mitchellhansen
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ceb138c391
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So it seems like we are constrained to a fixed size buffer?
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5 years ago |
mitchellhansen
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20f3075fa8
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for some reason I broke it. I think it has to do with the glsl layout
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5 years ago |
mitchellhansen
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d5350a04ff
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runtime compiled shader. Annoying behaviour forcing clean builds or whitespace modification before picking up shader changes in compile time shader
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5 years ago |
mitchellhansen
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8c22536653
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adding another buffer for xy
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5 years ago |
mitchellhansen
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4de26c702d
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still dont know why this isn't working
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6 years ago |
mitchellhansen
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e8d94e4ba7
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fiddling
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6 years ago |
mitchellhansen
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7a9f08c7ec
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editing the image via vulkan compute shader
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6 years ago |
mitchellhansen
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9b266c8d3f
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moved gpu example to main
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6 years ago |
mitchellhansen
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c139121acb
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moving files
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6 years ago |