MitchellHansen
|
4c31cfaf48
|
remove some debug to make it clearer where I left off
|
8 years ago |
MitchellHansen
|
1c750451f3
|
Added a 1/4 working phong shading function, breaks when the light
direction in in negative values. The normals of voxels also are
symmetrical which needs to be fixed.
|
8 years ago |
MitchellHansen
|
0b3557cd5e
|
Tweaked indexing, there is a discrepancy at z_max values that I need to
sort out. Added some 2d optimization functions for fun, currently doing a
class involving them
|
8 years ago |
MitchellHansen
|
582e37f540
|
added small example video
|
8 years ago |
MitchellHansen
|
1620f40d02
|
Fixed the camera movement so it now take into account sub-voxel movement
Also fixed the distortion around the XY axes
|
8 years ago |