mitchellhansen
|
24a97e47e1
|
hackily adding the event count to the graph
|
7 years ago |
mitchellhansen
|
5a47d3bad4
|
Debugging of a mouse polling issue, refactored the graph thing and finished tweaking it, added a few profiles to the graph, so pretty
|
7 years ago |
mitchellhansen
|
da461a0ee4
|
Removed the rest of the compiler warnings
|
7 years ago |
mitchellhansen
|
fb6557fba2
|
Cleaned up includes, fixed compiler warning
|
7 years ago |
mitchellhansen
|
c17d937ee5
|
Fixed the most common crash on exit, still one more hiding and crashing in libc
|
7 years ago |
mitchellhansen
|
51be54c964
|
partway through some documentation and bug fixing
|
7 years ago |
mitchellhansen
|
58ef1da02a
|
Did this work?
|
7 years ago |
mitchellhansen
|
2d2a854f0f
|
This is going to require a major rewrite of every component of this program. Going to revert back to the linear game loop for now
|
7 years ago |
MitchellHansen
|
5fcf1c0e44
|
working on the frame controller, this might get messy
|
7 years ago |
MitchellHansen
|
3ff6fb0b14
|
Adding a method of rendering GUI's that avoid the whole throwing raw
data around everywhere thing I had going on before
|
7 years ago |
MitchellHansen
|
0b42481020
|
More tweaking and refactoring
|
7 years ago |
MitchellHansen
|
334a375535
|
Commit might have been messed up
|
8 years ago |
MitchellHansen
|
a69f7258f4
|
Netork control of the camera now works, slight hitch every few seconds though. Not sure how to track that down
|
8 years ago |
MitchellHansen
|
10e3ba43fa
|
Events are now passing correctly, small bug with held keys that needs fixing
|
8 years ago |
MitchellHansen
|
0e1e9af37c
|
More work on the event system, sf::Events are completely wrapped now.
|
8 years ago |
MitchellHansen
|
2e0227419c
|
Did a lot of boilerplate on the Event wrapper pt.2
|
8 years ago |
MitchellHansen
|
3c91614f45
|
Working on a messaging system for sf events
|
8 years ago |