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use vulkano::buffer::{BufferUsage, CpuAccessibleBuffer, DeviceLocalBuffer, ImmutableBuffer, BufferAccess};
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use vulkano::command_buffer::{AutoCommandBufferBuilder, DynamicState};
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use vulkano::descriptor::descriptor_set::{PersistentDescriptorSet, StdDescriptorPoolAlloc};
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use vulkano::device::{Device, DeviceExtensions, QueuesIter, Queue};
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use vulkano::instance::{Instance, InstanceExtensions, PhysicalDevice, QueueFamily};
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use vulkano::pipeline::{ComputePipeline, GraphicsPipeline, GraphicsPipelineAbstract, GraphicsPipelineBuilder};
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use vulkano::sync::{GpuFuture, FlushError};
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use vulkano::sync;
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use std::time::SystemTime;
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use std::sync::Arc;
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use std::ffi::CStr;
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use std::path::PathBuf;
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use shade_runner as sr;
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use image::{DynamicImage, ImageBuffer};
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use image::GenericImageView;
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use vulkano::descriptor::pipeline_layout::PipelineLayout;
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use image::GenericImage;
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use shade_runner::{ComputeLayout, CompileError, FragLayout, FragInput, FragOutput, VertInput, VertOutput, VertLayout, CompiledShaders, Entry};
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use vulkano::descriptor::descriptor_set::{PersistentDescriptorSetBuf, PersistentDescriptorSetImg, PersistentDescriptorSetSampler};
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use shaderc::CompileOptions;
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use vulkano::framebuffer::{Subpass, RenderPass, RenderPassAbstract, Framebuffer, FramebufferAbstract};
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use vulkano::pipeline::shader::{GraphicsShaderType, ShaderModule, GraphicsEntryPoint, SpecializationConstants, SpecializationMapEntry};
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use vulkano::swapchain::{Swapchain, PresentMode, SurfaceTransform, Surface, SwapchainCreationError, AcquireError};
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use vulkano::swapchain::acquire_next_image;
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use vulkano::image::swapchain::SwapchainImage;
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use winit::{EventsLoop, WindowBuilder, Window, Event, WindowEvent};
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use vulkano_win::VkSurfaceBuild;
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use vulkano::pipeline::vertex::{SingleBufferDefinition, Vertex};
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use vulkano::descriptor::PipelineLayoutAbstract;
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use std::alloc::Layout;
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use vulkano::pipeline::viewport::Viewport;
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use image::ImageFormat;
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use vulkano::image::immutable::ImmutableImage;
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use vulkano::image::attachment::AttachmentImage;
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use vulkano::image::{Dimensions, ImageUsage};
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use vulkano::format::Format;
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use vulkano::sampler::{Sampler, Filter, MipmapMode, SamplerAddressMode};
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use image::flat::NormalForm::ColumnMajorPacked;
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use image::Rgba;
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use crate::vkprocessor::SimpleSpecializationConstants;
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#[derive(Default, Debug, Clone)]
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struct tVertex { position: [f32; 2] }
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#[derive(Clone)]
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pub struct ComputeImage {
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device: Arc<Device>,
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compute_graphics_swap_buffer: std::sync::Arc<vulkano::image::attachment::AttachmentImage>,
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image_buffer: Vec<u8>,
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xy: (u32, u32),
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pub rw_buffers: Vec<Arc<CpuAccessibleBuffer<[u8]>>>,
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pub settings_buffer: Arc<CpuAccessibleBuffer<[u32]>>,
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}
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impl ComputeImage {
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fn load_raw(filename: String) -> (Vec<u8>, (u32,u32)) {
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let project_root =
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std::env::current_dir()
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.expect("failed to get root directory");
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let mut compute_path = project_root.clone();
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compute_path.push(PathBuf::from("resources/images/"));
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compute_path.push(PathBuf::from(filename.clone()));
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let img = image::open(compute_path).expect("Couldn't find image");
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let xy = img.dimensions();
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let data_length = xy.0 * xy.1 * 4;
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let pixel_count = img.raw_pixels().len();
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let mut image_buffer = Vec::new();
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if pixel_count != data_length as usize {
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println!("Creating apha channel...");
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for i in img.raw_pixels().iter() {
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if (image_buffer.len() + 1) % 4 == 0 {
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image_buffer.push(255);
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}
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image_buffer.push(*i);
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}
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image_buffer.push(255);
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} else {
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image_buffer = img.raw_pixels();
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}
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(image_buffer, xy)
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}
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pub fn new(device: Arc<Device>, image_filename: String) -> ComputeImage {
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let (image_buffer, xy) = ComputeImage::load_raw(image_filename);
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let compute_graphics_swap_buffer = {
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let mut usage = ImageUsage::none();
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usage.transfer_destination = true;
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usage.storage = true;
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AttachmentImage::with_usage(
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device.clone(),
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[xy.0, xy.1],
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Format::R8G8B8A8Uint,
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usage)
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};
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let data_length = xy.0 * xy.1 * 4;
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// Pull out the image data and place it in a buffer for the kernel to write to and for us to read from
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let write_buffer = {
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let mut buff = image_buffer.iter();
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let data_iter = (0..data_length).map(|n| *(buff.next().unwrap()));
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CpuAccessibleBuffer::from_iter(device.clone(), BufferUsage::all(), data_iter).unwrap()
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};
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// Pull out the image data and place it in a buffer for the kernel to read from
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let read_buffer = {
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let mut buff = image_buffer.iter();
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let data_iter = (0..data_length).map(|n| *(buff.next().unwrap()));
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CpuAccessibleBuffer::from_iter(device.clone(), BufferUsage::all(), data_iter).unwrap()
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};
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// A buffer to hold many i32 values to use as settings
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let settings_buffer = {
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let vec = vec![xy.0, xy.1];
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let mut buff = vec.iter();
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let data_iter =
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(0..2).map(|n| *(buff.next().unwrap()));
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CpuAccessibleBuffer::from_iter(device.clone(),
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BufferUsage::all(),
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data_iter).unwrap()
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};
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ComputeImage{
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device: device.clone(),
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compute_graphics_swap_buffer: compute_graphics_swap_buffer.unwrap(),
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image_buffer: image_buffer,
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xy: (0, 0),
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rw_buffers: vec![write_buffer, read_buffer],
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settings_buffer: settings_buffer
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}
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}
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pub fn get_swap_buffer(&mut self) -> Arc<AttachmentImage> {
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self.compute_graphics_swap_buffer.clone()
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}
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pub fn read_read_buffer(&mut self) -> ImageBuffer<Rgba<u8>, Vec<u8>>{
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let data_buffer_content = self.rw_buffers.get(0).unwrap().read().unwrap();
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ImageBuffer::from_fn(self.xy.0, self.xy.1, |x, y| {
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let r = data_buffer_content[((self.xy.0 * y + x) * 4 + 0) as usize] as u8;
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let g = data_buffer_content[((self.xy.0 * y + x) * 4 + 1) as usize] as u8;
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let b = data_buffer_content[((self.xy.0 * y + x) * 4 + 2) as usize] as u8;
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let a = data_buffer_content[((self.xy.0 * y + x) * 4 + 3) as usize] as u8;
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image::Rgba([r, g, b, a])
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})
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}
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pub fn get_descriptor_set(&self, compute_pipeline: std::sync::Arc<ComputePipeline<PipelineLayout<shade_runner::layouts::ComputeLayout>>>)
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-> Arc<PersistentDescriptorSet<std::sync::Arc<ComputePipeline<PipelineLayout<shade_runner::layouts::ComputeLayout>>>, ((((),
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PersistentDescriptorSetBuf<std::sync::Arc<vulkano::buffer::cpu_access::CpuAccessibleBuffer<[u8]>>>),
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PersistentDescriptorSetBuf<std::sync::Arc<vulkano::buffer::cpu_access::CpuAccessibleBuffer<[u8]>>>),
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PersistentDescriptorSetBuf<std::sync::Arc<vulkano::buffer::cpu_access::CpuAccessibleBuffer<[u32]>>>)>> {
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Arc::new(PersistentDescriptorSet::start(compute_pipeline.clone(), 0)
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.add_buffer(self.rw_buffers.get(0).unwrap().clone()).unwrap()
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.add_buffer(self.rw_buffers.get(1).unwrap().clone()).unwrap()
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.add_buffer(self.settings_buffer.clone()).unwrap()
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.build().unwrap())
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}
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}
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