parent
b9f51bab09
commit
e001f252eb
After Width: | Height: | Size: 52 KiB |
After Width: | Height: | Size: 50 KiB |
@ -0,0 +1,32 @@
|
|||||||
|
uniform sampler2D texture;
|
||||||
|
uniform float edge_threshold;
|
||||||
|
|
||||||
|
void main()
|
||||||
|
{
|
||||||
|
const float offset = 1.0 / 512.0;
|
||||||
|
vec2 offx = vec2(offset, 0.0);
|
||||||
|
vec2 offy = vec2(0.0, offset);
|
||||||
|
|
||||||
|
vec4 hEdge = texture2D(texture, gl_TexCoord[0].xy - offy) * -2.0 +
|
||||||
|
texture2D(texture, gl_TexCoord[0].xy + offy) * 2.0 +
|
||||||
|
texture2D(texture, gl_TexCoord[0].xy - offx - offy) * -1.0 +
|
||||||
|
texture2D(texture, gl_TexCoord[0].xy - offx + offy) * 1.0 +
|
||||||
|
texture2D(texture, gl_TexCoord[0].xy + offx - offy) * -1.0 +
|
||||||
|
texture2D(texture, gl_TexCoord[0].xy + offx + offy) * 1.0;
|
||||||
|
|
||||||
|
vec4 vEdge = texture2D(texture, gl_TexCoord[0].xy - offx) * 2.0 +
|
||||||
|
texture2D(texture, gl_TexCoord[0].xy + offx) * -2.0 +
|
||||||
|
texture2D(texture, gl_TexCoord[0].xy - offx - offy) * 1.0 +
|
||||||
|
texture2D(texture, gl_TexCoord[0].xy - offx + offy) * -1.0 +
|
||||||
|
texture2D(texture, gl_TexCoord[0].xy + offx - offy) * 1.0 +
|
||||||
|
texture2D(texture, gl_TexCoord[0].xy + offx + offy) * -1.0;
|
||||||
|
|
||||||
|
vec3 result = sqrt(hEdge.rgb * hEdge.rgb + vEdge.rgb * vEdge.rgb);
|
||||||
|
float edge = length(result);
|
||||||
|
vec4 pixel = gl_Color * texture2D(texture, gl_TexCoord[0].xy);
|
||||||
|
if (edge > (edge_threshold * 8.0))
|
||||||
|
pixel.rgb = vec3(0.0, 0.0, 0.0);
|
||||||
|
else
|
||||||
|
pixel.a = edge_threshold;
|
||||||
|
gl_FragColor = pixel;
|
||||||
|
}
|
Binary file not shown.
After Width: | Height: | Size: 25 KiB |
After Width: | Height: | Size: 745 B |
Loading…
Reference in new issue