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156 lines
4.1 KiB
156 lines
4.1 KiB
int pixel_to_index(int2 dimensions, int2 pixel) {
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if (pixel.x >= 0 && pixel.x <= dimensions.x &&
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pixel.y >= 0 && pixel.y <= dimensions.y ){
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return pixel.y * dimensions.x + pixel.x;
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}
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return -1;
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}
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__kernel void conways (
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global int2* image_res,
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__read_write image2d_t image,
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global char* first_node_buffer,
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global char* second_node_buffer,
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global char* buffer_flip
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){
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size_t x_pixel = get_global_id(0);
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size_t y_pixel = get_global_id(1);
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int2 pixel = (int2)(x_pixel, y_pixel);
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// if (pixel.x == 0 && pixel.y == 0)
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// printf("Run");
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//if (pixel.x > 1800)
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// printf("%i, %i", pixel.x, pixel.y);
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float4 dead = (float4)(.51, .49, .39, .9);
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float4 alive = (float4)(.9, .9, .9, .9);
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float4 flavor = (float4)(.21, .76, .83, .8);
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// add all 8 blocks to neghbors
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int neighbors = 0;
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int val = 0;
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if (*buffer_flip == 0){
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// if (pixel.x == 0 && pixel.y == 0)
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// printf("Buffer 0");
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// Top
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val = pixel_to_index(*image_res, (int2)(pixel.x, pixel.y+1));
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if (val >= 0)
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neighbors += first_node_buffer[val];
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// Top Right
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val = pixel_to_index(*image_res, (int2)(pixel.x+1, pixel.y+1));
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if (val >= 0)
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neighbors += first_node_buffer[val];
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// Right
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val = pixel_to_index(*image_res, (int2)(pixel.x+1, pixel.y));
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if (val >= 0)
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neighbors += first_node_buffer[val];
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// Bottom Right
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val = pixel_to_index(*image_res, (int2)(pixel.x+1, pixel.y-1));
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if (val >= 0)
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neighbors += first_node_buffer[val];
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// Bottom
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val = pixel_to_index(*image_res, (int2)(pixel.x, pixel.y-1));
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if (val >= 0)
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neighbors += first_node_buffer[val];
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// Bottom Left
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val = pixel_to_index(*image_res, (int2)(pixel.x-1, pixel.y-1));
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if (val >= 0)
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neighbors += first_node_buffer[val];
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// Left
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val = pixel_to_index(*image_res, (int2)(pixel.x-1, pixel.y));
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if (val >= 0)
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neighbors += first_node_buffer[val];
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// Top Left
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val = pixel_to_index(*image_res, (int2)(pixel.x-1, pixel.y+1));
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if (val >= 0)
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neighbors += first_node_buffer[val];
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int base = pixel_to_index(*image_res, pixel);
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if (neighbors == 3 || (neighbors == 2 && first_node_buffer[base])){
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write_imagef(image, pixel, alive);
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second_node_buffer[base] = 1;
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} else {
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write_imagef(image, pixel, dead);
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//write_imagef(image, pixel, mix(read_imagef(image, pixel), dead, 0.01f));
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second_node_buffer[base] = 0;
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}
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} else if (*buffer_flip == 1) {
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// Top
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val = pixel_to_index(*image_res, (int2)(pixel.x, pixel.y+1));
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if (val >= 0)
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neighbors += second_node_buffer[val];
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// Top Right
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val = pixel_to_index(*image_res, (int2)(pixel.x+1, pixel.y+1));
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if (val >= 0)
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neighbors += second_node_buffer[val];
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// Right
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val = pixel_to_index(*image_res, (int2)(pixel.x+1, pixel.y));
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if (val >= 0)
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neighbors += second_node_buffer[val];
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// Bottom Right
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val = pixel_to_index(*image_res, (int2)(pixel.x+1, pixel.y-1));
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if (val >= 0)
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neighbors += second_node_buffer[val];
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// Bottom
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val = pixel_to_index(*image_res, (int2)(pixel.x, pixel.y-1));
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if (val >= 0)
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neighbors += second_node_buffer[val];
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// Bottom Left
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val = pixel_to_index(*image_res, (int2)(pixel.x-1, pixel.y-1));
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if (val >= 0)
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neighbors += second_node_buffer[val];
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// Left
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val = pixel_to_index(*image_res, (int2)(pixel.x-1, pixel.y));
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if (val >= 0)
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neighbors += second_node_buffer[val];
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// Top Left
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val = pixel_to_index(*image_res, (int2)(pixel.x-1, pixel.y+1));
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if (val >= 0)
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neighbors += second_node_buffer[val];
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int base = pixel_to_index(*image_res, pixel);
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if (neighbors == 3 || (neighbors == 2 && second_node_buffer[base])){
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write_imagef(image, pixel, alive);
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first_node_buffer[base] = 1;
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} else {
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write_imagef(image, pixel, dead);
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//write_imagef(image, pixel, mix(read_imagef(image, pixel), flavor, 0.01f));
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first_node_buffer[base] = 0;
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}
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} else{
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int base = pixel_to_index(*image_res, pixel);
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if (first_node_buffer[base]){
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write_imagef(image, pixel, alive);
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first_node_buffer[base] = 1;
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} else {
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write_imagef(image, pixel, dead);
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//write_imagef(image, pixel, mix(read_imagef(image, pixel), flavor, 0.01f));
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first_node_buffer[base] = 0;
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}
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}
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}
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