You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
45 lines
1.4 KiB
45 lines
1.4 KiB
# Check versions
|
|
message(STATUS "CMake version: ${CMAKE_VERSION}")
|
|
cmake_minimum_required(VERSION 3.1)
|
|
|
|
# Set the project name
|
|
set(PNAME Game)
|
|
project(${PNAME})
|
|
|
|
# Set up variables, and find SFML
|
|
#set(SFML_ROOT root CACHE STRING "User specified path")
|
|
set(SFML_COMPONENTS graphics window system network audio)
|
|
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR})
|
|
find_package(SFML 2.1 COMPONENTS ${SFML_COMPONENTS} REQUIRED)
|
|
message(STATUS "SFML found: ${SFML_FOUND}")
|
|
|
|
# Find OpenCL
|
|
find_package( OpenCL REQUIRED )
|
|
message(STATUS "OpenCL found: ${OPENCL_FOUND}")
|
|
|
|
# Find OpenGL
|
|
find_package( OpenGL REQUIRED)
|
|
message(STATUS "OpenGL found: ${OPENGL_FOUND}")
|
|
|
|
# Include the directories for the main program, GL, CL and SFML's headers
|
|
include_directories(${SFML_INCLUDE_DIR})
|
|
include_directories(${OpenCL_INCLUDE_DIRS})
|
|
include_directories(${OpenGL_INCLUDE_DIRS})
|
|
include_directories(include)
|
|
|
|
# Set the sources, allows VS to filter them properly
|
|
file(GLOB SOURCES "src/*.cpp")
|
|
file(GLOB HEADERS "include/*.h" "include/*.hpp")
|
|
file(GLOB KERNELS "kernels/*.cl")
|
|
|
|
add_executable(${PNAME} ${SOURCES} ${HEADERS} ${KERNELS})
|
|
|
|
# Link CL, GL, and SFML
|
|
target_link_libraries (${PNAME} ${SFML_LIBRARIES} ${SFML_DEPENDENCIES})
|
|
target_link_libraries (${PNAME} ${OpenCL_LIBRARY})
|
|
target_link_libraries (${PNAME} ${OPENGL_LIBRARIES})
|
|
|
|
# Setup to use C++11
|
|
set_property(TARGET ${PNAME} PROPERTY CXX_STANDARD 11) # Use C++11
|
|
|