|
|
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Source to the Rust file `src/sprite.rs`."><meta name="keywords" content="rust, rustlang, rust-lang"><title>sprite.rs.html -- source</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc source"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../sfml_rust/index.html'><div class='logo-container'><img src='../../rust-logo.png' alt='logo'></div></a></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><pre class="line-numbers"><span id="1"> 1</span>
|
|
|
<span id="2"> 2</span>
|
|
|
<span id="3"> 3</span>
|
|
|
<span id="4"> 4</span>
|
|
|
<span id="5"> 5</span>
|
|
|
<span id="6"> 6</span>
|
|
|
<span id="7"> 7</span>
|
|
|
<span id="8"> 8</span>
|
|
|
<span id="9"> 9</span>
|
|
|
<span id="10">10</span>
|
|
|
<span id="11">11</span>
|
|
|
<span id="12">12</span>
|
|
|
<span id="13">13</span>
|
|
|
<span id="14">14</span>
|
|
|
<span id="15">15</span>
|
|
|
<span id="16">16</span>
|
|
|
<span id="17">17</span>
|
|
|
<span id="18">18</span>
|
|
|
<span id="19">19</span>
|
|
|
<span id="20">20</span>
|
|
|
<span id="21">21</span>
|
|
|
<span id="22">22</span>
|
|
|
<span id="23">23</span>
|
|
|
<span id="24">24</span>
|
|
|
<span id="25">25</span>
|
|
|
<span id="26">26</span>
|
|
|
<span id="27">27</span>
|
|
|
<span id="28">28</span>
|
|
|
<span id="29">29</span>
|
|
|
<span id="30">30</span>
|
|
|
<span id="31">31</span>
|
|
|
<span id="32">32</span>
|
|
|
<span id="33">33</span>
|
|
|
<span id="34">34</span>
|
|
|
<span id="35">35</span>
|
|
|
<span id="36">36</span>
|
|
|
<span id="37">37</span>
|
|
|
<span id="38">38</span>
|
|
|
<span id="39">39</span>
|
|
|
<span id="40">40</span>
|
|
|
<span id="41">41</span>
|
|
|
<span id="42">42</span>
|
|
|
<span id="43">43</span>
|
|
|
<span id="44">44</span>
|
|
|
<span id="45">45</span>
|
|
|
<span id="46">46</span>
|
|
|
<span id="47">47</span>
|
|
|
<span id="48">48</span>
|
|
|
<span id="49">49</span>
|
|
|
<span id="50">50</span>
|
|
|
<span id="51">51</span>
|
|
|
<span id="52">52</span>
|
|
|
<span id="53">53</span>
|
|
|
<span id="54">54</span>
|
|
|
<span id="55">55</span>
|
|
|
<span id="56">56</span>
|
|
|
<span id="57">57</span>
|
|
|
<span id="58">58</span>
|
|
|
<span id="59">59</span>
|
|
|
<span id="60">60</span>
|
|
|
<span id="61">61</span>
|
|
|
<span id="62">62</span>
|
|
|
<span id="63">63</span>
|
|
|
<span id="64">64</span>
|
|
|
</pre><div class="example-wrap"><pre class="rust ">
|
|
|
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">sync</span>::<span class="ident">Arc</span>;
|
|
|
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">canvas</span>::<span class="kw-2">*</span>;
|
|
|
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">canvas</span>::<span class="ident">managed</span>::<span class="ident">handles</span>::{<span class="ident">CanvasFontHandle</span>, <span class="ident">CanvasImageHandle</span>, <span class="ident">CanvasTextureHandle</span>, <span class="ident">Handle</span>};
|
|
|
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">canvas</span>::<span class="ident">canvas_frame</span>::{<span class="ident">Drawable</span>};
|
|
|
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">util</span>::<span class="ident">vertex</span>::{<span class="ident">VertexTypes</span>, <span class="ident">TextureVertex3D</span>, <span class="ident">Vertex3D</span>};
|
|
|
|
|
|
<span class="doccomment">///</span>
|
|
|
<span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Debug</span>, <span class="ident">Clone</span>)]</span>
|
|
|
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Sprite</span> {
|
|
|
|
|
|
<span class="kw">pub</span> <span class="ident">verts</span>: <span class="ident">VertexTypes</span>,
|
|
|
|
|
|
<span class="ident">position</span>: (<span class="ident">f32</span>, <span class="ident">f32</span>),
|
|
|
<span class="ident">size</span>: (<span class="ident">f32</span>, <span class="ident">f32</span>),
|
|
|
}
|
|
|
|
|
|
<span class="doccomment">/// Container class which implements drawable.</span>
|
|
|
<span class="kw">impl</span> <span class="ident">Sprite</span> {
|
|
|
|
|
|
<span class="doccomment">///</span>
|
|
|
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new</span>(<span class="ident">position</span>: (<span class="ident">f32</span>, <span class="ident">f32</span>),
|
|
|
<span class="ident">size</span>: (<span class="ident">f32</span>, <span class="ident">f32</span>),
|
|
|
<span class="ident">depth</span>: <span class="ident">u32</span>,
|
|
|
<span class="ident">texture_handle</span>: <span class="ident">Arc</span><span class="op"><</span><span class="ident">CanvasTextureHandle</span><span class="op">></span>) <span class="op">-</span><span class="op">></span> <span class="ident">Sprite</span> {
|
|
|
|
|
|
<span class="kw">let</span> <span class="ident">normalized_depth</span> <span class="op">=</span> (<span class="ident">depth</span> <span class="kw">as</span> <span class="ident">f32</span> <span class="op">/</span> <span class="number">255.0</span>);
|
|
|
|
|
|
<span class="kw">let</span> <span class="ident">verts</span> <span class="op">=</span> <span class="macro">vec</span><span class="macro">!</span>[
|
|
|
<span class="ident">TextureVertex3D</span>{
|
|
|
<span class="ident">v_position</span>: [<span class="ident">position</span>.<span class="number">0</span>, <span class="ident">position</span>.<span class="number">1</span>, <span class="ident">normalized_depth</span>], <span class="comment">// top left</span>
|
|
|
<span class="ident">ti_position</span>: [<span class="op">-</span><span class="number">0.0</span>, <span class="op">-</span><span class="number">0.0</span>] },
|
|
|
<span class="ident">TextureVertex3D</span>{
|
|
|
<span class="ident">v_position</span>: [<span class="ident">position</span>.<span class="number">0</span>, <span class="ident">position</span>.<span class="number">1</span> <span class="op">+</span> <span class="ident">size</span>.<span class="number">1</span>, <span class="ident">normalized_depth</span>], <span class="comment">// bottom left</span>
|
|
|
<span class="ident">ti_position</span>: [<span class="op">-</span><span class="number">0.0</span>, <span class="number">1.0</span>] },
|
|
|
<span class="ident">TextureVertex3D</span>{
|
|
|
<span class="ident">v_position</span>: [<span class="ident">position</span>.<span class="number">0</span> <span class="op">+</span> <span class="ident">size</span>.<span class="number">0</span>, <span class="ident">position</span>.<span class="number">1</span> <span class="op">+</span> <span class="ident">size</span>.<span class="number">1</span>, <span class="ident">normalized_depth</span>], <span class="comment">// bottom right</span>
|
|
|
<span class="ident">ti_position</span>: [<span class="number">1.0</span>, <span class="number">1.0</span>] },
|
|
|
<span class="ident">TextureVertex3D</span>{
|
|
|
<span class="ident">v_position</span>: [<span class="ident">position</span>.<span class="number">0</span>, <span class="ident">position</span>.<span class="number">1</span>, <span class="ident">normalized_depth</span>], <span class="comment">// top left</span>
|
|
|
<span class="ident">ti_position</span>: [<span class="op">-</span><span class="number">0.0</span>, <span class="op">-</span><span class="number">0.0</span>] },
|
|
|
<span class="ident">TextureVertex3D</span>{
|
|
|
<span class="ident">v_position</span>: [<span class="ident">position</span>.<span class="number">0</span> <span class="op">+</span> <span class="ident">size</span>.<span class="number">0</span>, <span class="ident">position</span>.<span class="number">1</span> <span class="op">+</span> <span class="ident">size</span>.<span class="number">1</span>, <span class="ident">normalized_depth</span>], <span class="comment">// bottom right</span>
|
|
|
<span class="ident">ti_position</span>: [<span class="number">1.0</span>, <span class="number">1.0</span>] },
|
|
|
<span class="ident">TextureVertex3D</span>{
|
|
|
<span class="ident">v_position</span>: [<span class="ident">position</span>.<span class="number">0</span> <span class="op">+</span> <span class="ident">size</span>.<span class="number">0</span>, <span class="ident">position</span>.<span class="number">1</span>, <span class="ident">normalized_depth</span>], <span class="comment">// top right</span>
|
|
|
<span class="ident">ti_position</span>: [<span class="number">1.0</span>, <span class="op">-</span><span class="number">0.0</span>] },
|
|
|
];
|
|
|
|
|
|
<span class="ident">Sprite</span> {
|
|
|
<span class="ident">verts</span>: <span class="ident">VertexTypes</span>::<span class="ident">TextureType</span>(<span class="ident">verts</span>, <span class="ident">texture_handle</span>),
|
|
|
<span class="ident">position</span>: <span class="ident">position</span>,
|
|
|
<span class="ident">size</span>: <span class="ident">size</span>,
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
<span class="kw">impl</span> <span class="ident">Drawable</span> <span class="kw">for</span> <span class="ident">Sprite</span>{
|
|
|
<span class="kw">fn</span> <span class="ident">get</span>(<span class="kw-2">&</span><span class="self">self</span>) <span class="op">-</span><span class="op">></span> <span class="ident">VertexTypes</span> {
|
|
|
<span class="self">self</span>.<span class="ident">verts</span>.<span class="ident">clone</span>()
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
</pre></div>
|
|
|
</section><section id="search" class="content hidden"></section><section class="footer"></section><aside id="help" class="hidden"><div><h1 class="hidden">Help</h1><div class="shortcuts"><h2>Keyboard Shortcuts</h2><dl><dt><kbd>?</kbd></dt><dd>Show this help dialog</dd><dt><kbd>S</kbd></dt><dd>Focus the search field</dd><dt><kbd>↑</kbd></dt><dd>Move up in search results</dd><dt><kbd>↓</kbd></dt><dd>Move down in search results</dd><dt><kbd>↹</kbd></dt><dd>Switch tab</dd><dt><kbd>⏎</kbd></dt><dd>Go to active search result</dd><dt><kbd>+</kbd></dt><dd>Expand all sections</dd><dt><kbd>-</kbd></dt><dd>Collapse all sections</dd></dl></div><div class="infos"><h2>Search Tricks</h2><p>Prefix searches with a type followed by a colon (e.g., <code>fn:</code>) to restrict the search to a given type.</p><p>Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>.</p><p>Search functions by type signature (e.g., <code>vec -> usize</code> or <code>* -> vec</code>)</p><p>Search multiple things at once by splitting your query with comma (e.g., <code>str,u8</code> or <code>String,struct:Vec,test</code>)</p></div></div></aside><script>window.rootPath = "../../";window.currentCrate = "sfml_rust";</script><script src="../../aliases.js"></script><script src="../../main.js"></script><script src="../../source-script.js"></script><script src="../../source-files.js"></script><script defer src="../../search-index.js"></script></body></html> |