diff --git a/include/Hardware_Caster.h b/include/Hardware_Caster.h new file mode 100644 index 0000000..ecb2672 --- /dev/null +++ b/include/Hardware_Caster.h @@ -0,0 +1,285 @@ +#pragma once +#include +#include +#include +#include +#include +#include "LightController.h" +#include "map/Old_Map.h" +#include "Camera.h" +#include +#include + +#ifdef linux +#include +#include +#include + +#elif defined _WIN32 +#include +#include +#include + +// Note: windows.h must be included before Gl/GL.h +#include +#include + +#elif defined TARGET_OS_MAC +#include +#include +#include + +#endif + +//struct device { +// cl_device_id id; +// cl_device_type type; +// cl_uint clock_frequency; +// char version[128]; +// cl_platform_id platform; +// cl_uint comp_units; +// char extensions[1024]; +// char name[256]; +// cl_bool is_little_endian = false; +// bool cl_gl_sharing = false; +//}; + +struct device_info { + cl_uint cl_device_address_bits; + cl_bool cl_device_available; + cl_bool cl_device_compiler_available; + cl_bool cl_device_endian_little; + cl_bool cl_device_error_correction_support; + char cl_device_extensions[1024]; + cl_ulong cl_device_global_mem_cache_size; + cl_uint cl_device_global_mem_cacheline_size; + cl_ulong cl_device_global_mem_size; + cl_bool cl_device_image_support; + size_t cl_device_image2d_max_height; + size_t cl_device_image2d_max_width; + size_t cl_device_image3d_max_depth; + size_t cl_device_image3d_max_height; + size_t cl_device_image3d_max_width; + cl_ulong cl_device_local_mem_size; + cl_uint cl_device_max_clock_frequency; + cl_uint cl_device_max_compute_units; + cl_uint cl_device_max_constant_args; + cl_ulong cl_device_max_constant_buffer_size; + cl_ulong cl_device_max_mem_alloc_size; + size_t cl_device_max_parameter_size; + cl_uint cl_device_max_read_image_args; + cl_uint cl_device_max_samplers; + size_t cl_device_max_work_group_size; + cl_uint cl_device_max_work_item_dimensions; + size_t cl_device_max_work_item_sizes[3]; + cl_uint cl_device_max_write_image_args; + cl_uint cl_device_mem_base_addr_align; + cl_uint cl_device_min_data_type_align_size; + char cl_device_name[128]; + cl_platform_id cl_device_platform; + cl_uint cl_device_preferred_vector_width_char; + cl_uint cl_device_preferred_vector_width_short; + cl_uint cl_device_preferred_vector_width_int; + cl_uint cl_device_preferred_vector_width_long; + cl_uint cl_device_preferred_vector_width_float; + cl_uint cl_device_preferred_vector_width_double; + char cl_device_profile[256]; + size_t cl_device_profiling_timer_resolution; + cl_device_type device_type; + char cl_device_vendor[128]; + cl_uint cl_device_vendor_id; + char cl_device_version[128]; + char cl_driver_version[128]; +}; + +struct raycaster_settings { + +}; + + +struct PackedData; + +class Hardware_Caster +{ + + +public: + + enum ERROR_CODES { + SHARING_NOT_SUPPORTED = 800, + OPENCL_NOT_SUPPORTED = 801, + OPENCL_ERROR = 802, + ERR = 803 + }; + + class device { + + public: + +#pragma pack(push, 1) + struct packed_data { + + cl_device_type device_type; + cl_uint clock_frequency; + char opencl_version[64]; + cl_uint compute_units; + char device_extensions[1024]; + char device_name[256]; + char platform_name[128]; + }; +#pragma pack(pop) + + device(cl_device_id device_id, cl_platform_id platform_id); + device(const device& d); + void print(std::ostream& stream) const; + void print_packed_data(std::ostream& stream); + + cl_device_id getDeviceId() const { return device_id; }; + cl_platform_id getPlatformId() const { return platform_id; }; + + private: + + packed_data data; + + cl_device_id device_id; + cl_platform_id platform_id; + + cl_bool is_little_endian = false; + bool cl_gl_sharing = false; + + }; + + + Hardware_Caster(); + virtual ~Hardware_Caster(); + + + // Queries hardware, creates the command queue and context, and compiles kernel + int init(); + + // Creates a texture to send to the GPU via height and width + // Creates a viewport vector array via vertical and horizontal fov + void create_viewport(int width, int height, float v_fov, float h_fov) ; + + // Light controllers own the copy of the PackedData array. + // We receive a pointer to the array and USE_HOST_POINTER to map the memory to the GPU + void assign_lights(std::vector *data) ; + + // We take a ptr to the map and create the map, and map_dimensions buffer for the GPU + void assign_map(Old_Map *map) ; + + // We take a ptr to the camera and create a camera direction and position buffer + void assign_camera(Camera *camera) ; + + // TODO: Hoist this to the base class + // Creates 3 buffers relating to the texture atlas: texture_atlas, atlas_dim, and tile_dim + // With these on the GPU we can texture any quad with an atlas tile + void create_texture_atlas(sf::Texture *t, sf::Vector2i tile_dim); + + // Check to make sure that the buffers have been initiated and set them as kernel args + void validate() ; + + // Aquires the GL objects, runs the kernel, releases back the GL objects + void compute() ; + + // Take the viewport sprite and draw it to the screen + void draw(sf::RenderWindow* window) ; + + bool load_config(); + void save_config(); + // ================================== DEBUG ======================================= + + // Re compile the kernel and revalidate the args + int debug_quick_recompile(); + + // Modify the viewport matrix + void test_edit_viewport(int width, int height, float v_fov, float h_fov); + + +private: + + // Iterate the devices available and choose the best one + // Also checks for the sharing extension + int acquire_platform_and_device(); + + bool aquire_hardware(); + + int query_hardware(); + + // With respect to the individual platforms implementation of sharing + // create a shared cl_gl context + int create_shared_context(); + + // Using the context and the device create a command queue for them + int create_command_queue(); + + // Buffer operations + // All of these functions create and store a buffer in a map with the key representing their name + + // Create an image buffer from an SF texture. Access Type is the read/write specifier required by OpenCL + int create_image_buffer(std::string buffer_name, cl_uint size, sf::Texture* texture, cl_int access_type); + + // Create a buffer with CL_MEM_READ_ONLY and CL_MEM_COPY_HOST_PTR + int create_buffer(std::string buffer_name, cl_uint size, void* data); + + // Create a buffer with user defined data flags + int create_buffer(std::string buffer_name, cl_uint size, void* data, cl_mem_flags flags); + + // Store a cl_mem object in the buffer map + int store_buffer(cl_mem buffer, std::string buffer_name); + + // Using CL release the memory object and remove the KVP associated with the buffer name + int release_buffer(std::string buffer_name); + + // Compile the kernel with either a full src string or by is_path=true and kernel_source = a valid path + int compile_kernel(std::string kernel_source, bool is_path, std::string kernel_name); + + // Set the arg index for the specified kernel and buffer + int set_kernel_arg(std::string kernel_name, int index, std::string buffer_name); + + // Run the kernel using a 1d work size + int run_kernel(std::string kernel_name, const int work_dim_x, const int work_dim_y); + + // Run a test kernel that prints out the kernel args + void print_kernel_arguments(); + + // CL error code handler. ImGui overlaps the assert() function annoyingly so I had to rename it + static bool vr_assert(int error_code, std::string function_name); + + cl_device_id getDeviceID(); + cl_platform_id getPlatformID(); + cl_context getContext(); + cl_kernel getKernel(std::string kernel_name); + cl_command_queue getCommandQueue(); + + // Our device data + cl_platform_id platform_id; + cl_device_id device_id; + + // And state + cl_context context; + cl_command_queue command_queue; + + // Containers holding the kernels and buffers + std::map kernel_map; + std::map buffer_map; + std::unordered_map>> image_map; + + sf::Sprite viewport_sprite; + sf::Texture viewport_texture; + + Old_Map * map = nullptr; + Camera *camera = nullptr; + // std::vector *lights; + std::vector *lights; + int light_count = 0; + sf::Uint8 *viewport_image = nullptr; + sf::Vector4f *viewport_matrix = nullptr; + sf::Vector2i viewport_resolution; + + int error = 0; + + std::vector device_list; + +}; + diff --git a/src/Hardware_Caster.cpp b/src/Hardware_Caster.cpp new file mode 100644 index 0000000..d27c4f5 --- /dev/null +++ b/src/Hardware_Caster.cpp @@ -0,0 +1,1097 @@ +#include "Hardware_Caster.h" + +Hardware_Caster::Hardware_Caster() { + +} + + +Hardware_Caster::~Hardware_Caster() { +} + +int Hardware_Caster::init() { + +// query_hardware(); + + //// Initialize opencl up to the point where we start assigning buffers + //error = acquire_platform_and_device(); + //if(vr_assert(error, "aquire_platform_and_device")) + // return error; + + if (!aquire_hardware()) + return false; + + if (!load_config()) { + + std::cout << "Select a device number which you wish to use" << std::endl; + + for (int i = 0; i < device_list.size(); i++) { + + std::cout << "\n-----------------------------------------------------------------" << std::endl; + std::cout << "\tDevice Number : " << i << std::endl; + std::cout << "-----------------------------------------------------------------" << std::endl; + + device_list.at(i).print(std::cout); + } + + int selection = -1; + + while (selection < 0 && selection >= device_list.size()) { + + std::cout << "Device which you wish to use : "; + std::cin >> selection; + } + + device_id = device_list.at(selection).getDeviceId(); + platform_id = device_list.at(selection).getPlatformId(); + + save_config(); + } + + error = create_shared_context(); + if (vr_assert(error, "create_shared_context")) + return error; + + error = create_command_queue(); + if (vr_assert(error, "create_command_queue")) + return error; + + error = compile_kernel("../kernels/ray_caster_kernel.cl", true, "raycaster"); + if (vr_assert(error, "compile_kernel")) { + std::cin.get(); // hang the output window so we can read the error + return error; + } + + srand(time(nullptr)); + + int *seed_memory = new int[1920*1080]; + + create_buffer("seed", sizeof(int) * 1920 * 1080, seed_memory); + + return 1; + +} + +void Hardware_Caster::assign_map(Old_Map *map) { + + this->map = map; + auto dimensions = map->getDimensions(); + + create_buffer("map", sizeof(char) * dimensions.x * dimensions.y * dimensions.z, map->get_voxel_data()); + create_buffer("map_dimensions", sizeof(int) * 3, &dimensions); + +} + +void Hardware_Caster::assign_camera(Camera *camera) { + + this->camera = camera; + + create_buffer("camera_direction", sizeof(float) * 4, (void*)camera->get_direction_pointer(), CL_MEM_READ_ONLY | CL_MEM_USE_HOST_PTR); + create_buffer("camera_position", sizeof(float) * 4, (void*)camera->get_position_pointer(), CL_MEM_READ_ONLY | CL_MEM_USE_HOST_PTR); +} + +void Hardware_Caster::validate() +{ + // Check to make sure everything has been entered; + if (camera == nullptr || + map == nullptr || + viewport_image == nullptr || + viewport_matrix == nullptr) { + + std::cout << "Raycaster.validate() failed, camera, map, or viewport not initialized"; + + } else { + + // Set all the kernel args + set_kernel_arg("raycaster", 0, "map"); + set_kernel_arg("raycaster", 1, "map_dimensions"); + set_kernel_arg("raycaster", 2, "viewport_resolution"); + set_kernel_arg("raycaster", 3, "viewport_matrix"); + set_kernel_arg("raycaster", 4, "camera_direction"); + set_kernel_arg("raycaster", 5, "camera_position"); + set_kernel_arg("raycaster", 6, "lights"); + set_kernel_arg("raycaster", 7, "light_count"); + set_kernel_arg("raycaster", 8, "image"); + set_kernel_arg("raycaster", 9, "seed"); + set_kernel_arg("raycaster", 10, "texture_atlas"); + set_kernel_arg("raycaster", 11, "atlas_dim"); + set_kernel_arg("raycaster", 12, "tile_dim"); + + //print_kernel_arguments(); + } + + +} + +void Hardware_Caster::create_texture_atlas(sf::Texture *t, sf::Vector2i tile_dim) { + + create_image_buffer("texture_atlas", t->getSize().x * t->getSize().x * 4 * sizeof(float), t, CL_MEM_READ_ONLY); + + // create_buffer observes arg 3's + sf::Vector2u v = t->getSize(); + create_buffer("atlas_dim", sizeof(sf::Vector2u) , &v); + + create_buffer("tile_dim", sizeof(sf::Vector2i), &tile_dim); +} + +void Hardware_Caster::compute() { + // correlating work size with texture size? good, bad? + run_kernel("raycaster", viewport_texture.getSize().x, viewport_texture.getSize().y); +} + +// There is a possibility that I would want to move this over to be all inside it's own +// container to make it so it can be changed via CL_MEM_USE_HOST_PTR. But I doubt it +// would ever be called enough to warrent that +void Hardware_Caster::create_viewport(int width, int height, float v_fov, float h_fov) { + + // CL needs the screen resolution + sf::Vector2i view_res(width, height); + create_buffer("viewport_resolution", sizeof(int) * 2, &view_res); + + // And an array of vectors describing the way the "lens" of our + // camera works + + // This could be modified to make some odd looking camera lenses + + double y_increment_radians = DegreesToRadians(v_fov / view_res.y); + double x_increment_radians = DegreesToRadians(h_fov / view_res.x); + + viewport_matrix = new sf::Vector4f[width * height * 4]; + + for (int y = -view_res.y / 2; y < view_res.y / 2; y++) { + for (int x = -view_res.x / 2; x < view_res.x / 2; x++) { + + // The base ray direction to slew from + sf::Vector3f ray(1, 0, 0); + + // Y axis, pitch + ray = sf::Vector3f( + static_cast(ray.z * sin(y_increment_radians * y) + ray.x * cos(y_increment_radians * y)), + static_cast(ray.y), + static_cast(ray.z * cos(y_increment_radians * y) - ray.x * sin(y_increment_radians * y)) + ); + + // Z axis, yaw + ray = sf::Vector3f( + static_cast(ray.x * cos(x_increment_radians * x) - ray.y * sin(x_increment_radians * x)), + static_cast(ray.x * sin(x_increment_radians * x) + ray.y * cos(x_increment_radians * x)), + static_cast(ray.z) + ); + + // correct for the base ray pointing to (1, 0, 0) as (0, 0). Should equal (1.57, 0) + ray = sf::Vector3f( + static_cast(ray.z * sin(-1.57) + ray.x * cos(-1.57)), + static_cast(ray.y), + static_cast(ray.z * cos(-1.57) - ray.x * sin(-1.57)) + ); + + int index = (x + view_res.x / 2) + view_res.x * (y + view_res.y / 2); + ray = Normalize(ray); + + viewport_matrix[index] = sf::Vector4f( + ray.x, + ray.y, + ray.z, + 0 + ); + } + } + + create_buffer("viewport_matrix", sizeof(float) * 4 * view_res.x * view_res.y, viewport_matrix, CL_MEM_USE_HOST_PTR); + + // Create the image that opencl's rays write to + viewport_image = new sf::Uint8[width * height * 4]; + + for (int i = 0; i < width * height * 4; i += 4) { + + viewport_image[i] = 255; // R + viewport_image[i + 1] = 255; // G + viewport_image[i + 2] = 255; // B + viewport_image[i + 3] = 100; // A + } + + // Interop lets us keep a reference to it as a texture + viewport_texture.create(width, height); + viewport_texture.update(viewport_image); + viewport_sprite.setTexture(viewport_texture); + + // Pass the buffer to opencl + create_image_buffer("image", sizeof(sf::Uint8) * width * height * 4, &viewport_texture, CL_MEM_WRITE_ONLY); + +} + +void Hardware_Caster::assign_lights(std::vector *data) { + + // Get a pointer to the packed light data + this->lights = data; + + light_count = static_cast(lights->size()); + + cl_uint packed_size = sizeof(PackedData); + + create_buffer("lights", packed_size * light_count, lights->data(), CL_MEM_READ_ONLY | CL_MEM_USE_HOST_PTR); + + create_buffer("light_count", 8, &light_count); + +} + +void Hardware_Caster::draw(sf::RenderWindow* window) { + window->draw(viewport_sprite); +} + +int Hardware_Caster::debug_quick_recompile() +{ + int error = compile_kernel("../kernels/ray_caster_kernel.cl", true, "raycaster"); + if (vr_assert(error, "compile_kernel")) { + std::cin.get(); // hang the output window so we can read the error + return error; + } + validate(); + + return 0; +} + +void Hardware_Caster::test_edit_viewport(int width, int height, float v_fov, float h_fov) +{ + sf::Vector2i view_res(width, height); + + double y_increment_radians = DegreesToRadians(v_fov / view_res.y); + double x_increment_radians = DegreesToRadians(h_fov / view_res.x); + + for (int y = -view_res.y / 2; y < view_res.y / 2; y++) { + for (int x = -view_res.x / 2; x < view_res.x / 2; x++) { + + // The base ray direction to slew from + sf::Vector3f ray(1, 0, 0); + + // Y axis, pitch + ray = sf::Vector3f( + static_cast(ray.z * sin(y_increment_radians * y) + ray.x * cos(y_increment_radians * y)), + static_cast(ray.y), + static_cast(ray.z * cos(y_increment_radians * y) - ray.x * sin(y_increment_radians * y)) + ); + + // Z axis, yaw + ray = sf::Vector3f( + static_cast(ray.x * cos(x_increment_radians * x) - ray.y * sin(x_increment_radians * x)), + static_cast(ray.x * sin(x_increment_radians * x) + ray.y * cos(x_increment_radians * x)), + static_cast(ray.z) + ); + + // correct for the base ray pointing to (1, 0, 0) as (0, 0). Should equal (1.57, 0) + ray = sf::Vector3f( + static_cast(ray.z * sin(-1.57) + ray.x * cos(-1.57)), + static_cast(ray.y), + static_cast(ray.z * cos(-1.57) - ray.x * sin(-1.57)) + ); + + int index = (x + view_res.x / 2) + view_res.x * (y + view_res.y / 2); + ray = Normalize(ray); + + viewport_matrix[index] = sf::Vector4f( + ray.x, + ray.y, + ray.z, + 0 + ); + } + } +} + + +bool Hardware_Caster::aquire_hardware() +{ + + // Get the number of platforms + cl_uint platform_count = 0; + clGetPlatformIDs(0, nullptr, &platform_count); + + if (platform_count == 0) { + std::cout << "There appears to be no OpenCL platforms on this machine" << std::endl; + return false; + } + + // Get the ID's for those platforms + std::vector plt_buf(platform_count); + + clGetPlatformIDs(platform_count, plt_buf.data(), nullptr); + if (vr_assert(error, "clGetPlatformIDs")) + return false; + + // Cycle through the platform ID's + for (unsigned int i = 0; i < platform_count; i++) { + + // And get their device count + cl_uint deviceIdCount = 0; + error = clGetDeviceIDs(plt_buf[i], CL_DEVICE_TYPE_ALL, 0, nullptr, &deviceIdCount); + if (vr_assert(error, "clGetDeviceIDs")) + return false; + + if (deviceIdCount == 0) { + std::cout << "There appears to be no devices associated with this platform" << std::endl; + + } + else { + + // Get the device ids and place them in the device list + std::vector deviceIds(deviceIdCount); + + error = clGetDeviceIDs(plt_buf[i], CL_DEVICE_TYPE_ALL, deviceIdCount, deviceIds.data(), NULL); + if (vr_assert(error, "clGetDeviceIDs")) + return false; + + for (int d = 0; d < deviceIds.size(); d++) { + device_list.emplace_back(device(deviceIds[d], plt_buf.at(i))); + } + } + } + + return true; +} + +void Hardware_Caster::save_config() { + + std::ofstream output_file; + output_file.open("device_config.bin", std::ofstream::binary | std::ofstream::out | std::ofstream::trunc); + + device d(device_id, platform_id); + d.print_packed_data(output_file); + + output_file.close(); +} + +bool Hardware_Caster::load_config() { + + std::cout << "Loading hardware config..."; + + std::ifstream input_file("device_config.bin", std::ios::binary | std::ios::in); + + if (!input_file.is_open()) { + std::cout << "No config file found" << std::endl; + return false; + } + + device::packed_data data; + input_file.read(reinterpret_cast(&data), sizeof(data)); + input_file.close(); + + bool found = false; + + for (auto d : device_list) { + + if (memcmp(&d, &data, sizeof(device::packed_data)) == 0) { + std::cout << "Found saved config" << std::endl; + found = true; + device_id = d.getDeviceId(); + platform_id = d.getPlatformId(); + break; + } + } + + if (!found) { + std::cout << "No hardware matching config found" << std::endl; + return false; + } + + return true; +} + +int Hardware_Caster::query_hardware() { + + // Get the number of platforms + cl_uint plt_cnt = 0; + clGetPlatformIDs(0, nullptr, &plt_cnt); + + // Fetch the platforms + std::map> plt_ids; + + // buffer before map init + std::vector plt_buf(plt_cnt); + clGetPlatformIDs(plt_cnt, plt_buf.data(), nullptr); + + // Map init + for (auto id : plt_buf) { + plt_ids.emplace(std::make_pair(id, std::vector())); + } + + // For each platform, populate its devices + for (unsigned int i = 0; i < plt_cnt; i++) { + + cl_uint deviceIdCount = 0; + error = clGetDeviceIDs(plt_buf[i], CL_DEVICE_TYPE_ALL, 0, nullptr, &deviceIdCount); + + // Check to see if we even have OpenCL on this machine + if (deviceIdCount == 0) { + std::cout << "There appears to be no devices, or none at least supporting OpenCL" << std::endl; + return OPENCL_NOT_SUPPORTED; + } + + // Get the device ids + std::vector deviceIds(deviceIdCount); + error = clGetDeviceIDs(plt_buf[i], CL_DEVICE_TYPE_ALL, deviceIdCount, deviceIds.data(), NULL); + + if (vr_assert(error, "clGetDeviceIDs")) + return OPENCL_ERROR; + + for (unsigned int q = 0; q < deviceIdCount; q++) { + + device_info d; + + cl_device_id id = deviceIds[q]; + + clGetDeviceInfo(id, CL_DEVICE_ADDRESS_BITS, sizeof(cl_uint), &d.cl_device_address_bits, NULL); + clGetDeviceInfo(id, CL_DEVICE_AVAILABLE, sizeof(cl_bool), &d.cl_device_available, NULL); + clGetDeviceInfo(id, CL_DEVICE_COMPILER_AVAILABLE, sizeof(cl_bool), &d.cl_device_compiler_available, NULL); + clGetDeviceInfo(id, CL_DEVICE_ENDIAN_LITTLE, sizeof(cl_bool), &d.cl_device_endian_little, NULL); + clGetDeviceInfo(id, CL_DEVICE_ERROR_CORRECTION_SUPPORT, sizeof(cl_bool), &d.cl_device_error_correction_support, NULL); + clGetDeviceInfo(id, CL_DEVICE_EXTENSIONS, sizeof(char)*1024, &d.cl_device_extensions, NULL); + clGetDeviceInfo(id, CL_DEVICE_GLOBAL_MEM_CACHE_SIZE, sizeof(cl_ulong), &d.cl_device_global_mem_cache_size, NULL); + clGetDeviceInfo(id, CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE, sizeof(cl_uint), &d.cl_device_global_mem_cacheline_size, NULL); + clGetDeviceInfo(id, CL_DEVICE_GLOBAL_MEM_SIZE, sizeof(cl_ulong), &d.cl_device_global_mem_size, NULL); + clGetDeviceInfo(id, CL_DEVICE_IMAGE_SUPPORT, sizeof(cl_bool), &d.cl_device_image_support, NULL); + clGetDeviceInfo(id, CL_DEVICE_IMAGE2D_MAX_HEIGHT, sizeof(size_t), &d.cl_device_image2d_max_height, NULL); + clGetDeviceInfo(id, CL_DEVICE_IMAGE2D_MAX_WIDTH, sizeof(size_t), &d.cl_device_image2d_max_width, NULL); + clGetDeviceInfo(id, CL_DEVICE_IMAGE3D_MAX_DEPTH, sizeof(size_t), &d.cl_device_image3d_max_depth, NULL); + clGetDeviceInfo(id, CL_DEVICE_IMAGE3D_MAX_HEIGHT, sizeof(size_t), &d.cl_device_image3d_max_height, NULL); + clGetDeviceInfo(id, CL_DEVICE_IMAGE3D_MAX_WIDTH, sizeof(size_t), &d.cl_device_image3d_max_width, NULL); + clGetDeviceInfo(id, CL_DEVICE_LOCAL_MEM_SIZE, sizeof(cl_ulong), &d.cl_device_local_mem_size, NULL); + clGetDeviceInfo(id, CL_DEVICE_MAX_CLOCK_FREQUENCY, sizeof(size_t), &d.cl_device_max_clock_frequency, NULL); + clGetDeviceInfo(id, CL_DEVICE_MAX_COMPUTE_UNITS, sizeof(size_t), &d.cl_device_max_compute_units, NULL); + clGetDeviceInfo(id, CL_DEVICE_MAX_CONSTANT_ARGS, sizeof(size_t), &d.cl_device_max_constant_args, NULL); + clGetDeviceInfo(id, CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE, sizeof(cl_ulong), &d.cl_device_max_constant_buffer_size, NULL); + clGetDeviceInfo(id, CL_DEVICE_MAX_MEM_ALLOC_SIZE, sizeof(cl_ulong), &d.cl_device_max_mem_alloc_size, NULL); + clGetDeviceInfo(id, CL_DEVICE_MAX_PARAMETER_SIZE, sizeof(size_t), &d.cl_device_max_parameter_size, NULL); + clGetDeviceInfo(id, CL_DEVICE_MAX_READ_IMAGE_ARGS, sizeof(cl_uint), &d.cl_device_max_read_image_args, NULL); + clGetDeviceInfo(id, CL_DEVICE_MAX_SAMPLERS, sizeof(cl_uint), &d.cl_device_max_samplers, NULL); + clGetDeviceInfo(id, CL_DEVICE_MAX_WORK_GROUP_SIZE, sizeof(cl_ulong), &d.cl_device_max_work_group_size, NULL); + clGetDeviceInfo(id, CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS, sizeof(cl_ulong), &d.cl_device_max_work_item_dimensions, NULL); + clGetDeviceInfo(id, CL_DEVICE_MAX_WORK_ITEM_SIZES, sizeof(size_t)*3, &d.cl_device_max_work_item_sizes, NULL); + clGetDeviceInfo(id, CL_DEVICE_MAX_WRITE_IMAGE_ARGS, sizeof(cl_uint), &d.cl_device_max_write_image_args, NULL); + clGetDeviceInfo(id, CL_DEVICE_MEM_BASE_ADDR_ALIGN, sizeof(cl_uint), &d.cl_device_mem_base_addr_align, NULL); + clGetDeviceInfo(id, CL_DEVICE_MIN_DATA_TYPE_ALIGN_SIZE, sizeof(cl_uint), &d.cl_device_min_data_type_align_size, NULL); + clGetDeviceInfo(id, CL_DEVICE_NAME, sizeof(char)*128, &d.cl_device_name, NULL); + clGetDeviceInfo(id, CL_DEVICE_PLATFORM, sizeof(cl_platform_id), &d.cl_device_platform, NULL); + clGetDeviceInfo(id, CL_DEVICE_PREFERRED_GLOBAL_ATOMIC_ALIGNMENT, sizeof(cl_uint), &d.cl_device_preferred_vector_width_char, NULL); + clGetDeviceInfo(id, CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT, sizeof(cl_uint), &d.cl_device_preferred_vector_width_short, NULL); + clGetDeviceInfo(id, CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT, sizeof(cl_uint), &d.cl_device_preferred_vector_width_int, NULL); + clGetDeviceInfo(id, CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG, sizeof(cl_uint), &d.cl_device_preferred_vector_width_long, NULL); + clGetDeviceInfo(id, CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT, sizeof(cl_uint), &d.cl_device_preferred_vector_width_float, NULL); + clGetDeviceInfo(id, CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE, sizeof(cl_uint), &d.cl_device_preferred_vector_width_double, NULL); + clGetDeviceInfo(id, CL_DEVICE_PROFILE, sizeof(char) * 256, &d.cl_device_profile, NULL); + clGetDeviceInfo(id, CL_DEVICE_PROFILING_TIMER_RESOLUTION, sizeof(size_t), &d.cl_device_profiling_timer_resolution, NULL); + clGetDeviceInfo(id, CL_DEVICE_TYPE, sizeof(cl_device_type), &d.device_type, NULL); + clGetDeviceInfo(id, CL_DEVICE_VENDOR, sizeof(char)*128, &d.cl_device_vendor, NULL); + clGetDeviceInfo(id, CL_DEVICE_VENDOR_ID, sizeof(cl_uint), &d.cl_device_vendor_id, NULL); + clGetDeviceInfo(id, CL_DEVICE_VERSION, sizeof(char)*128, &d.cl_device_version, NULL); + clGetDeviceInfo(id, CL_DRIVER_VERSION, sizeof(char)*128, &d.cl_driver_version, NULL); + + plt_ids.at(d.cl_device_platform).push_back(d); + } + } + + return 1; +} + +int Hardware_Caster::create_shared_context() { + + //std::vector display_devices; + //DISPLAY_DEVICEA dev; + //int k = 0; + //dev.cb = sizeof(dev); + //HDC hDC; + //while(EnumDisplayDevicesA(NULL, k, &dev, 0)) { + // + // display_devices.push_back(dev); + // hDC = CreateDC(dev.DeviceName, dev.DeviceName, 0, 0); + // k++; + //} + // + //hDC = CreateDC(display_devices.at(1).DeviceName, display_devices.at(1).DeviceName, 0, 0); + //std::cout << GetLastError(); + //HGLRC hGLRC = wglCreateContext(hDC); + + // Hurray for standards! + // Setup the context properties to grab the current GL context + +#ifdef linux + + cl_context_properties context_properties[] = { + CL_GL_CONTEXT_KHR, (cl_context_properties)glXGetCurrentContext(), + CL_GLX_DISPLAY_KHR, (cl_context_properties)glXGetCurrentDisplay(), + CL_CONTEXT_PLATFORM, (cl_context_properties)platform_id, + 0 + }; + +#elif defined _WIN32 + + HDC hDC = wglGetCurrentDC(); + HGLRC hGLRC = wglGetCurrentContext(); + cl_context_properties context_properties[] = { + CL_CONTEXT_PLATFORM, (cl_context_properties)platform_id, + CL_GL_CONTEXT_KHR, (cl_context_properties)hGLRC, + CL_WGL_HDC_KHR, (cl_context_properties)hDC, + 0 + }; + + +#elif defined TARGET_OS_MAC + + CGLContextObj glContext = CGLGetCurrentContext(); + CGLShareGroupObj shareGroup = CGLGetShareGroup(glContext); + cl_context_properties context_properties[] = { + CL_CONTEXT_PROPERTY_USE_CGL_SHAREGROUP_APPLE, + (cl_context_properties)shareGroup, + 0 + }; + +#endif + + + + // Create our shared context + context = clCreateContext( + context_properties, + 1, + &device_id, + nullptr, nullptr, + &error + ); + + if (vr_assert(error, "clCreateContext")) + return OPENCL_ERROR; + + return 1; +} + +int Hardware_Caster::create_command_queue() { + + // If context and device_id have initialized + if (context && device_id) { + + command_queue = clCreateCommandQueue(context, device_id, 0, &error); + + if (vr_assert(error, "clCreateCommandQueue")) + return OPENCL_ERROR; + + return 1; + } + else { + std::cout << "Failed creating the command queue. Context or device_id not initialized"; + return OPENCL_ERROR; + } +} + + + +int Hardware_Caster::compile_kernel(std::string kernel_source, bool is_path, std::string kernel_name) { + + const char* source; + std::string tmp; + + if (is_path) { + //Load in the kernel, and c stringify it + tmp = read_file(kernel_source); + source = tmp.c_str(); + } + else { + source = kernel_source.c_str(); + } + + size_t kernel_source_size = strlen(source); + + // Load the source into CL's data structure + + cl_program program = clCreateProgramWithSource( + context, 1, + &source, + &kernel_source_size, &error + ); + + // This is not for compilation, it only loads the source + if (vr_assert(error, "clCreateProgramWithSource")) + return OPENCL_ERROR; + + + // Try and build the program + // "-cl-finite-math-only -cl-fast-relaxed-math -cl-unsafe-math-optimizations" + error = clBuildProgram(program, 1, &device_id, "-cl-finite-math-only -cl-fast-relaxed-math -cl-unsafe-math-optimizations", NULL, NULL); + + // Check to see if it errored out + if (vr_assert(error, "clBuildProgram")) { + + // Get the size of the queued log + size_t log_size; + clGetProgramBuildInfo(program, device_id, CL_PROGRAM_BUILD_LOG, 0, NULL, &log_size); + char *log = new char[log_size]; + + // Grab the log + clGetProgramBuildInfo(program, device_id, CL_PROGRAM_BUILD_LOG, log_size, log, NULL); + + std::cout << log; + return OPENCL_ERROR; + } + + // Done initializing the kernel + cl_kernel kernel = clCreateKernel(program, kernel_name.c_str(), &error); + + if (vr_assert(error, "clCreateKernel")) + return OPENCL_ERROR; + + // Do I want these to overlap when repeated?? + kernel_map[kernel_name] = kernel; + //kernel_map.emplace(std::make_pair(kernel_name, kernel)); + + return 0; +} + +int Hardware_Caster::set_kernel_arg( + std::string kernel_name, + int index, + std::string buffer_name) { + + error = clSetKernelArg( + kernel_map.at(kernel_name), + index, + sizeof(cl_mem), + (void *)&buffer_map.at(buffer_name)); + + if (vr_assert(error, "clSetKernelArg")){ + std::cout << buffer_name << std::endl; + std::cout << buffer_map.at(buffer_name) << std::endl; + return OPENCL_ERROR; + } + return 0; + +} + +int Hardware_Caster::create_image_buffer(std::string buffer_name, cl_uint size, sf::Texture* texture, cl_int access_type) { + + // I can imagine overwriting buffers will be common, so I think + // this is safe to overwrite / release old buffers quietly + if (buffer_map.count(buffer_name) > 0) { + release_buffer(buffer_name); + } + + int error; + cl_mem buff = clCreateFromGLTexture( + getContext(), access_type, GL_TEXTURE_2D, + 0, texture->getNativeHandle(), &error); + + if (vr_assert(error, "clCreateFromGLTexture")) + return OPENCL_ERROR; + + store_buffer(buff, buffer_name); + + return 1; +} + +int Hardware_Caster::create_buffer(std::string buffer_name, cl_uint size, void* data, cl_mem_flags flags) { + + // I can imagine overwriting buffers will be common, so I think + // this is safe to overwrite / release old buffers quietly + if (buffer_map.count(buffer_name) > 0) { + release_buffer(buffer_name); + } + + cl_mem buff = clCreateBuffer( + getContext(), flags, + size, data, &error + ); + + if (vr_assert(error, "clCreateBuffer")) + return OPENCL_ERROR; + + store_buffer(buff, buffer_name); + + return 1; + +} + +int Hardware_Caster::create_buffer(std::string buffer_name, cl_uint size, void* data) { + + // I can imagine overwriting buffers will be common, so I think + // this is safe to overwrite / release old buffers quietly + if (buffer_map.count(buffer_name) > 0) { + release_buffer(buffer_name); + } + + cl_mem buff = clCreateBuffer( + getContext(), CL_MEM_READ_ONLY | CL_MEM_COPY_HOST_PTR, + size, data, &error + ); + + if (vr_assert(error, "clCreateBuffer")) + return OPENCL_ERROR; + + store_buffer(buff, buffer_name); + + return 1; + +} + +int Hardware_Caster::release_buffer(std::string buffer_name) { + + if (buffer_map.count(buffer_name) > 0) { + + int error = clReleaseMemObject(buffer_map.at(buffer_name)); + + if (vr_assert(error, "clReleaseMemObject")) { + std::cout << "Error releasing buffer : " << buffer_name; + std::cout << "Buffer not removed"; + return -1; + + } else { + buffer_map.erase(buffer_name); + } + + } else { + std::cout << "Error releasing buffer : " << buffer_name; + std::cout << "Buffer not found"; + return -1; + } + + return 1; + +} + +int Hardware_Caster::store_buffer(cl_mem buffer, std::string buffer_name) { + buffer_map.emplace(std::make_pair(buffer_name, buffer)); + return 1; +} + +int Hardware_Caster::run_kernel(std::string kernel_name, const int work_dim_x, const int work_dim_y) { + + size_t global_work_size[2] = { static_cast(work_dim_x), static_cast(work_dim_y)}; + + cl_kernel kernel = kernel_map.at(kernel_name); + + error = clEnqueueAcquireGLObjects(getCommandQueue(), 1, &buffer_map.at("image"), 0, 0, 0); + if (vr_assert(error, "clEnqueueAcquireGLObjects")) + return OPENCL_ERROR; + + //error = clEnqueueTask(command_queue, kernel, 0, NULL, NULL); + error = clEnqueueNDRangeKernel( + command_queue, kernel, + 2, NULL, global_work_size, + NULL, 0, NULL, NULL); + + if (vr_assert(error, "clEnqueueNDRangeKernel")) + return OPENCL_ERROR; + + clFinish(getCommandQueue()); + + // What if errors out and gl objects are never released? + error = clEnqueueReleaseGLObjects(getCommandQueue(), 1, &buffer_map.at("image"), 0, NULL, NULL); + if (vr_assert(error, "clEnqueueReleaseGLObjects")) + return OPENCL_ERROR; + + return 1; +} + +void Hardware_Caster::print_kernel_arguments() +{ + compile_kernel("../kernels/print_arguments.cl", true, "printer"); + set_kernel_arg("printer", 0, "map"); + set_kernel_arg("printer", 1, "map_dimensions"); + set_kernel_arg("printer", 2, "viewport_resolution"); + set_kernel_arg("printer", 3, "viewport_matrix"); + set_kernel_arg("printer", 4, "camera_direction"); + set_kernel_arg("printer", 5, "camera_position"); + set_kernel_arg("printer", 6, "lights"); + set_kernel_arg("printer", 7, "light_count"); + set_kernel_arg("printer", 8, "image"); + + run_kernel("printer", 1, 1); +} + +cl_device_id Hardware_Caster::getDeviceID() { return device_id; }; +cl_platform_id Hardware_Caster::getPlatformID() { return platform_id; }; +cl_context Hardware_Caster::getContext() { return context; }; +cl_kernel Hardware_Caster::getKernel(std::string kernel_name) { return kernel_map.at(kernel_name); }; +cl_command_queue Hardware_Caster::getCommandQueue() { return command_queue; }; + +bool Hardware_Caster::vr_assert(int error_code, std::string function_name) { + + // Just gonna do a little jump table here, just error codes so who cares + std::string err_msg = "Error : "; + + switch (error_code) { + + case CL_SUCCESS: + return false; + + case 1: + return false; + + case CL_DEVICE_NOT_FOUND: + err_msg += "CL_DEVICE_NOT_FOUND"; + break; + case CL_DEVICE_NOT_AVAILABLE: + err_msg = "CL_DEVICE_NOT_AVAILABLE"; + break; + case CL_COMPILER_NOT_AVAILABLE: + err_msg = "CL_COMPILER_NOT_AVAILABLE"; + break; + case CL_MEM_OBJECT_ALLOCATION_FAILURE: + err_msg = "CL_MEM_OBJECT_ALLOCATION_FAILURE"; + break; + case CL_OUT_OF_RESOURCES: + err_msg = "CL_OUT_OF_RESOURCES"; + break; + case CL_OUT_OF_HOST_MEMORY: + err_msg = "CL_OUT_OF_HOST_MEMORY"; + break; + case CL_PROFILING_INFO_NOT_AVAILABLE: + err_msg = "CL_PROFILING_INFO_NOT_AVAILABLE"; + break; + case CL_MEM_COPY_OVERLAP: + err_msg = "CL_MEM_COPY_OVERLAP"; + break; + case CL_IMAGE_FORMAT_MISMATCH: + err_msg = "CL_IMAGE_FORMAT_MISMATCH"; + break; + case CL_IMAGE_FORMAT_NOT_SUPPORTED: + err_msg = "CL_IMAGE_FORMAT_NOT_SUPPORTED"; + break; + case CL_BUILD_PROGRAM_FAILURE: + err_msg = "CL_BUILD_PROGRAM_FAILURE"; + break; + case CL_MAP_FAILURE: + err_msg = "CL_MAP_FAILURE"; + break; + case CL_MISALIGNED_SUB_BUFFER_OFFSET: + err_msg = "CL_MISALIGNED_SUB_BUFFER_OFFSET"; + break; + case CL_EXEC_STATUS_ERROR_FOR_EVENTS_IN_WAIT_LIST: + err_msg = "CL_EXEC_STATUS_ERROR_FOR_EVENTS_IN_WAIT_LIST"; + break; + case CL_COMPILE_PROGRAM_FAILURE: + err_msg = "CL_COMPILE_PROGRAM_FAILURE"; + break; + case CL_LINKER_NOT_AVAILABLE: + err_msg = "CL_LINKER_NOT_AVAILABLE"; + break; + case CL_LINK_PROGRAM_FAILURE: + err_msg = "CL_LINK_PROGRAM_FAILURE"; + break; + case CL_DEVICE_PARTITION_FAILED: + err_msg = "CL_DEVICE_PARTITION_FAILED"; + break; + case CL_KERNEL_ARG_INFO_NOT_AVAILABLE: + err_msg = "CL_KERNEL_ARG_INFO_NOT_AVAILABLE"; + break; + case CL_INVALID_VALUE: + err_msg = "CL_INVALID_VALUE"; + break; + case CL_INVALID_DEVICE_TYPE: + err_msg = "CL_INVALID_DEVICE_TYPE"; + break; + case CL_INVALID_PLATFORM: + err_msg = "CL_INVALID_PLATFORM"; + break; + case CL_INVALID_DEVICE: + err_msg = "CL_INVALID_DEVICE"; + break; + case CL_INVALID_CONTEXT: + err_msg = "CL_INVALID_CONTEXT"; + break; + case CL_INVALID_QUEUE_PROPERTIES: + err_msg = "CL_INVALID_QUEUE_PROPERTIES"; + break; + case CL_INVALID_COMMAND_QUEUE: + err_msg = "CL_INVALID_COMMAND_QUEUE"; + break; + case CL_INVALID_HOST_PTR: + err_msg = "CL_INVALID_HOST_PTR"; + break; + case CL_INVALID_MEM_OBJECT: + err_msg = "CL_INVALID_MEM_OBJECT"; + break; + case CL_INVALID_IMAGE_FORMAT_DESCRIPTOR: + err_msg = "CL_INVALID_IMAGE_FORMAT_DESCRIPTOR"; + break; + case CL_INVALID_IMAGE_SIZE: + err_msg = "CL_INVALID_IMAGE_SIZE"; + break; + case CL_INVALID_SAMPLER: + err_msg = "CL_INVALID_SAMPLER"; + break; + case CL_INVALID_BINARY: + err_msg = "CL_INVALID_BINARY"; + break; + case CL_INVALID_BUILD_OPTIONS: + err_msg = "CL_INVALID_BUILD_OPTIONS"; + break; + case CL_INVALID_PROGRAM: + err_msg = "CL_INVALID_PROGRAM"; + break; + case CL_INVALID_PROGRAM_EXECUTABLE: + err_msg = "CL_INVALID_PROGRAM_EXECUTABLE"; + break; + case CL_INVALID_KERNEL_NAME: + err_msg = "CL_INVALID_KERNEL_NAME"; + break; + case CL_INVALID_KERNEL_DEFINITION: + err_msg = "CL_INVALID_KERNEL_DEFINITION"; + break; + case CL_INVALID_KERNEL: + err_msg = "CL_INVALID_KERNEL"; + break; + case CL_INVALID_ARG_INDEX: + err_msg = "CL_INVALID_ARG_INDEX"; + break; + case CL_INVALID_ARG_VALUE: + err_msg = "CL_INVALID_ARG_VALUE"; + break; + case CL_INVALID_ARG_SIZE: + err_msg = "CL_INVALID_ARG_SIZE"; + break; + case CL_INVALID_KERNEL_ARGS: + err_msg = "CL_INVALID_KERNEL_ARGS"; + break; + case CL_INVALID_WORK_DIMENSION: + err_msg = "CL_INVALID_WORK_DIMENSION"; + break; + case CL_INVALID_WORK_GROUP_SIZE: + err_msg = "CL_INVALID_WORK_GROUP_SIZE"; + break; + case CL_INVALID_WORK_ITEM_SIZE: + err_msg = "CL_INVALID_WORK_ITEM_SIZE"; + break; + case CL_INVALID_GLOBAL_OFFSET: + err_msg = "CL_INVALID_GLOBAL_OFFSET"; + break; + case CL_INVALID_EVENT_WAIT_LIST: + err_msg = "CL_INVALID_EVENT_WAIT_LIST"; + break; + case CL_INVALID_EVENT: + err_msg = "CL_INVALID_EVENT"; + break; + case CL_INVALID_OPERATION: + err_msg = "CL_INVALID_OPERATION"; + break; + case CL_INVALID_GL_OBJECT: + err_msg = "CL_INVALID_GL_OBJECT"; + break; + case CL_INVALID_BUFFER_SIZE: + err_msg = "CL_INVALID_BUFFER_SIZE"; + break; + case CL_INVALID_MIP_LEVEL: + err_msg = "CL_INVALID_MIP_LEVEL"; + break; + case CL_INVALID_GLOBAL_WORK_SIZE: + err_msg = "CL_INVALID_GLOBAL_WORK_SIZE"; + break; + case CL_INVALID_PROPERTY: + err_msg = "CL_INVALID_PROPERTY"; + break; + case CL_INVALID_IMAGE_DESCRIPTOR: + err_msg = "CL_INVALID_IMAGE_DESCRIPTOR"; + break; + case CL_INVALID_COMPILER_OPTIONS: + err_msg = "CL_INVALID_COMPILER_OPTIONS"; + break; + case CL_INVALID_LINKER_OPTIONS: + err_msg = "CL_INVALID_LINKER_OPTIONS"; + break; + case CL_INVALID_DEVICE_PARTITION_COUNT: + err_msg = "CL_INVALID_DEVICE_PARTITION_COUNT"; + break; + case CL_INVALID_GL_SHAREGROUP_REFERENCE_KHR : + err_msg = "CL_INVALID_GL_SHAREGROUP_REFERENCE_KHR"; + break; + case CL_PLATFORM_NOT_FOUND_KHR : + err_msg = "CL_PLATFORM_NOT_FOUND_KHR"; + break; + case Hardware_Caster::SHARING_NOT_SUPPORTED: + err_msg = "SHARING_NOT_SUPPORTED"; + break; + case Hardware_Caster::OPENCL_NOT_SUPPORTED: + err_msg = "OPENCL_NOT_SUPPORTED"; + break; + case Hardware_Caster::OPENCL_ERROR: + err_msg = "OPENCL_ERROR"; + break; + case Hardware_Caster::ERR: + err_msg = "ERROR"; + break; + } + + std::cout << err_msg << " =at= " << function_name << std::endl; + return true; +} + + +Hardware_Caster::device::device(cl_device_id device_id, cl_platform_id platform_id) { + + this->device_id = device_id; + this->platform_id = platform_id; + + int error = 0; + error = clGetPlatformInfo(platform_id, CL_PLATFORM_NAME, 128, (void*)&data.platform_name, nullptr); + if (vr_assert(error, "clGetPlatformInfo")) + return; + + error = clGetDeviceInfo(device_id, CL_DEVICE_VERSION, sizeof(char) * 128, &data.opencl_version, NULL); + error = clGetDeviceInfo(device_id, CL_DEVICE_TYPE, sizeof(cl_device_type), &data.device_type, NULL); + error = clGetDeviceInfo(device_id, CL_DEVICE_MAX_CLOCK_FREQUENCY, sizeof(cl_uint), &data.clock_frequency, NULL); + error = clGetDeviceInfo(device_id, CL_DEVICE_MAX_COMPUTE_UNITS, sizeof(cl_uint), &data.compute_units, NULL); + error = clGetDeviceInfo(device_id, CL_DEVICE_EXTENSIONS, 1024, &data.device_extensions, NULL); + error = clGetDeviceInfo(device_id, CL_DEVICE_NAME, 256, &data.device_name, NULL); + error = clGetDeviceInfo(device_id, CL_DEVICE_ENDIAN_LITTLE, sizeof(cl_bool), &is_little_endian, NULL); + + // Check for the sharing extension + if (std::string(data.device_extensions).find("cl_khr_gl_sharing") != std::string::npos || + std::string(data.device_extensions).find("cl_APPLE_gl_sharing") != std::string::npos) { + cl_gl_sharing = true; + } +} + + +Hardware_Caster::device::device(const device& d) { + + // member values, copy individually + device_id = d.device_id; + platform_id = d.platform_id; + is_little_endian = d.is_little_endian; + cl_gl_sharing = d.cl_gl_sharing; + + // struct so it copies by value + data = d.data; + +} + +void Hardware_Caster::device::print(std::ostream& stream) const { + + stream << "\n\tDevice ID : " << device_id << std::endl; + stream << "\tDevice Name : " << data.device_name << std::endl; + + stream << "\tPlatform ID : " << platform_id << std::endl; + stream << "\tPlatform Name : " << data.platform_name << std::endl; + + stream << "\tOpenCL Version : " << data.opencl_version << std::endl; + stream << "\tSupports sharing : " << std::boolalpha << cl_gl_sharing << std::endl; + stream << "\tDevice Type : "; + + if (data.device_type == CL_DEVICE_TYPE_CPU) + stream << "CPU" << std::endl; + + else if (data.device_type == CL_DEVICE_TYPE_GPU) + stream << "GPU" << std::endl; + + else if (data.device_type == CL_DEVICE_TYPE_ACCELERATOR) + stream << "Accelerator" << std::endl; + + stream << "\tIs Little Endian : " << std::boolalpha << is_little_endian << std::endl; + + stream << "\tClock Frequency : " << data.clock_frequency << std::endl; + stream << "\tCompute Units : " << data.compute_units << std::endl; + + stream << "\n*Extensions*" << std::endl; + stream << data.device_extensions << std::endl; + stream << "\n"; + +} + +void Hardware_Caster::device::print_packed_data(std::ostream& stream) { + stream.write(reinterpret_cast(&data), sizeof(data)); +}