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Trac3r-rust/src/entstate.rs

131 lines
4.4 KiB

use std::collections::HashMap;
use sfml::graphics::Texture;
use crate::util;
use std::fs::File;
use std::io::BufReader;
use std::io::BufRead;
use sfml::graphics::Sprite;
use sfml::graphics::Transformable;
use std::cell::RefCell;
use crate::player::Player;
use ncollide2d::partitioning::BVT;
use ncollide2d::bounding_volume::AABB;
use crate::resources::Resources;
use ncollide2d::bounding_volume;
use std::rc::Rc;
pub struct EntState<'a> {
pub dynamic_entities: Rc<RefCell<Vec< Sprite<'a> >>>,
pub static_entities : Rc<RefCell<Vec< Sprite<'a> >>>,
pub player : Player<'a>,
}
impl<'a> EntState<'a> {
pub fn new() -> EntState<'a> {
EntState{
dynamic_entities: Rc::new(RefCell::new(Vec::new())),
static_entities: Rc::new(RefCell::new(Vec::new())),
player: Player::new(),
}
}
pub fn read_static_entities(mut self, filename: String, resources: &'a Resources) {
let mut sprite : Sprite = Sprite::new();
sprite.set_texture(&resources.spritesheet_text, false);
sprite.set_texture_rect(&util::grab_sheet_rec(String::from("blockBrown.png"), &resources.spritesheet_desc));
sprite.set_position((0.0,0.0));
//self.static_entities.get_mut().push(sprite);
// let file = File::open(filename).expect("Could not open file");
//
// let mut first_line: bool = true;
// let mut w: f32 = 0.0;
// let mut h: f32 = 0.0;
//
// let mut x: i32;
// let mut y: i32 = 0;
//
//
// for line in BufReader::new(file).lines() {
//
// if first_line {
//
// first_line = !first_line;
// let val = line.unwrap();
// let arr : Vec<&str> = val.split_whitespace().collect();
//
// w = arr.get(0).unwrap().parse::<f32>().unwrap();
// h = arr.get(1).unwrap().parse::<f32>().unwrap();
//
// } else {
//
// x = 0;
//
// let val = line.unwrap();
// for i in val.split_whitespace() {
// match i.parse::<i32>().unwrap() {
// 0 => {
// // Do nothing for now
// }
// 1 => {
// let mut sprite : Sprite<'a> = Sprite::new();
// sprite.set_texture(&self.spritesheet_text, false);
// sprite.set_texture_rect(&util::grab_sheet_rec(String::from("blockBrown.png"), &self.spritesheet_desc));
// sprite.set_position((x as f32 * w, y as f32 * h));
//
// self.static_entities.push(RefCell::new(sprite));
// }
// _ => {
// panic!("ahhhhhh");
// }
// }
// x += 1;
// }
// y += 1;
// }
// }
}
// pub fn read_dynamic_entities(&'a mut self, filename: String) {
//
// let file = File::open(filename).expect("Could not open file");
//
// for line in BufReader::new(file).lines() {
//
// let val = line.unwrap();
// let arr : Vec<&str> = val.split_whitespace().collect();
//
// let e = arr.get(0).unwrap();
// let x = arr.get(1).unwrap().parse::<f32>().unwrap();
// let y = arr.get(2).unwrap().parse::<f32>().unwrap();
//
// match *e {
// "enemy" => {
// let mut sprite = Sprite::new();
// sprite.set_texture(&self.spritesheet_text, false);
// sprite.set_texture_rect(&util::grab_sheet_rec(String::from("enemyFloating_1.png"), &self.spritesheet_desc));
// sprite.set_position((x, y));
//
// self.dynamic_entities.push(RefCell::new(sprite));
// }
// "player" => {
// let mut sprite = Sprite::new();
// sprite.set_texture(&self.spritesheet_text, false);
// sprite.set_texture_rect(&util::grab_sheet_rec(String::from("playerBlue_up3.png"), &self.spritesheet_desc));
// sprite.set_position((x, y));
//
// self.dynamic_entities.push(RefCell::new(sprite));
// }
// _ => {
// // Do nothing
// }
// }
// }
// }
}