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298 lines
6.3 KiB
298 lines
6.3 KiB
#pragma once
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#include <SFML/Graphics.hpp>
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#include "Vector4.hpp"
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#include <math.h>
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#include <bitset>
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#include <iostream>
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#include <fstream>
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#include <sstream>
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#include <string>
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#include <iterator>
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#include <list>
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#include <algorithm>
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const double PI = 3.141592653589793238463;
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const float PI_F = 3.14159265358979f;
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struct fps_counter {
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public:
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fps_counter(){
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if(!f.loadFromFile("../assets/fonts/Arial.ttf")){
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std::cout << "couldn't find the fall back Arial font in ../assets/fonts/" << std::endl;
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} else {
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t.setFont(f);
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}
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}
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void frame(double delta_time){
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if (frame_count == 100){
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frame_count = 0;
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fps_average = 0;
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}
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frame_count++;
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fps_average += (delta_time - fps_average) / frame_count;
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}
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void flip_units() {
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if (milliseconds)
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milliseconds = false;
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else
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milliseconds = true;
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}
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void draw(sf::RenderWindow *r){
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std::string out;
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if (milliseconds)
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out = std::to_string(fps_average);
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else
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out = std::to_string(floor(1 / fps_average));
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t.setString(out);
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r->draw(t);
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}
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private:
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bool milliseconds = false;
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sf::Font f;
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sf::Text t;
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int frame_count = 0;
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double fps_average = 0;
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};
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struct debug_text {
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public:
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debug_text(int slot, int pixel_spacing, void* data_, std::string prefix_) : data(data_), prefix(prefix_) {
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if (!f.loadFromFile("../assets/fonts/Arial.ttf")) {
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std::cout << "couldn't find the fall back Arial font in ../assets/fonts/" << std::endl;
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}
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else {
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t.setFont(f);
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t.setCharacterSize(20);
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t.setPosition(static_cast<float>(20), static_cast<float>(slot * pixel_spacing));
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}
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}
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void draw(sf::RenderWindow *r) {
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t.setString(prefix + std::to_string(*(float*)data));
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r->draw(t);
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}
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private:
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void* data;
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std::string prefix;
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sf::Font f;
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sf::Text t;
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};
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inline sf::Vector3f SphereToCart(sf::Vector2f i) {
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auto r = sf::Vector3f(
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(1 * sin(i.y) * cos(i.x)),
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(1 * sin(i.y) * sin(i.x)),
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(1 * cos(i.y))
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);
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return r;
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};
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inline sf::Vector3f SphereToCart(sf::Vector3f i) {
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auto r = sf::Vector3f(
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(i.x * sin(i.z) * cos(i.y)),
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(i.x * sin(i.z) * sin(i.y)),
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(i.x * cos(i.z))
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);
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return r;
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};
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inline sf::Vector3f CartToSphere(sf::Vector3f in) {
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auto r = sf::Vector3f(
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sqrt(in.x * in.x + in.y * in.y + in.z * in.z),
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atan(in.y / in.x),
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atan(sqrt(in.x * in.x + in.y * in.y) / in.z)
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);
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return r;
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};
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inline sf::Vector2f CartToNormalizedSphere(sf::Vector3f in) {
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auto r = sf::Vector2f(
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atan2(sqrt(in.x * in.x + in.y * in.y), in.z),
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atan2(in.y, in.x)
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);
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return r;
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}
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inline sf::Vector3f FixOrigin(sf::Vector3f base, sf::Vector3f head) {
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return head - base;
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}
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inline sf::Vector3f Normalize(sf::Vector3f in) {
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float multiplier = sqrt(in.x * in.x + in.y * in.y + in.z * in.z);
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auto r = sf::Vector3f(
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in.x / multiplier,
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in.y / multiplier,
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in.z / multiplier
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);
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return r;
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}
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inline float DotProduct(sf::Vector3f a, sf::Vector3f b){
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return a.x * b.x + a.y * b.y + a.z * b.z;
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}
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inline float Magnitude(sf::Vector3f in){
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return sqrt(in.x * in.x + in.y * in.y + in.z * in.z);
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}
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inline float AngleBetweenVectors(sf::Vector3f a, sf::Vector3f b){
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return acos(DotProduct(a, b) / (Magnitude(a) * Magnitude(b)));
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}
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inline float DistanceBetweenPoints(sf::Vector3f a, sf::Vector3f b) {
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return sqrt(DotProduct(a, b));
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}
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inline float DegreesToRadians(float in) {
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return static_cast<float>(in * PI / 180.0f);
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}
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inline float RadiansToDegrees(float in) {
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return static_cast<float>(in * 180.0f / PI);
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}
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inline std::string read_file(std::string file_name){
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std::ifstream input_file(file_name);
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if (!input_file.is_open()){
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std::cout << file_name << " could not be opened" << std::endl;
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return "";
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}
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std::stringstream buf;
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buf << input_file.rdbuf();
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input_file.close();
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return buf.str();
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}
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inline void PrettyPrintUINT64(uint64_t i, std::stringstream* ss) {
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*ss << "[" << std::bitset<15>(i) << "]";
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*ss << "[" << std::bitset<1>(i >> 15) << "]";
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*ss << "[" << std::bitset<8>(i >> 16) << "]";
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*ss << "[" << std::bitset<8>(i >> 24) << "]";
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*ss << "[" << std::bitset<32>(i >> 32) << "]";
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}
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inline void PrettyPrintUINT64(uint64_t i) {
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std::cout << "[" << std::bitset<15>(i) << "]";
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std::cout << "[" << std::bitset<1>(i >> 15) << "]";
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std::cout << "[" << std::bitset<8>(i >> 16) << "]";
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std::cout << "[" << std::bitset<8>(i >> 24) << "]";
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std::cout << "[" << std::bitset<32>(i >> 32) << "]" << std::endl;
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}
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inline void DumpLog(std::stringstream* ss, std::string file_name) {
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std::ofstream log_file;
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log_file.open(file_name);
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log_file << ss->str();
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log_file.close();
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}
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inline std::string sfml_get_input(sf::RenderWindow *window) {
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std::stringstream ss;
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sf::Event event;
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while (window->pollEvent(event)) {
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if (event.type == sf::Event::TextEntered) {
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ss << event.text.unicode;
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}
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else if (event.type == sf::Event::KeyPressed) {
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if (event.key.code == sf::Keyboard::Return) {
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return ss.str();
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}
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}
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}
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}
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inline std::vector<float> sfml_get_float_input(sf::RenderWindow *window) {
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std::stringstream ss;
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sf::Event event;
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while (true) {
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if (window->pollEvent(event)) {
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if (event.type == sf::Event::TextEntered) {
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if (event.text.unicode > 47 && event.text.unicode < 58 || event.text.unicode == 32)
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ss << static_cast<char>(event.text.unicode);
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}
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else if (event.type == sf::Event::KeyPressed) {
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if (event.key.code == sf::Keyboard::Return) {
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break;
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}
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}
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}
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}
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std::istream_iterator<std::string> begin(ss);
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std::istream_iterator<std::string> end;
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std::vector<std::string> vstrings(begin, end);
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std::vector<float> ret;
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for (auto i: vstrings) {
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ret.push_back(std::stof(i));
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}
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return ret;
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}
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struct Light {
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sf::Vector4f rgbi;
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// I believe that Vector3's get padded to Vector4's. Give them a non-garbage value
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sf::Vector3f position;
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sf::Vector3f direction_cartesian;
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void look_at_center() {
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direction_cartesian = SphereToCart(CartToNormalizedSphere(sf::Vector3f(256, 256, 256) - position));
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};
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void orbit_around_center(double time) {
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position = sf::Vector3f(
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position.x * cos(time/1000) - position.y * sin(time/1000),
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position.x * sin(time/1000) + position.y * cos(time/1000),
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position.z
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);
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look_at_center();
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};
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};
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