9 Commits (2d2a854f0f293612d927766f4ba68f756c45c153)

Author SHA1 Message Date
MitchellHansen 4d6cecc7e0 Thinking about doing a simple scheduling system next. Perhaps tick tied to the step_size?
7 years ago
MitchellHansen 3ff6fb0b14 Adding a method of rendering GUI's that avoid the whole throwing raw
7 years ago
MitchellHansen ed250d1291 Octree works out to 128x128 as is, and performance seems very promising. Traversal or octree generation fixes will be next
7 years ago
MitchellHansen 305ef917e0 Thankfully it wasn't a problem with the data format, I was passing the
7 years ago
mitchell hansen 7c86c60f9f Added EGL linking and useage for the linux cl_khr_gl_sharing
7 years ago
MitchellHansen ebce781eb3 Got the octree data to the GPU and it's traversing it, but it having some corruption issues. Endianness???
7 years ago
MitchellHansen ba11f9c081 Wrapping up for today
7 years ago
MitchellHansen 7cc1b23799 Copy pasted main.cpp over into it's own class, hopefully in time will clean up some of this cruft
7 years ago
MitchellHansen 8c193acd40 quick save before the main.cpp refactor
7 years ago