mitchellhansen
|
20f3075fa8
|
for some reason I broke it. I think it has to do with the glsl layout
|
5 years ago |
mitchellhansen
|
d5350a04ff
|
runtime compiled shader. Annoying behaviour forcing clean builds or whitespace modification before picking up shader changes in compile time shader
|
5 years ago |
mitchellhansen
|
8c22536653
|
adding another buffer for xy
|
5 years ago |
mitchellhansen
|
4de26c702d
|
still dont know why this isn't working
|
6 years ago |
mitchellhansen
|
e8d94e4ba7
|
fiddling
|
6 years ago |
mitchellhansen
|
7a9f08c7ec
|
editing the image via vulkan compute shader
|
6 years ago |
mitchellhansen
|
9b266c8d3f
|
moved gpu example to main
|
6 years ago |