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mitchellhansen
14987e3ba7
There we go! The raycaster now has a camera that renders without distortion and can be pitched, yawed, and moved on the XYZ axis. I'm not sure now if I want to: Add lighting, improve performance, or start working on porting it to OpenCL
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8 years ago |
.. |
Map.h
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There we go! The raycaster now has a camera that renders without distortion and can be pitched, yawed, and moved on the XYZ axis. I'm not sure now if I want to: Add lighting, improve performance, or start working on porting it to OpenCL
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8 years ago |
Ray.h
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Moved the view plane calc to the constructor, cleaned up old code. Added / removed relevant comments
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8 years ago |
RayCaster.h
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There we go! The raycaster now has a camera that renders without distortion and can be pitched, yawed, and moved on the XYZ axis. I'm not sure now if I want to: Add lighting, improve performance, or start working on porting it to OpenCL
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8 years ago |
util.hpp
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added header to play nice with macos
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8 years ago |