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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `plumbing` mod in crate `rayon`."><meta name="keywords" content="rust, rustlang, rust-lang, plumbing"><title>rayon::iter::plumbing - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../../rayon/index.html'><div class='logo-container'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Module plumbing</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#traits">Traits</a></li><li><a href="#functions">Functions</a></li></ul></div><p class='location'><a href='../../index.html'>rayon</a>::<wbr><a href='../index.html'>iter</a></p><script>window.sidebarCurrent = {name: 'plumbing', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/rayon/iter/plumbing/mod.rs.html#1-484' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../index.html'>rayon</a>::<wbr><a href='../index.html'>iter</a>::<wbr><a class="mod" href=''>plumbing</a></span></h1><div class='docblock'><p>Traits and functions used to implement parallel iteration. These are
low-level details -- users of parallel iterators should not need to
interact with them directly. See <a href="https://github.com/rayon-rs/rayon/blob/master/src/iter/plumbing/README.md">the <code>plumbing</code> README</a> for a high-level overview.</p>
</div><h2 id='traits' class='section-header'><a href="#traits">Traits</a></h2>
<table><tr class='module-item'><td><a class="trait" href="trait.Consumer.html" title='rayon::iter::plumbing::Consumer trait'>Consumer</a></td><td class='docblock-short'><p>A consumer is effectively a <a href="https://doc.rust-lang.org/std/iter/trait.Iterator.html#method.fold">generalized &quot;fold&quot; operation</a>,
and in fact each consumer will eventually be converted into a
<a href="trait.Folder.html"><code>Folder</code></a>. What makes a consumer special is that, like a
<a href="trait.Producer.html"><code>Producer</code></a>, it can be <strong>split</strong> into multiple consumers using
the <code>split_at</code> method. When a consumer is split, it produces two
consumers, as well as a <strong>reducer</strong>. The two consumers can be fed
items independently, and when they are done the reducer is used to
combine their two results into one. See <a href="https://github.com/rayon-rs/rayon/blob/master/src/iter/plumbing/README.md">the <code>plumbing</code>
README</a> for further details.</p>
</td></tr><tr class='module-item'><td><a class="trait" href="trait.Folder.html" title='rayon::iter::plumbing::Folder trait'>Folder</a></td><td class='docblock-short'><p>The <code>Folder</code> trait encapsulates <a href="https://doc.rust-lang.org/std/iter/trait.Iterator.html#method.fold">the standard fold
operation</a>. It can be fed many items using the <code>consume</code>
method. At the end, once all items have been consumed, it can then
be converted (using <code>complete</code>) into a final value.</p>
</td></tr><tr class='module-item'><td><a class="trait" href="trait.Producer.html" title='rayon::iter::plumbing::Producer trait'>Producer</a></td><td class='docblock-short'><p>A <code>Producer</code> is effectively a &quot;splittable <code>IntoIterator</code>&quot;. That
is, a producer is a value which can be converted into an iterator
at any time: at that point, it simply produces items on demand,
like any iterator. But what makes a <code>Producer</code> special is that,
<em>before</em> we convert to an iterator, we can also <strong>split</strong> it at a
particular point using the <code>split_at</code> method. This will yield up
two producers, one producing the items before that point, and one
producing the items after that point (these two producers can then
independently be split further, or be converted into iterators).
In Rayon, this splitting is used to divide between threads.
See <a href="https://github.com/rayon-rs/rayon/blob/master/src/iter/plumbing/README.md">the <code>plumbing</code> README</a> for further details.</p>
</td></tr><tr class='module-item'><td><a class="trait" href="trait.ProducerCallback.html" title='rayon::iter::plumbing::ProducerCallback trait'>ProducerCallback</a></td><td class='docblock-short'><p>The <code>ProducerCallback</code> trait is a kind of generic closure,
<a href="https://doc.rust-lang.org/std/ops/trait.FnOnce.html">analogous to <code>FnOnce</code></a>. See <a href="https://github.com/rayon-rs/rayon/blob/master/src/iter/plumbing/README.md#producer-callback">the corresponding section in
the plumbing README</a> for more details.</p>
</td></tr><tr class='module-item'><td><a class="trait" href="trait.Reducer.html" title='rayon::iter::plumbing::Reducer trait'>Reducer</a></td><td class='docblock-short'><p>The reducer is the final step of a <code>Consumer</code> -- after a consumer
has been split into two parts, and each of those parts has been
fully processed, we are left with two results. The reducer is then
used to combine those two results into one. See <a href="https://github.com/rayon-rs/rayon/blob/master/src/iter/plumbing/README.md">the <code>plumbing</code>
README</a> for further details.</p>
</td></tr><tr class='module-item'><td><a class="trait" href="trait.UnindexedConsumer.html" title='rayon::iter::plumbing::UnindexedConsumer trait'>UnindexedConsumer</a></td><td class='docblock-short'><p>A stateless consumer can be freely copied. These consumers can be
used like regular consumers, but they also support a
<code>split_off_left</code> method that does not take an index to split, but
simply splits at some arbitrary point (<code>for_each</code>, for example,
produces an unindexed consumer).</p>
</td></tr><tr class='module-item'><td><a class="trait" href="trait.UnindexedProducer.html" title='rayon::iter::plumbing::UnindexedProducer trait'>UnindexedProducer</a></td><td class='docblock-short'><p>A variant on <code>Producer</code> which does not know its exact length or
cannot represent it in a <code>usize</code>. These producers act like
ordinary producers except that they cannot be told to split at a
particular point. Instead, you just ask them to split 'somewhere'.</p>
</td></tr></table><h2 id='functions' class='section-header'><a href="#functions">Functions</a></h2>
<table><tr class='module-item'><td><a class="fn" href="fn.bridge.html" title='rayon::iter::plumbing::bridge fn'>bridge</a></td><td class='docblock-short'><p>This helper function is used to &quot;connect&quot; a parallel iterator to a
consumer. It will convert the <code>par_iter</code> into a producer P and
then pull items from P and feed them to <code>consumer</code>, splitting and
creating parallel threads as needed.</p>
</td></tr><tr class='module-item'><td><a class="fn" href="fn.bridge_producer_consumer.html" title='rayon::iter::plumbing::bridge_producer_consumer fn'>bridge_producer_consumer</a></td><td class='docblock-short'><p>This helper function is used to &quot;connect&quot; a producer and a
consumer. You may prefer to call <a href="fn.bridge.html"><code>bridge</code></a>, which wraps this
function. This function will draw items from <code>producer</code> and feed
them to <code>consumer</code>, splitting and creating parallel tasks when
needed.</p>
</td></tr><tr class='module-item'><td><a class="fn" href="fn.bridge_unindexed.html" title='rayon::iter::plumbing::bridge_unindexed fn'>bridge_unindexed</a></td><td class='docblock-short'><p>A variant of <a href="fn.bridge_producer_consumer.html"><code>bridge_producer_consumer</code></a> where the producer is an unindexed producer.</p>
</td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><aside id="help" class="hidden"><div><h1 class="hidden">Help</h1><div class="shortcuts"><h2>Keyboard Shortcuts</h2><dl><dt><kbd>?</kbd></dt><dd>Show this help dialog</dd><dt><kbd>S</kbd></dt><dd>Focus the search field</dd><dt><kbd></kbd></dt><dd>Move up in search results</dd><dt><kbd></kbd></dt><dd>Move down in search results</dd><dt><kbd></kbd></dt><dd>Switch tab</dd><dt><kbd>&#9166;</kbd></dt><dd>Go to active search result</dd><dt><kbd>+</kbd></dt><dd>Expand all sections</dd><dt><kbd>-</kbd></dt><dd>Collapse all sections</dd></dl></div><div class="infos"><h2>Search Tricks</h2><p>Prefix searches with a type followed by a colon (e.g., <code>fn:</code>) to restrict the search to a given type.</p><p>Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>.</p><p>Search functions by type signature (e.g., <code>vec -> usize</code> or <code>* -> vec</code>)</p><p>Search multiple things at once by splitting your query with comma (e.g., <code>str,u8</code> or <code>String,struct:Vec,test</code>)</p></div></div></aside><script>window.rootPath = "../../../";window.currentCrate = "rayon";</script><script src="../../../aliases.js"></script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>