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40 lines
1.1 KiB
40 lines
1.1 KiB
8 years ago
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# Check versions
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message(STATUS "CMake version: ${CMAKE_VERSION}")
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cmake_minimum_required(VERSION 3.1)
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# Set the project name
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set(PNAME Mandlebrot)
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project(${PNAME})
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# Set up variables, and find SFML
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if (WIN32)
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set(SFML_ROOT root CACHE STRING "User specified path")
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set(SFML_INCLUDE_DIR ${SFML_ROOT}/include)
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endif()
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set(SFML_COMPONENTS graphics window system network audio)
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set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR})
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find_package(SFML 2.1 COMPONENTS ${SFML_COMPONENTS} REQUIRED)
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message(STATUS "SFML found: ${SFML_FOUND}")
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# Include the directories for SFML's headers
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include_directories(${SFML_INCLUDE_DIR})
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include_directories(include)
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# Glob all thr sources into their values
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file(GLOB_RECURSE SOURCES "src/*.cpp")
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file(GLOB_RECURSE HEADERS "include/*.h" "include/*.hpp")
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add_executable(${PNAME} ${SOURCES} ${HEADERS})
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# Link CL, GL, and SFML
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target_link_libraries (${PNAME} ${SFML_LIBRARIES} ${SFML_DEPENDENCIES})
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if (NOT WIN32)
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target_link_libraries (${PNAME} -lpthread)
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endif()
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# Setup to use C++14
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set_property(TARGET ${PNAME} PROPERTY CXX_STANDARD 14)
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