12 Commits (1620f40d021d61ed861369e06ec6a56c228edb2d)

Author SHA1 Message Date
MitchellHansen 1620f40d02 Fixed the camera movement so it now take into account sub-voxel movement
9 years ago
MitchellHansen fe0fbc04e1 little edit to get rid of some cl boilerplate
9 years ago
MitchellHansen e13280bb07 added relative camera controls, now handles like an actual fly cam.
9 years ago
92aee8c4ca Would help if I actually added the files
9 years ago
fecf8dd8ee Reveting to an older build. Something on the mac build stopped my card from running it.
9 years ago
mitchellhansen 10bc771807 MBP was having problems with out of bounds memory operations with the way the cam dir was handled. sf::vector3f -> float3 and while accessign the Zth element. I'm assuming it was because of some weird backend stuff regarding that gentypeOdds are actually gentypeOdds + 1. Converted write_imagef's to write_imageui's though I don't think that really helps anything. Fixed the bottom half of the screen getting cut off. View matrix import error. Fixed problem the MBP had with negative values during device init, that was a weird one.
9 years ago
MitchellHansen f487895f9f that was a pain. Got it working on windows again. MSVC was being really
9 years ago
mitchellhansen cf607382a9 WORKING! Awesome! It now casts fully inside the gpu,
9 years ago
mitchellhansen a7234675cb Continuing on adding argument handling.
9 years ago
mitchellhansen 5d9d3c4f4d Ah, I'm a dummy. Forgot to initialize the command queue! No wonder why it
9 years ago
mitchellhansen c3902c2f6e Added args and buffer handling, but now clEnqueueNDRangeKernel is failing
9 years ago
mitchellhansen 0c70c24a52 Switched names, thinking about how to do kernel args, and buffers.
9 years ago