You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Trac3r-rust/doc/crossbeam/epoch/fn.unprotected.html

71 lines
11 KiB

This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `unprotected` fn in crate `crossbeam`."><meta name="keywords" content="rust, rustlang, rust-lang, unprotected"><title>crossbeam::epoch::unprotected - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../crossbeam/index.html'><div class='logo-container'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../index.html'>crossbeam</a>::<wbr><a href='index.html'>epoch</a></p><script>window.sidebarCurrent = {name: 'unprotected', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../src/crossbeam_epoch/guard.rs.html#518-527' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../index.html'>crossbeam</a>::<wbr><a href='index.html'>epoch</a>::<wbr><a class="fn" href=''>unprotected</a></span></h1><pre class='rust fn'>pub unsafe fn unprotected() -&gt; &amp;'static <a class="struct" href="../../crossbeam/epoch/struct.Guard.html" title="struct crossbeam::epoch::Guard">Guard</a></pre><div class='docblock'><p>Returns a reference to a dummy guard that allows unprotected access to <a href="struct.Atomic.html"><code>Atomic</code></a>s.</p>
<p>This guard should be used in special occasions only. Note that it doesn't actually keep any
thread pinned - it's just a fake guard that allows loading from <a href="struct.Atomic.html"><code>Atomic</code></a>s unsafely.</p>
<p>Note that calling <a href="struct.Guard.html#method.defer"><code>defer</code></a> with a dummy guard will not defer the function - it will just
execute the function immediately.</p>
<p>If necessary, it's possible to create more dummy guards by cloning: <code>unprotected().clone()</code>.</p>
<h1 id="safety" class="section-header"><a href="#safety">Safety</a></h1>
<p>Loading and dereferencing data from an <a href="struct.Atomic.html"><code>Atomic</code></a> using this guard is safe only if the
<a href="struct.Atomic.html"><code>Atomic</code></a> is not being concurrently modified by other threads.</p>
<h1 id="examples" class="section-header"><a href="#examples">Examples</a></h1>
<div class="example-wrap"><pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">crossbeam_epoch</span>::{<span class="self">self</span> <span class="kw">as</span> <span class="ident">epoch</span>, <span class="ident">Atomic</span>};
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">sync</span>::<span class="ident">atomic</span>::<span class="ident">Ordering</span>::<span class="ident">Relaxed</span>;
<span class="kw">let</span> <span class="ident">a</span> <span class="op">=</span> <span class="ident">Atomic</span>::<span class="ident">new</span>(<span class="number">7</span>);
<span class="kw">unsafe</span> {
<span class="comment">// Load `a` without pinning the current thread.</span>
<span class="ident">a</span>.<span class="ident">load</span>(<span class="ident">Relaxed</span>, <span class="ident">epoch</span>::<span class="ident">unprotected</span>());
<span class="comment">// It&#39;s possible to create more dummy guards by calling `clone()`.</span>
<span class="kw">let</span> <span class="ident">dummy</span> <span class="op">=</span> <span class="kw-2">&amp;</span><span class="ident">epoch</span>::<span class="ident">unprotected</span>().<span class="ident">clone</span>();
<span class="ident">dummy</span>.<span class="ident">defer</span>(<span class="kw">move</span> <span class="op">|</span><span class="op">|</span> {
<span class="macro">println</span><span class="macro">!</span>(<span class="string">&quot;This gets executed immediately.&quot;</span>);
});
<span class="comment">// Dropping `dummy` doesn&#39;t affect the current thread - it&#39;s just a noop.</span>
}</pre></div>
<p>The most common use of this function is when constructing or destructing a data structure.</p>
<p>For example, we can use a dummy guard in the destructor of a Treiber stack because at that
point no other thread could concurrently modify the <a href="struct.Atomic.html"><code>Atomic</code></a>s we are accessing.</p>
<p>If we were to actually pin the current thread during destruction, that would just unnecessarily
delay garbage collection and incur some performance cost, so in cases like these <code>unprotected</code>
is very helpful.</p>
<div class="example-wrap"><pre class="rust rust-example-rendered">
<span class="kw">use</span> <span class="ident">crossbeam_epoch</span>::{<span class="self">self</span> <span class="kw">as</span> <span class="ident">epoch</span>, <span class="ident">Atomic</span>};
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">mem</span>::<span class="ident">ManuallyDrop</span>;
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">sync</span>::<span class="ident">atomic</span>::<span class="ident">Ordering</span>::<span class="ident">Relaxed</span>;
<span class="kw">struct</span> <span class="ident">Stack</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span> {
<span class="ident">head</span>: <span class="ident">Atomic</span><span class="op">&lt;</span><span class="ident">Node</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span><span class="op">&gt;</span>,
}
<span class="kw">struct</span> <span class="ident">Node</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span> {
<span class="ident">data</span>: <span class="ident">ManuallyDrop</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span>,
<span class="ident">next</span>: <span class="ident">Atomic</span><span class="op">&lt;</span><span class="ident">Node</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span><span class="op">&gt;</span>,
}
<span class="kw">impl</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span> <span class="ident">Drop</span> <span class="kw">for</span> <span class="ident">Stack</span><span class="op">&lt;</span><span class="ident">T</span><span class="op">&gt;</span> {
<span class="kw">fn</span> <span class="ident">drop</span>(<span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="self">self</span>) {
<span class="kw">unsafe</span> {
<span class="comment">// Unprotected load.</span>
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">node</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">head</span>.<span class="ident">load</span>(<span class="ident">Relaxed</span>, <span class="ident">epoch</span>::<span class="ident">unprotected</span>());
<span class="kw">while</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">n</span>) <span class="op">=</span> <span class="ident">node</span>.<span class="ident">as_ref</span>() {
<span class="comment">// Unprotected load.</span>
<span class="kw">let</span> <span class="ident">next</span> <span class="op">=</span> <span class="ident">n</span>.<span class="ident">next</span>.<span class="ident">load</span>(<span class="ident">Relaxed</span>, <span class="ident">epoch</span>::<span class="ident">unprotected</span>());
<span class="comment">// Take ownership of the node, then drop its data and deallocate it.</span>
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">o</span> <span class="op">=</span> <span class="ident">node</span>.<span class="ident">into_owned</span>();
<span class="ident">ManuallyDrop</span>::<span class="ident">drop</span>(<span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="ident">o</span>.<span class="ident">data</span>);
<span class="ident">drop</span>(<span class="ident">o</span>);
<span class="ident">node</span> <span class="op">=</span> <span class="ident">next</span>;
}
}
}
}</pre></div>
</div></section><section id="search" class="content hidden"></section><section class="footer"></section><aside id="help" class="hidden"><div><h1 class="hidden">Help</h1><div class="shortcuts"><h2>Keyboard Shortcuts</h2><dl><dt><kbd>?</kbd></dt><dd>Show this help dialog</dd><dt><kbd>S</kbd></dt><dd>Focus the search field</dd><dt><kbd></kbd></dt><dd>Move up in search results</dd><dt><kbd></kbd></dt><dd>Move down in search results</dd><dt><kbd></kbd></dt><dd>Switch tab</dd><dt><kbd>&#9166;</kbd></dt><dd>Go to active search result</dd><dt><kbd>+</kbd></dt><dd>Expand all sections</dd><dt><kbd>-</kbd></dt><dd>Collapse all sections</dd></dl></div><div class="infos"><h2>Search Tricks</h2><p>Prefix searches with a type followed by a colon (e.g., <code>fn:</code>) to restrict the search to a given type.</p><p>Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>.</p><p>Search functions by type signature (e.g., <code>vec -> usize</code> or <code>* -> vec</code>)</p><p>Search multiple things at once by splitting your query with comma (e.g., <code>str,u8</code> or <code>String,struct:Vec,test</code>)</p></div></div></aside><script>window.rootPath = "../../";window.currentCrate = "crossbeam";</script><script src="../../aliases.js"></script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>