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5.1 KiB
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5.1 KiB
initSidebarItems({"fn":[["dot","Dot product of two vectors."],["frustum","Create a perspective matrix from a view frustum."],["ortho","Create an orthographic projection matrix."],["perspective","Create a perspective projection matrix."],["vec1","The short constructor."],["vec2","The short constructor."],["vec3","The short constructor."],["vec4","The short constructor."]],"macro":[["abs_diff_eq","Approximate equality of using the absolute difference."],["abs_diff_ne","Approximate inequality of using the absolute difference."],["assert_abs_diff_eq","An assertion that delegates to `abs_diff_eq!`, and panics with a helpful error on failure."],["assert_abs_diff_ne","An assertion that delegates to `abs_diff_ne!`, and panics with a helpful error on failure."],["assert_relative_eq","An assertion that delegates to `relative_eq!`, and panics with a helpful error on failure."],["assert_relative_ne","An assertion that delegates to `relative_ne!`, and panics with a helpful error on failure."],["assert_ulps_eq","An assertion that delegates to `ulps_eq!`, and panics with a helpful error on failure."],["assert_ulps_ne","An assertion that delegates to `ulps_ne!`, and panics with a helpful error on failure."],["relative_eq","Approximate equality using both the absolute difference and relative based comparisons."],["relative_ne","Approximate inequality using both the absolute difference and relative based comparisons."],["ulps_eq","Approximate equality using both the absolute difference and ULPs (Units in Last Place)."],["ulps_ne","Approximate inequality using both the absolute difference and ULPs (Units in Last Place)."]],"mod":[["conv","Constrained conversion functions for assisting in situations where type inference is difficult."],["prelude","This module contains the most common traits used in `cgmath`. By glob-importing this module, you can avoid the need to import each trait individually, while still being selective about what types you import."]],"struct":[["AbsDiff","The requisite parameters for testing for approximate equality using a absolute difference based comparison."],["Basis2","A two-dimensional rotation matrix."],["Basis3","A three-dimensional rotation matrix."],["Decomposed","A generic transformation consisting of a rotation, displacement vector and scale amount."],["Deg","An angle, in degrees."],["Euler","A set of [Euler angles] representing a rotation in three-dimensional space."],["Matrix2","A 2 x 2, column major matrix"],["Matrix3","A 3 x 3, column major matrix"],["Matrix4","A 4 x 4, column major matrix"],["Ortho","An orthographic projection with arbitrary left/right/bottom/top distances"],["Perspective","A perspective projection with arbitrary left/right/bottom/top distances"],["PerspectiveFov","A perspective projection based on a vertical field-of-view angle."],["Point1","A point in 1-dimensional space."],["Point2","A point in 2-dimensional space."],["Point3","A point in 3-dimensional space."],["Quaternion","A quaternion in scalar/vector form."],["Rad","An angle, in radians."],["Relative","The requisite parameters for testing for approximate equality using a relative based comparison."],["Ulps","The requisite parameters for testing for approximate equality using an ULPs based comparison."],["Vector1","A 1-dimensional vector."],["Vector2","A 2-dimensional vector."],["Vector3","A 3-dimensional vector."],["Vector4","A 4-dimensional vector."]],"trait":[["AbsDiffEq","Equality that is defined using the absolute difference of two numbers."],["Angle","Angles and their associated trigonometric functions."],["Array","An array containing elements of type `Element`"],["BaseFloat","Base floating point types"],["BaseNum","Base numeric types with partial ordering"],["Bounded","Numbers which have upper and lower bounds"],["ElementWise","Element-wise arithmetic operations. These are supplied for pragmatic reasons, but will usually fall outside of traditional algebraic properties."],["EuclideanSpace","Points in a Euclidean space with an associated space of displacement vectors."],["InnerSpace","Vectors that also have a dot (or inner) product."],["Matrix","A column-major matrix of arbitrary dimensions."],["MetricSpace","A type with a distance function between values."],["One","Defines a multiplicative identity element for `Self`."],["RelativeEq","Equality comparisons between two numbers using both the absolute difference and relative based comparisons."],["Rotation","A trait for a generic rotation. A rotation is a transformation that creates a circular motion, and preserves at least one point in the space."],["Rotation2","A two-dimensional rotation."],["Rotation3","A three-dimensional rotation."],["SquareMatrix","A column-major major matrix where the rows and column vectors are of the same dimensions."],["Transform","A trait representing an affine transformation that can be applied to points or vectors. An affine transformation is one which"],["Transform2",""],["Transform3",""],["UlpsEq","Equality comparisons between two numbers using both the absolute difference and ULPs (Units in Last Place) based comparisons."],["VectorSpace","Vectors that can be added together and multiplied by scalars."],["Zero","Defines an additive identity element for `Self`."]]}); |