|
|
|
#pragma once
|
|
|
|
#include <SFML/Config.hpp>
|
|
|
|
#include <SFML/Window/Keyboard.hpp>
|
|
|
|
#include <SFML/Window/Mouse.hpp>
|
|
|
|
#include <SFML/Window/Joystick.hpp>
|
|
|
|
#include <SFML/Window/Sensor.hpp>
|
|
|
|
#include <memory>
|
|
|
|
|
|
|
|
|
|
|
|
namespace vr {
|
|
|
|
|
|
|
|
// The event class here will both abstract out
|
|
|
|
// the SFML sf::Event class, but will also provide
|
|
|
|
// the ability to easily extend the class to contain
|
|
|
|
// even more event types.
|
|
|
|
|
|
|
|
// An annoying result of getting rid of the union and extracting
|
|
|
|
// event types into individual classes is the fact that
|
|
|
|
// there is going to be a lot of repeat code i.e
|
|
|
|
// KeyPressed, KeyHeld, and KeyReleased all hold the same
|
|
|
|
// data, it's just their names that are different.
|
|
|
|
|
|
|
|
class Event {
|
|
|
|
public:
|
|
|
|
|
|
|
|
enum EventType
|
|
|
|
{
|
|
|
|
Closed,
|
|
|
|
Resized,
|
|
|
|
LostFocus,
|
|
|
|
GainedFocus,
|
|
|
|
TextEntered,
|
|
|
|
KeyPressed,
|
|
|
|
KeyHeld,
|
|
|
|
KeyReleased,
|
|
|
|
MouseWheelMoved,
|
|
|
|
MouseWheelScrolled,
|
|
|
|
MouseButtonPressed,
|
|
|
|
MouseButtonHeld,
|
|
|
|
MouseButtonReleased,
|
|
|
|
MouseMoved,
|
|
|
|
MouseEntered,
|
|
|
|
MouseLeft,
|
|
|
|
JoystickButtonPressed,
|
|
|
|
JoystickButtonHeld,
|
|
|
|
JoystickButtonReleased,
|
|
|
|
JoystickMoved,
|
|
|
|
JoystickConnected,
|
|
|
|
JoystickDisconnected,
|
|
|
|
TouchBegan,
|
|
|
|
TouchMoved,
|
|
|
|
TouchEnded,
|
|
|
|
SensorChanged,
|
|
|
|
NetworkJoystickButtonPressed,
|
|
|
|
NetworkJoystickButtonHeld,
|
|
|
|
NetworkJoystickButtonReleased,
|
|
|
|
NetworkJoystickMoved,
|
|
|
|
NetworkJoystickConnected,
|
|
|
|
NetworkJoystickDisconnected,
|
|
|
|
Count
|
|
|
|
};
|
|
|
|
|
|
|
|
Event(EventType type) : type(type) {
|
|
|
|
|
|
|
|
};
|
|
|
|
virtual ~Event() {};
|
|
|
|
|
|
|
|
virtual std::unique_ptr<Event> clone() = 0;
|
|
|
|
|
|
|
|
EventType type;
|
|
|
|
private:
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
class Closed : public Event {
|
|
|
|
public:
|
|
|
|
Closed() : Event(vr::Event::EventType::Closed) {};
|
|
|
|
~Closed() override {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::Closed>(vr::Closed()));
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
class Resized : public Event {
|
|
|
|
public:
|
|
|
|
Resized(unsigned int width, unsigned int height) :
|
|
|
|
Event(vr::Event::EventType::Resized), width(width), height(height) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::Resized>(vr::Resized(width, height)));
|
|
|
|
};
|
|
|
|
unsigned int width;
|
|
|
|
unsigned int height;
|
|
|
|
};
|
|
|
|
|
|
|
|
class LostFocus : public Event {
|
|
|
|
public:
|
|
|
|
LostFocus() : Event(vr::Event::EventType::LostFocus) { };
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::LostFocus>(vr::LostFocus()));
|
|
|
|
};
|
|
|
|
};
|
|
|
|
class GainedFocus : public Event {
|
|
|
|
public:
|
|
|
|
GainedFocus() : Event(vr::Event::EventType::GainedFocus) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::GainedFocus>(vr::GainedFocus()));
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
class TextEntered : public Event {
|
|
|
|
public:
|
|
|
|
TextEntered(sf::Uint32 unicode) :
|
|
|
|
Event(vr::Event::EventType::TextEntered), unicode(unicode) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::TextEntered>(vr::TextEntered(unicode)));
|
|
|
|
};
|
|
|
|
|
|
|
|
sf::Uint32 unicode;
|
|
|
|
};
|
|
|
|
|
|
|
|
class KeyPressed : public Event {
|
|
|
|
public:
|
|
|
|
KeyPressed(sf::Keyboard::Key code, bool alt, bool control, bool shift, bool system ) :
|
|
|
|
Event(vr::Event::EventType::KeyPressed), code(code), alt(alt), control(control), shift(shift), system(system) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::KeyPressed>(vr::KeyPressed(code, alt, control, shift, system)));
|
|
|
|
};
|
|
|
|
|
|
|
|
sf::Keyboard::Key code;
|
|
|
|
bool alt;
|
|
|
|
bool control;
|
|
|
|
bool shift;
|
|
|
|
bool system;
|
|
|
|
};
|
|
|
|
|
|
|
|
class KeyHeld : public Event {
|
|
|
|
public:
|
|
|
|
KeyHeld(sf::Keyboard::Key code, bool alt, bool control, bool shift, bool system) :
|
|
|
|
Event(vr::Event::EventType::KeyHeld), code(code), alt(alt), control(control), shift(shift), system(system) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::KeyHeld>(vr::KeyHeld(code, alt, control, shift, system)));
|
|
|
|
};
|
|
|
|
|
|
|
|
sf::Keyboard::Key code;
|
|
|
|
bool alt;
|
|
|
|
bool control;
|
|
|
|
bool shift;
|
|
|
|
bool system;
|
|
|
|
};
|
|
|
|
|
|
|
|
class KeyReleased : public Event {
|
|
|
|
public:
|
|
|
|
KeyReleased(sf::Keyboard::Key code, bool alt, bool control, bool shift, bool system) :
|
|
|
|
Event(vr::Event::EventType::KeyReleased), code(code), alt(alt), control(control), shift(shift), system(system) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::KeyReleased>(vr::KeyReleased(code, alt, control, shift, system)));
|
|
|
|
};
|
|
|
|
|
|
|
|
sf::Keyboard::Key code;
|
|
|
|
bool alt;
|
|
|
|
bool control;
|
|
|
|
bool shift;
|
|
|
|
bool system;
|
|
|
|
};
|
|
|
|
|
|
|
|
// This is depreciated, remove?
|
|
|
|
class MouseWheelMoved : public Event {
|
|
|
|
public:
|
|
|
|
MouseWheelMoved() : Event(vr::Event::EventType::MouseWheelMoved) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::MouseWheelMoved>(vr::MouseWheelMoved()));
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
class MouseWheelScrolled : public Event {
|
|
|
|
public:
|
|
|
|
MouseWheelScrolled(sf::Mouse::Wheel wheel, float delta, int x, int y) :
|
|
|
|
Event(vr::Event::EventType::MouseWheelScrolled), wheel(wheel), delta(delta), x(x), y(y) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::MouseWheelScrolled>(vr::MouseWheelScrolled(wheel, delta, x, y)));
|
|
|
|
};
|
|
|
|
|
|
|
|
sf::Mouse::Wheel wheel;
|
|
|
|
float delta;
|
|
|
|
int x;
|
|
|
|
int y;
|
|
|
|
};
|
|
|
|
|
|
|
|
class MouseButtonPressed : public Event {
|
|
|
|
public:
|
|
|
|
MouseButtonPressed(sf::Mouse::Button button, int x, int y) :
|
|
|
|
Event(vr::Event::EventType::MouseButtonPressed), button(button), x(x), y(y) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::MouseButtonPressed>(vr::MouseButtonPressed(button, x ,y)));
|
|
|
|
};
|
|
|
|
|
|
|
|
sf::Mouse::Button button;
|
|
|
|
int x;
|
|
|
|
int y;
|
|
|
|
};
|
|
|
|
|
|
|
|
class MouseButtonHeld : public Event {
|
|
|
|
public:
|
|
|
|
MouseButtonHeld(sf::Mouse::Button button, int x, int y) :
|
|
|
|
Event(vr::Event::EventType::MouseButtonHeld), button(button), x(x), y(y) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::MouseButtonHeld>(vr::MouseButtonHeld(button, x, y)));
|
|
|
|
};
|
|
|
|
|
|
|
|
sf::Mouse::Button button;
|
|
|
|
int x;
|
|
|
|
int y;
|
|
|
|
};
|
|
|
|
|
|
|
|
class MouseButtonReleased : public Event {
|
|
|
|
public:
|
|
|
|
MouseButtonReleased(sf::Mouse::Button button, int x, int y) :
|
|
|
|
Event(vr::Event::EventType::MouseButtonReleased), button(button), x(x), y(y) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::MouseButtonReleased>(vr::MouseButtonReleased(button, x, y)));
|
|
|
|
};
|
|
|
|
|
|
|
|
sf::Mouse::Button button;
|
|
|
|
int x;
|
|
|
|
int y;
|
|
|
|
};
|
|
|
|
|
|
|
|
class MouseMoved : public Event {
|
|
|
|
public:
|
|
|
|
MouseMoved(int x, int y) :
|
|
|
|
Event(vr::Event::EventType::MouseMoved), x(x), y(y) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::MouseMoved>(vr::MouseMoved(x, y)));
|
|
|
|
};
|
|
|
|
|
|
|
|
int x;
|
|
|
|
int y;
|
|
|
|
};
|
|
|
|
|
|
|
|
class MouseEntered : public Event {
|
|
|
|
public:
|
|
|
|
MouseEntered(int x, int y) :
|
|
|
|
Event(vr::Event::EventType::MouseEntered), x(x), y(y) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::MouseEntered>(vr::MouseEntered(x, y)));
|
|
|
|
};
|
|
|
|
|
|
|
|
int x;
|
|
|
|
int y;
|
|
|
|
};
|
|
|
|
|
|
|
|
class MouseLeft : public Event {
|
|
|
|
public:
|
|
|
|
MouseLeft(int x, int y) :
|
|
|
|
Event(vr::Event::EventType::MouseLeft), x(x), y(y) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::MouseLeft>(vr::MouseLeft(x, y)));
|
|
|
|
};
|
|
|
|
|
|
|
|
int x;
|
|
|
|
int y;
|
|
|
|
};
|
|
|
|
|
|
|
|
class JoystickButtonPressed : public Event {
|
|
|
|
public:
|
|
|
|
JoystickButtonPressed(unsigned int joystickId, unsigned int button) :
|
|
|
|
Event(vr::Event::EventType::JoystickButtonPressed), joystickId(joystickId), button(button) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::JoystickButtonPressed>(vr::JoystickButtonPressed(joystickId, button)));
|
|
|
|
};
|
|
|
|
|
|
|
|
unsigned int joystickId;
|
|
|
|
unsigned int button;
|
|
|
|
};
|
|
|
|
|
|
|
|
class JoystickButtonHeld : public Event {
|
|
|
|
public:
|
|
|
|
JoystickButtonHeld(unsigned int joystickId, unsigned int button) :
|
|
|
|
Event(vr::Event::EventType::JoystickButtonHeld), joystickId(joystickId), button(button) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::JoystickButtonHeld>(vr::JoystickButtonHeld(joystickId, button)));
|
|
|
|
};
|
|
|
|
|
|
|
|
unsigned int joystickId;
|
|
|
|
unsigned int button;
|
|
|
|
};
|
|
|
|
|
|
|
|
class JoystickButtonReleased : public Event {
|
|
|
|
public:
|
|
|
|
JoystickButtonReleased(unsigned int joystickId, unsigned int button) :
|
|
|
|
joystickId(joystickId), button(button), Event(vr::Event::EventType::JoystickButtonReleased) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::JoystickButtonReleased>(vr::JoystickButtonReleased(joystickId, button)));
|
|
|
|
};
|
|
|
|
|
|
|
|
unsigned int joystickId;
|
|
|
|
unsigned int button;
|
|
|
|
};
|
|
|
|
|
|
|
|
class JoystickMoved : public Event {
|
|
|
|
public:
|
|
|
|
JoystickMoved(sf::Joystick::Axis axis, unsigned int joystickId, float position) :
|
|
|
|
axis(axis), joystickId(joystickId), position(position), Event(vr::Event::EventType::JoystickMoved) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::JoystickMoved>(vr::JoystickMoved(axis, joystickId, position)));
|
|
|
|
};
|
|
|
|
|
|
|
|
sf::Joystick::Axis axis;
|
|
|
|
unsigned int joystickId;
|
|
|
|
float position;
|
|
|
|
};
|
|
|
|
|
|
|
|
class JoystickConnected : public Event {
|
|
|
|
public:
|
|
|
|
JoystickConnected(unsigned int joystickId) :
|
|
|
|
Event(vr::Event::EventType::JoystickConnected), joystickId(joystickId) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::JoystickConnected>(vr::JoystickConnected(joystickId)));
|
|
|
|
};
|
|
|
|
|
|
|
|
unsigned int joystickId;
|
|
|
|
};
|
|
|
|
|
|
|
|
class JoystickDisconnected : public Event {
|
|
|
|
public:
|
|
|
|
JoystickDisconnected(unsigned int joystickId) :
|
|
|
|
Event(vr::Event::EventType::JoystickDisconnected), joystickId(joystickId) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::JoystickDisconnected>(vr::JoystickDisconnected(joystickId)));
|
|
|
|
};
|
|
|
|
|
|
|
|
unsigned int joystickId;
|
|
|
|
};
|
|
|
|
|
|
|
|
class TouchBegan : public Event {
|
|
|
|
public:
|
|
|
|
TouchBegan(unsigned int finger, int x, int y) :
|
|
|
|
Event(vr::Event::EventType::TouchBegan), finger(finger), x(x), y(y) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::TouchBegan>(vr::TouchBegan(finger, x, y)));
|
|
|
|
};
|
|
|
|
|
|
|
|
unsigned int finger;
|
|
|
|
int x;
|
|
|
|
int y;
|
|
|
|
};
|
|
|
|
|
|
|
|
class TouchMoved : public Event {
|
|
|
|
public:
|
|
|
|
TouchMoved(unsigned int finger, int x, int y) :
|
|
|
|
Event(vr::Event::EventType::TouchMoved), finger(finger), x(x), y(y) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::TouchMoved>(vr::TouchMoved(finger, x, y)));
|
|
|
|
};
|
|
|
|
|
|
|
|
unsigned int finger;
|
|
|
|
int x;
|
|
|
|
int y;
|
|
|
|
};
|
|
|
|
|
|
|
|
class TouchEnded : public Event {
|
|
|
|
public:
|
|
|
|
TouchEnded(unsigned int finger, int x, int y) :
|
|
|
|
Event(vr::Event::EventType::TouchEnded), finger(finger), x(x), y(y) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::TouchEnded>(vr::TouchEnded(finger, x, y)));
|
|
|
|
};
|
|
|
|
|
|
|
|
unsigned int finger;
|
|
|
|
int x;
|
|
|
|
int y;
|
|
|
|
};
|
|
|
|
|
|
|
|
class SensorChanged : public Event {
|
|
|
|
public:
|
|
|
|
SensorChanged(sf::Sensor::Type type, float x, float y, float z) :
|
|
|
|
Event(vr::Event::EventType::SensorChanged), type(type), x(x), y(y), z(z){};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::SensorChanged>(vr::SensorChanged(type, x, y, z)));
|
|
|
|
};
|
|
|
|
|
|
|
|
sf::Sensor::Type type;
|
|
|
|
float x;
|
|
|
|
float y;
|
|
|
|
float z;
|
|
|
|
};
|
|
|
|
|
|
|
|
// I'm moving this to it's own event type because
|
|
|
|
// I don't want to have to mess with the static
|
|
|
|
// sf::Joystick class and how it hits a good half
|
|
|
|
// dozen impl files.
|
|
|
|
|
|
|
|
class NetworkJoystickButtonPressed : public Event {
|
|
|
|
public:
|
|
|
|
NetworkJoystickButtonPressed(unsigned int joystickId, unsigned int button) :
|
|
|
|
Event(vr::Event::EventType::NetworkJoystickButtonPressed), joystickId(joystickId), button(button) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::NetworkJoystickButtonPressed>(vr::NetworkJoystickButtonPressed(joystickId, button)));
|
|
|
|
};
|
|
|
|
|
|
|
|
unsigned int joystickId;
|
|
|
|
unsigned int button;
|
|
|
|
};
|
|
|
|
|
|
|
|
class NetworkJoystickButtonHeld : public Event {
|
|
|
|
public:
|
|
|
|
NetworkJoystickButtonHeld(unsigned int joystickId, unsigned int button) :
|
|
|
|
Event(vr::Event::EventType::NetworkJoystickButtonHeld), joystickId(joystickId), button(button) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::NetworkJoystickButtonHeld>(vr::NetworkJoystickButtonHeld(joystickId, button)));
|
|
|
|
};
|
|
|
|
|
|
|
|
unsigned int joystickId;
|
|
|
|
unsigned int button;
|
|
|
|
};
|
|
|
|
|
|
|
|
class NetworkJoystickButtonReleased : public Event {
|
|
|
|
public:
|
|
|
|
NetworkJoystickButtonReleased(unsigned int joystickId, unsigned int button) :
|
|
|
|
Event(vr::Event::EventType::NetworkJoystickButtonReleased), joystickId(joystickId), button(button) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::NetworkJoystickButtonReleased>(vr::NetworkJoystickButtonReleased(joystickId, button)));
|
|
|
|
};
|
|
|
|
|
|
|
|
unsigned int joystickId;
|
|
|
|
unsigned int button;
|
|
|
|
};
|
|
|
|
|
|
|
|
class NetworkJoystickMoved : public Event {
|
|
|
|
public:
|
|
|
|
NetworkJoystickMoved(sf::Joystick::Axis axis, unsigned int joystickId, float position) :
|
|
|
|
Event(vr::Event::EventType::NetworkJoystickMoved), axis(axis), joystickId(joystickId), position(position){};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::NetworkJoystickMoved>(vr::NetworkJoystickMoved(axis, joystickId, position)));
|
|
|
|
};
|
|
|
|
|
|
|
|
sf::Joystick::Axis axis;
|
|
|
|
unsigned int joystickId;
|
|
|
|
float position;
|
|
|
|
};
|
|
|
|
|
|
|
|
class NetworkJoystickConnected : public Event {
|
|
|
|
public:
|
|
|
|
NetworkJoystickConnected(unsigned int joystickId) :
|
|
|
|
Event(vr::Event::EventType::NetworkJoystickConnected), joystickId(joystickId){};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::NetworkJoystickConnected>(vr::NetworkJoystickConnected(joystickId)));
|
|
|
|
};
|
|
|
|
|
|
|
|
unsigned int joystickId;
|
|
|
|
};
|
|
|
|
|
|
|
|
class NetworkJoystickDisconnected : public Event {
|
|
|
|
public:
|
|
|
|
NetworkJoystickDisconnected(unsigned int joystickId) :
|
|
|
|
Event(vr::Event::EventType::NetworkJoystickDisconnected), joystickId(joystickId) {};
|
|
|
|
std::unique_ptr<Event> clone() override {
|
|
|
|
return std::unique_ptr<vr::Event>(std::make_unique<vr::NetworkJoystickDisconnected>(vr::NetworkJoystickDisconnected(joystickId)));
|
|
|
|
};
|
|
|
|
|
|
|
|
unsigned int joystickId;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
}
|