::path::PathBuf;
|
|
use std::result;
|
|
|
|
use crate::input::Input;
|
|
use crate::slider::Slider;
|
|
use crate::timer::Timer;
|
|
use na::DimAdd;
|
|
use std::time::{SystemTime, Duration};
|
|
use std::ffi::CStr;
|
|
use std::ptr::write;
|
|
use vulkano::buffer::{BufferUsage, CpuAccessibleBuffer, DeviceLocalBuffer, ImmutableBuffer, BufferAccess};
|
|
use vulkano::command_buffer::AutoCommandBufferBuilder;
|
|
use vulkano::descriptor::descriptor_set::PersistentDescriptorSet;
|
|
use vulkano::device::{Device, DeviceExtensions};
|
|
use vulkano::instance::{Instance, InstanceExtensions, PhysicalDevice};
|
|
use vulkano::pipeline::ComputePipeline;
|
|
use vulkano::descriptor::pipeline_layout::PipelineLayoutAbstract;
|
|
use vulkano::sync::GpuFuture;
|
|
use shaderc::CompileOptions;
|
|
use shade_runner::CompileError;
|
|
use winit::{EventsLoop, WindowBuilder, WindowEvent, Event, DeviceEvent, VirtualKeyCode, ElementState};
|
|
use winit::dpi::LogicalSize;
|
|
use vulkano_win::VkSurfaceBuild;
|
|
use sprite::Sprite;
|
|
use crate::canvas::Canvas;
|
|
|
|
mod util;
|
|
|
|
mod slider;
|
|
mod timer;
|
|
mod input;
|
|
mod vkprocessor;
|
|
mod button;
|
|
mod vertex_2d;
|
|
mod vertex_3d;
|
|
mod sprite;
|
|
mod canvas;
|
|
|
|
fn main() {
|
|
|
|
let instance = {
|
|
let extensions = vulkano_win::required_extensions();
|
|
Instance::new(None, &extensions, None).unwrap()
|
|
};
|
|
|
|
let mut events_loop = EventsLoop::new();
|
|
let mut surface = WindowBuilder::new()
|
|
.with_dimensions(LogicalSize::from((800, 800)))
|
|
.build_vk_surface(&events_loop, instance.clone()).unwrap();
|
|
let mut window = surface.window();
|
|
|
|
let mut processor = vkprocessor::VkProcessor::new(&instance, &surface);
|
|
processor.compile_kernel(String::from("simple-edge.compute"));
|
|
processor.compile_shaders(String::from("simple_texture"), &surface);
|
|
processor.load_buffers(String::from("background.jpg"));
|
|
processor.create_swapchain(&surface);
|
|
|
|
let mut timer = Timer::new();
|
|
let mut frame_future = Box::new(sync::now(processor.device.clone())) as Box<dyn GpuFuture>;
|
|
|
|
let step_size: f32 = 0.005;
|
|
let mut elapsed_time: f32;
|
|
let mut delta_time: f32;
|
|
let mut accumulator_time: f32 = 0.0;
|
|
let mut current_time: f32 = timer.elap_time();
|
|
|
|
let mut mouse_xy = Vector2i::new(0,0);
|
|
|
|
Sprite::new_with_color((0.,0.), (0,0), (0.,0.,0.,0.));
|
|
|
|
while let Some(p) = window.get_position() {
|
|
|
|
elapsed_time = timer.elap_time();
|
|
delta_time = elapsed_time - current_time;
|
|
current_time = elapsed_time;
|
|
if delta_time > 0.02 {
|
|
delta_time = 0.02;
|
|
}
|
|
accumulator_time += delta_time;
|
|
|
|
while (accumulator_time - step_size) >= step_size {
|
|
accumulator_time -= step_size;
|
|
}
|
|
|
|
let mut exit = false;
|
|
events_loop.poll_events(|event| {
|
|
match event {
|
|
Event::WindowEvent { event: WindowEvent::CloseRequested, .. } =>
|
|
{
|
|
exit = true;
|
|
},
|
|
Event::WindowEvent { event: WindowEvent::Resized(_), .. } => {
|
|
processor.recreate_swapchain(&surface);
|
|
},
|
|
Event::DeviceEvent { event: DeviceEvent::Key(keyboard_input), .. } => {
|
|
|
|
match keyboard_input.virtual_keycode.unwrap() {
|
|
VirtualKeyCode::A => {
|
|
if keyboard_input.state == ElementState::Pressed {
|
|
processor.save_edges_image();
|
|
}
|
|
}
|
|
_ => ()
|
|
}
|
|
},
|
|
// Event::DeviceEvent { event: DeviceEvent::Button(mouse_input), .. } => {
|
|
// mouse_xy.x
|
|
// },
|
|
_ => ()
|
|
}
|
|
});
|
|
|
|
if exit {
|
|
return;
|
|
}
|
|
|
|
|
|
(frame_future) = processor.run(&surface, frame_future);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|