This website works better with JavaScript.
Explore
Help
Sign In
mitchellhansen
/
voxel-raycaster
Watch
1
Star
0
Fork
You've already forked voxel-raycaster
0
Code
Issues
Pull Requests
Releases
Wiki
Activity
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
24a97e47e1
master
Branches
Tags
${ item.name }
Create tag
${ searchTerm }
Create branch
${ searchTerm }
from '24a97e47e1'
${ noResults }
voxel-raycaster
/
shaders
/
passthrough.frag
11 lines
97 B
Raw
Normal View
History
Unescape
Escape
Modified CMake to now find and link GLEW Slight tweaks to how CMake interacts with VS Added small OpenGL testing class which draws over the raycasted image Going to use Gl to start helping with debug / enabling hybrid rendering
8 years ago
#version 330 core
Got some geometry up and rotating. It will be pretty trivial to pass in the camera rotation now and have it follow along.
8 years ago
in
vec4
vertexColor
;
Modified CMake to now find and link GLEW Slight tweaks to how CMake interacts with VS Added small OpenGL testing class which draws over the raycasted image Going to use Gl to start helping with debug / enabling hybrid rendering
8 years ago
out
vec4
color
;
Got some geometry up and rotating. It will be pretty trivial to pass in the camera rotation now and have it follow along.
8 years ago
Modified CMake to now find and link GLEW Slight tweaks to how CMake interacts with VS Added small OpenGL testing class which draws over the raycasted image Going to use Gl to start helping with debug / enabling hybrid rendering
8 years ago
void
main
(
)
{
Got some geometry up and rotating. It will be pretty trivial to pass in the camera rotation now and have it follow along.
8 years ago
color
=
vertexColor
;
Modified CMake to now find and link GLEW Slight tweaks to how CMake interacts with VS Added small OpenGL testing class which draws over the raycasted image Going to use Gl to start helping with debug / enabling hybrid rendering
8 years ago
}